FakePopulation: new names and slight config change
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@ -3,8 +3,8 @@
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#pragma semicolon 1
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#pragma newdecls required
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#define NUMBEROFNAMES 48
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char g_cName[NUMBEROFNAMES][] = {"Dwelitram", "Gwyri", "Caredus", "Arerawia", "Vilali", "Astiwiel", "Vardonydd", "Ybaossa", "Umyk", "Nico50Pax", "Onand", "Thelian", "Nydaleth", "Chomarin", "Traedien", "Miev", "Kaaede", "Koamond", "TheRottenBenson", "BigLegend2017", "TRIGGEREDHarambexXx", "InPepe2016", "xXxMaster2012", "InBoixXx", "TheKopsing", "Cornelius", "Gustavo", "Bryant", "Winfred", "Nicolas", "Mitchel", "Dana", "Carrol", "Darell", "Ruben", "Jeromy", "Wade", "Scotty", "Salvatore", "Kory", "Don", "Morgan", "Kurtis", "Federico", "Darin", "css-ru", "aimbot", "lastkraftwagenfahrzeug"};
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#define NUMBEROFNAMES 62
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char g_cName[NUMBEROFNAMES][] = {"Dwelitram", "Gwyri", "Caredus", "Arerawia", "Vilali", "Astiwiel", "Vardonydd", "Ybaossa", "Umyk", "Nico50Pax", "Onand", "Thelian", "Nydaleth", "Chomarin", "Traedien", "Miev", "Kaaede", "Koamond", "TheRottenBenson", "BigLegend2017", "TRIGGEREDHarambexXx", "InPepe2016", "xXxMaster2012", "InBoixXx", "TheKopsing", "Cornelius", "Gustavo", "Bryant", "Winfred", "Nicolas", "Mitchel", "Dana", "Carrol", "Darell", "Ruben", "Jeromy", "Wade", "Scotty", "Salvatore", "Kory", "Don", "Morgan", "Kurtis", "Federico", "Darin", "css-ru", "aimbot", "lastkraftwagenfahrzeug", "edger", "clownface", "слово", "счастливый", "kara", "puta", "meow", "uncle sam", "FunBun", "Counter-Strike.Com.Ua", "For-css.Ru", "BOBO", "", "."};
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bool g_bFakePopulation[MAXPLAYERS+1];
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@ -103,20 +103,18 @@ public void CheckPopulation()
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}
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int iFakesNeeded = 0;
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if (iPlayers >= 61)
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if (iPlayers > 61)
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iFakesNeeded = 0;
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else if(iPlayers >= 60)
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else if(iPlayers > 60)
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iFakesNeeded = 1;
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else if(iPlayers >= 55)
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else if(iPlayers > 55)
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iFakesNeeded = 3;
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else if (iPlayers >= 40)
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else if (iPlayers > 20)
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iFakesNeeded = 4;
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else if (iPlayers >= 20)
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else if (iPlayers > 10)
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iFakesNeeded = 3;
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else if (iPlayers >= 10)
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else if (iPlayers > 5)
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iFakesNeeded = 2;
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else if (iPlayers >= 5)
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iFakesNeeded = 1;
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else
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iFakesNeeded = 0;
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