BossHP: fix last bug for real >_>
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@ -482,7 +482,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
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{
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{
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CBoss _Boss = g_aBoss.Get(j);
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CBoss _Boss = g_aBoss.Get(j);
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if(Boss.dConfig != Config)
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if(_Boss.dConfig != Config)
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continue;
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continue;
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Boss = _Boss;
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Boss = _Boss;
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