mapchooser_extended: time cooldown - current map played, update secrets
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@@ -541,7 +541,7 @@ public void OnMapEnd()
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Cooldown = InternalGetMapCooldown(map);
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Cooldown = InternalGetMapCooldown(map);
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g_OldMapList.SetValue(map, Cooldown, true);
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g_OldMapList.SetValue(map, Cooldown, true);
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Cooldown = GetTime() + InternalGetMapCooldownTime(map);
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Cooldown = GetTime() + InternalGetMapCooldownTime(map) - RoundToFloor(GetGameTime());
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g_TimeMapList.SetValue(map, Cooldown, true);
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g_TimeMapList.SetValue(map, Cooldown, true);
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}
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}
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+1
-1
Submodule secrets updated: 9652845af9...e0dfc41273
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