Merge branch 'master' of http://git.unloze.com/UNLOZE/sm-plugins-unloze
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						commit
						c42d51a586
					
				| @ -9,9 +9,6 @@ | ||||
| /* CONVARS */ | ||||
| ConVar g_hCVar_Delay; | ||||
| 
 | ||||
| Handle g_hTriggerTimer = INVALID_HANDLE; | ||||
| Handle g_hTriggerResetTimer = INVALID_HANDLE; | ||||
| 
 | ||||
| /* BOOLS */ | ||||
| bool g_bZMwasKnifed[MAXPLAYERS+1]; | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| @ -22,7 +19,7 @@ public Plugin myinfo = | ||||
| 	name        = "UNLOZE Knife Madness", | ||||
| 	author      = "Neon", | ||||
| 	description = "UNLOZE Knife Madness", | ||||
| 	version     = "1.0", | ||||
| 	version     = "1.1", | ||||
| 	url         = "https://steamcommunity.com/id/n3ontm" | ||||
| }; | ||||
| 
 | ||||
| @ -35,8 +32,6 @@ public void OnPluginStart() | ||||
| 
 | ||||
| 	HookEvent("player_spawn",   OnClientSpawn); | ||||
| 	HookEvent("player_hurt",    OnClientHurt); | ||||
| 	HookEvent("round_start",    OnRoundStart); | ||||
| 	HookEvent("round_end",      OnRoundEnd); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| @ -81,182 +76,6 @@ public void OnClientHurt(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| 	pack.WriteCell(GetClientUserId(victim)); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	g_hTriggerTimer = CreateTimer(GetRandomFloat(12.0, 50.0), SpecialTrigger, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	if (g_hTriggerTimer != INVALID_HANDLE && CloseHandle(g_hTriggerTimer)) | ||||
| 		g_hTriggerTimer = INVALID_HANDLE; | ||||
| 
 | ||||
| 	if (g_hTriggerResetTimer != INVALID_HANDLE && CloseHandle(g_hTriggerResetTimer)) | ||||
| 		g_hTriggerResetTimer = INVALID_HANDLE; | ||||
| 
 | ||||
| 	ResetTriggers(); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action SpecialTrigger(Handle timer) | ||||
| { | ||||
| 	g_hTriggerTimer = CreateTimer(GetRandomFloat(15.0, 45.0), SpecialTrigger, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); | ||||
| 	EmitGameSoundToAll("Bot.Stuck1"); | ||||
| 
 | ||||
| 	int iRandom = GetRandomInt(0, 8); | ||||
| 	if (iRandom == 0) | ||||
| 	{ | ||||
| 		ServerCommand("sv_gravity 300"); | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Low gravity activated!"); | ||||
| 	} | ||||
| 	else if (iRandom == 1) | ||||
| 	{ | ||||
| 		for (int client = 1; client <= MaxClients; client++) | ||||
| 		{ | ||||
| 			if (IsValidClient(client, false) && IsPlayerAlive(client)) | ||||
| 				SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 3.0); | ||||
| 		} | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Speed activated!"); | ||||
| 	} | ||||
| 	if (iRandom == 2) | ||||
| 	{ | ||||
| 		ServerCommand("sm plugins load disabled/autobhop"); | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Auto-Bhop activated!"); | ||||
| 	} | ||||
| 	if (iRandom == 3) | ||||
| 	{ | ||||
| 		for (int client = 1; client <= MaxClients; client++) | ||||
| 		{ | ||||
| 			if (IsValidClient(client, false) && IsPlayerAlive(client)) | ||||
| 				SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", GetRandomFloat(0.2, 5.0)); | ||||
| 		} | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Random speed for everyone!"); | ||||
| 	} | ||||
| 	if (iRandom == 4) | ||||
| 	{ | ||||
| 		ServerCommand("sv_friction 0.1"); | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Slippery ground!"); | ||||
| 	} | ||||
| 	if (iRandom == 5) | ||||
| 	{ | ||||
| 		ServerCommand("sv_accelerate -5"); | ||||
| 		ServerCommand("sv_airaccelerate -1"); | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Inverted controls!"); | ||||
| 	} | ||||
| 	if (iRandom == 6) | ||||
| 	{ | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Seems like we chillin..."); | ||||
| 	} | ||||
| 	if (iRandom == 7) | ||||
| 	{ | ||||
| 		for (int client = 1; client <= MaxClients; client++) | ||||
| 		{ | ||||
| 			if (!(IsValidClient(client, false) && IsPlayerAlive(client))) | ||||
| 				continue; | ||||
| 
 | ||||
| 			for(int j = 0; j < 5; j++) | ||||
| 			{ | ||||
| 				int w = -1; | ||||
| 
 | ||||
| 				while ((w = GetPlayerWeaponSlot(client, j)) != -1) | ||||
| 				{ | ||||
| 					if(IsValidEntity(w) && IsValidEdict(w)) | ||||
| 					{ | ||||
| 						RemovePlayerItem(client, w); | ||||
| 						AcceptEntityInput(w, "Kill"); | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 		CPrintToChatAll("{unique}[Knife Madness] {white}Time for a break..."); | ||||
| 	} | ||||
| 	if (iRandom == 8) | ||||
| 	{ | ||||
| 		iRandom = GetRandomInt(0, 1); | ||||
| 
 | ||||
| 		if (iRandom == 0) | ||||
| 			CPrintToChatAll("{unique}[Knife Madness] {white}Zombies lost their knives..."); | ||||
| 		else if (iRandom == 1) | ||||
| 			CPrintToChatAll("{unique}[Knife Madness] {white}Humans lost their knives..."); | ||||
| 
 | ||||
| 		for (int client = 1; client <= MaxClients; client++) | ||||
| 		{ | ||||
| 			if (!(IsValidClient(client, false) && IsPlayerAlive(client))) | ||||
| 				continue; | ||||
| 
 | ||||
| 			if (iRandom == 0) | ||||
| 			{ | ||||
| 				if (ZR_IsClientHuman(client)) | ||||
| 					continue; | ||||
| 			} | ||||
| 			else if (iRandom == 1) | ||||
| 			{ | ||||
| 				if (ZR_IsClientZombie(client)) | ||||
| 					continue; | ||||
| 			} | ||||
| 
 | ||||
| 			for(int j = 0; j < 5; j++) | ||||
| 			{ | ||||
| 				int w = -1; | ||||
| 
 | ||||
| 				while ((w = GetPlayerWeaponSlot(client, j)) != -1) | ||||
| 				{ | ||||
| 					if(IsValidEntity(w) && IsValidEdict(w)) | ||||
| 					{ | ||||
| 						RemovePlayerItem(client, w); | ||||
| 						AcceptEntityInput(w, "Kill"); | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	g_hTriggerResetTimer = CreateTimer(10.0, ResetTriggerTimer, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action ResetTriggerTimer(Handle timer) | ||||
| { | ||||
| 	g_hTriggerResetTimer = INVALID_HANDLE; | ||||
| 	EmitGameSoundToAll("Bot.Stuck2"); | ||||
| 
 | ||||
| 	ResetTriggers(); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void ResetTriggers() | ||||
| { | ||||
| 	for (int client = 1; client <= MaxClients; client++) | ||||
| 	{ | ||||
| 		if (IsValidClient(client, false) && IsPlayerAlive(client)) | ||||
| 		{ | ||||
| 			SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 1.0); | ||||
| 
 | ||||
| 			int w = -1; | ||||
| 			w = GetPlayerWeaponSlot(client, 2); | ||||
| 			if(!(IsValidEntity(w) && IsValidEdict(w))) | ||||
| 				GivePlayerItem(client, "weapon_knife"); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	ServerCommand("sm plugins unload disabled/autobhop"); | ||||
| 	ServerCommand("sv_accelerate 5"); | ||||
| 	ServerCommand("sv_airaccelerate 10"); | ||||
| 	ServerCommand("sv_friction 4"); | ||||
| 	ServerCommand("sv_gravity 800"); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
|  | ||||
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