ItemSpawn: Clean up some outputs.
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8fa898665b
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baab4dd2eb
@ -52,7 +52,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iKnife, "hammerid", "11051995%d", g_iCounter);
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DispatchKeyFormat(iKnife, "hammerid", "11051995%d", g_iCounter);
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DispatchKeyFormat(iKnife, "spawnflags", "1");
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DispatchKeyFormat(iKnife, "spawnflags", "1");
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DispatchKeyFormat(iKnife, "angles", "0 0 0");
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DispatchKeyFormat(iKnife, "angles", "0 0 0");
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_knife_%d,AddOutput,renderfx 6,0.02,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "!self,AddOutput,renderfx 6,0,1");
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_model_%d,SetAnimation,balrog_attack1,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_model_%d,SetAnimation,balrog_attack1,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_model_%d,SetDefaultAnimation,crouch_walk_lower,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_model_%d,SetDefaultAnimation,crouch_walk_lower,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_health_%d,FireUser1,,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_balrog_health_%d,FireUser1,,0,1", g_iCounter);
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@ -105,7 +105,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iTriggerWalk, "targetname", "item_balrog_walk_%d", g_iCounter);
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DispatchKeyFormat(iTriggerWalk, "targetname", "item_balrog_walk_%d", g_iCounter);
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DispatchKeyFormat(iTriggerWalk, "filtername", "item_spawn_human_filter");
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DispatchKeyFormat(iTriggerWalk, "filtername", "item_spawn_human_filter");
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DispatchKeyFormat(iTriggerWalk, "spawnflags", "9");
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DispatchKeyFormat(iTriggerWalk, "spawnflags", "9");
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DispatchKeyFormat(iTriggerWalk, "startdisabled", "0");
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DispatchKeyFormat(iTriggerWalk, "startdisabled", "1");
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DispatchKeyFormat(iTriggerWalk, "damagetype", "128");
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DispatchKeyFormat(iTriggerWalk, "damagetype", "128");
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DispatchKeyFormat(iTriggerWalk, "damagemodel", "0");
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DispatchKeyFormat(iTriggerWalk, "damagemodel", "0");
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DispatchKeyFormat(iTriggerWalk, "damagecap", "20");
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DispatchKeyFormat(iTriggerWalk, "damagecap", "20");
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@ -300,20 +300,20 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iHealth, "damagetype", "0");
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DispatchKeyFormat(iHealth, "damagetype", "0");
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DispatchKeyFormat(iHealth, "damagetoenablemotion", "0");
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DispatchKeyFormat(iHealth, "damagetoenablemotion", "0");
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DispatchKeyFormat(iHealth, "damagefilter", "item_spawn_human_filter");
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DispatchKeyFormat(iHealth, "damagefilter", "item_spawn_human_filter");
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_knife_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_knife_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_strip_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_strip_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_walk_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_walk_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_walk_sound_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_walk_sound_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_sound_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_sound_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_sound_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_sound_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_compare_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_compare_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_compare_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_compare_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_controls_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_controls_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,ClearParent,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,ClearParent,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetAnimation,balrog_death,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetAnimation,balrog_death,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,SetDamageFilter,item_spawn_zombie_filter,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,SetDamageFilter,item_spawn_zombie_filter,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,rendermode 10,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,rendermode 10,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,renderfx 6,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,renderfx 6,0,-1");
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@ -52,7 +52,7 @@ public void SpawnWhiteKnight(float fOrigin[3])
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DispatchKeyFormat(iKnife, "hammerid", "11051995%d", g_iCounter);
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DispatchKeyFormat(iKnife, "hammerid", "11051995%d", g_iCounter);
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DispatchKeyFormat(iKnife, "spawnflags", "1");
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DispatchKeyFormat(iKnife, "spawnflags", "1");
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DispatchKeyFormat(iKnife, "angles", "0 0 0");
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DispatchKeyFormat(iKnife, "angles", "0 0 0");
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_knife_%d,AddOutput,renderfx 6,0.02,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "!self,AddOutput,renderfx 6,0,1");
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_model_%d,SetAnimation,dog_run,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_model_%d,SetAnimation,dog_run,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_model_%d,SetDefaultAnimation,dog_run,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_model_%d,SetDefaultAnimation,dog_run,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_health_%d,FireUser1,,0,1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnPlayerPickup", "item_knight_health_%d,FireUser1,,0,1", g_iCounter);
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@ -73,7 +73,7 @@ public void SpawnWhiteKnight(float fOrigin[3])
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DispatchKeyFormat(iModel, "targetname", "item_knight_model_%d", g_iCounter);
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DispatchKeyFormat(iModel, "targetname", "item_knight_model_%d", g_iCounter);
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DispatchKeyFormat(iModel, "model", "models/dog_jugger.mdl");
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DispatchKeyFormat(iModel, "model", "models/dog_jugger.mdl");
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DispatchKeyFormat(iModel, "disablebonefollowers", "1");
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DispatchKeyFormat(iModel, "disablebonefollowers", "1");
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DispatchKeyFormat(iModel, "defaultanim", "dog_defense");
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DispatchKeyFormat(iModel, "defaultanim", "ragdoll");
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DispatchKeyFormat(iModel, "angles", "0 0 0");
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DispatchKeyFormat(iModel, "angles", "0 0 0");
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DispatchKeyFormat(iModel, "solid", "0");
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DispatchKeyFormat(iModel, "solid", "0");
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SpawnAndActivate(iModel);
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SpawnAndActivate(iModel);
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@ -179,12 +179,12 @@ public void SpawnWhiteKnight(float fOrigin[3])
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DispatchKeyFormat(iRelayDeath, "targetname", "item_knight_death_%d", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "targetname", "item_knight_death_%d", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "spawnflags", "0");
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DispatchKeyFormat(iRelayDeath, "spawnflags", "0");
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DispatchKeyFormat(iRelayDeath, "OnTrigger", "!self,FireUser1,,0.1,-1");
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DispatchKeyFormat(iRelayDeath, "OnTrigger", "!self,FireUser1,,0.1,-1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_knife_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_knife_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_strip_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_strip_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_push_1_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_push_1_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_push_2_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_push_2_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_hurt_1_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_hurt_1_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_hurt_2_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_knight_hurt_2_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,rendermode 0,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,rendermode 0,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,renderfx 0,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,renderfx 0,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,SetDamageFilter,,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,SetDamageFilter,,0,1");
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@ -226,17 +226,17 @@ public void SpawnWhiteKnight(float fOrigin[3])
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DispatchKeyFormat(iHealth, "damagetype", "0");
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DispatchKeyFormat(iHealth, "damagetype", "0");
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DispatchKeyFormat(iHealth, "damagetoenablemotion", "0");
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DispatchKeyFormat(iHealth, "damagetoenablemotion", "0");
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DispatchKeyFormat(iHealth, "damagefilter", "item_spawn_zombie_filter");
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DispatchKeyFormat(iHealth, "damagefilter", "item_spawn_zombie_filter");
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_knife_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_knife_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_strip_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_strip_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_push_1_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_push_1_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_push_2_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_push_2_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_hurt_1_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_hurt_1_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_hurt_2_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_hurt_2_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_controls_%d,Kill,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_controls_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_model_%d,ClearParent,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_model_%d,ClearParent,,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_model_%d,SetAnimation,dog_die,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_model_%d,SetAnimation,dog_die,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_model_%d,SetDefaultAnimation,dog_die_loop,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnBreak", "item_knight_model_%d,SetDefaultAnimation,dog_die_loop,0,1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,SetDamageFilter,item_spawn_human_filter,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,SetDamageFilter,item_spawn_human_filter,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,rendermode 10,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,rendermode 10,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,renderfx 6,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,renderfx 6,0,-1");
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