[entWatch-beacon] Formatting, change event hook to void.
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@ -40,14 +40,16 @@ public void OnPluginStart()
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HookEvent("round_start", Event_RoundStart, EventHookMode_Pre);
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}
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public Action Event_RoundStart(Event event, const char[] name, bool dontBroadcast)
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void Event_RoundStart(Event event, const char[] name, bool dontBroadcast)
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{
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for (int i = 0; i < sizeof(g_bDropped); i++)
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{
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g_bDropped[i] = false;
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g_bActive[i] = false;
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}
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return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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@ -151,7 +153,7 @@ public Action Timer_Beacon(Handle timer, any index)
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}
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float fOrigin[3];
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GetEntPropVector(item.iWeapon, Prop_Send, "m_vecOrigin", fOrigin)
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GetEntPropVector(item.iWeapon, Prop_Send, "m_vecOrigin", fOrigin);
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char sColor[32];
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item.dConfig.GetColor(sColor, sizeof(sColor));
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@ -165,10 +167,8 @@ public Action Timer_Beacon(Handle timer, any index)
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iVecColor[2] = ((iColor >> 0) & 0xFF);
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iVecColor[3] = 255
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TE_SetupBeamRingPoint(fOrigin, 5.0, 50.0, g_iBeamSprite, g_iHaloSprite, 0, 10, 0.6, 6.0, 0.5, iVecColor, 10, 0);
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TE_SendToAll();
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return Plugin_Continue;
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}
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