DefenderMoney --> CashManager
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31c4db3118
commit
c059a49ec7
@ -18,6 +18,8 @@ ConVar g_cvarDamageMultiplier = null;
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ConVar g_cvarInfectionGain;
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ConVar g_cvarHumanWinGain;
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ConVar g_cvarRoundStartGain;
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ConVar g_cvarMaxCash;
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bool g_bZRLoaded;
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bool g_bMapEnd;
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@ -28,9 +30,9 @@ int g_iSteamID[256];
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public Plugin myinfo =
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{
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name = "Defender Money",
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name = "Cash Manager",
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author = "Obus + Dogan",
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description = "Reward Humans with cash for shooting Zombies",
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description = "Manage Cash with additional gains and limits",
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version = "1.1.0",
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url = ""
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};
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@ -41,14 +43,17 @@ public void OnPluginStart()
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g_cvarDamageMultiplier = CreateConVar("sm_damagecashmultiplier", "1.0", "Multiplier that decides how much cash a client shall receive upon dealing damage");
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g_cvarInfectionGain = CreateConVar("sm_infectioncashgain", "500", "Cash a client shall receive upon infection");
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g_cvarHumanWinGain = CreateConVar("sm_humanwincashgain", "2500", "Cash a human shall receive upon human win");
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g_cvarRoundStartGain = CreateConVar("sm_roundstartcashgain", "2500", "Cash everyone shall receive upon round start");
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g_cvarMaxCash = CreateConVar("sm_maxcash", "45000", "Max cash you can store");
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AutoExecConfig(true, "plugin.DefenderMoney");
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AutoExecConfig(true, "plugin.CashManager");
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#endif
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HookEvent("player_hurt", EventHook_PlayerHurt, EventHookMode_Pre);
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HookEvent("player_death", EventHook_PlayerDeath, EventHookMode_Pre);
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HookEvent("player_spawn", EventHook_PlayerSpawn, EventHookMode_Post);
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HookEvent("round_end", EventHook_RoundEnd, EventHookMode_Post);
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HookEvent("round_start", EventHook_RoundStart, EventHookMode_Pre);
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g_bMapEnd = false;
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}
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@ -111,6 +116,9 @@ public void OnClientPutInServer(int client)
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public Action MessageReconnect(Handle timer, int client)
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{
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if(!IsClientInGame(client))
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return Plugin_Handled;
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PrintToChat(client, "[SM] Restored your cash: $%d.", g_iCash[client]);
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return Plugin_Handled;
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@ -147,7 +155,7 @@ public void OnClientDisconnect(int client)
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public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
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{
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if(!motherInfect && IsValidClient(attacker))
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if(!motherInfect && IsValidClient(attacker) && !(GetEntProp(attacker, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
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SetEntProp(attacker, Prop_Send, "m_iAccount", GetEntProp(attacker, Prop_Send, "m_iAccount") + g_cvarInfectionGain.IntValue);
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}
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@ -160,7 +168,7 @@ public Action EventHook_RoundEnd(Event hEvent, const char[] sEventName, bool bDo
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if(!IsValidClient(i))
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continue;
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if(ZR_IsClientHuman(i) && bAwardHumans)
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if(ZR_IsClientHuman(i) && bAwardHumans && !(GetEntProp(i, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
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{
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SetEntProp(i, Prop_Send, "m_iAccount", GetEntProp(i, Prop_Send, "m_iAccount") + g_cvarHumanWinGain.IntValue);
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g_iCash[i] = GetEntProp(i, Prop_Send, "m_iAccount");
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@ -172,6 +180,15 @@ public Action EventHook_RoundEnd(Event hEvent, const char[] sEventName, bool bDo
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}
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}
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public Action EventHook_RoundStart(Event hEvent, const char[] sEventName, bool bDontBroadcast)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsValidClient(i) && !(GetEntProp(i, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
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g_iCash[i] = g_iCash[i] + g_cvarRoundStartGain.IntValue;
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}
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}
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public Action EventHook_PlayerHurt(Event hEvent, const char[] sEventName, bool bDontBroadcast)
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{
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if(!g_bZRLoaded)
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@ -194,7 +211,7 @@ public Action EventHook_PlayerHurt(Event hEvent, const char[] sEventName, bool b
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if(!strncmp(sWeapon, "knife", 5))
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return Plugin_Continue;
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if(GetEntProp(iAttacker, Prop_Send, "m_iAccount") >= 65000)
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if(GetEntProp(iAttacker, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue)
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return Plugin_Continue;
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#if defined DMGINSTEADOFHITS
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@ -236,8 +253,10 @@ public Action EventHook_PlayerSpawn(Event hEvent, const char[] sEventName, bool
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public void RequestFrame_Callback(int client)
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{
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if(g_iCash[client] > 0)
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if(g_iCash[client] > 0 && g_iCash[client] < g_cvarMaxCash.IntValue)
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SetEntProp(client, Prop_Send, "m_iAccount", g_iCash[client]);
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else if(g_iCash[client] > 0 && g_iCash[client] >= g_cvarMaxCash.IntValue)
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SetEntProp(client, Prop_Send, "m_iAccount", g_cvarMaxCash.IntValue);
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}
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public void RequestFrame_Callback2(int iPacked)
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