CallAdmin + Discord: adjust prints to discord
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				| @ -56,22 +56,13 @@ public Action CallAdmin_OnDrawTarget(int client, int target) | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action CallAdmin_OnReportPre(int client, int target, const char[] reason) | ||||
| { | ||||
| 	bool ActiveAdmins = false; | ||||
| 	int iLastReportID = CallAdmin_GetReportID(); | ||||
| 
 | ||||
| 	for (int i = 1; i <= MaxClients; i++) | ||||
| 	{ | ||||
| 		if (IsClientInGame(i) && (CheckCommandAccess(i, "", ADMFLAG_GENERIC, true)) && GetClientIdleTime(i) < g_iAdminAFKTime) | ||||
| 		{ | ||||
| 			ActiveAdmins = true; | ||||
| 			CPrintToChat(i, "{green}[CALLADMIN] {lightgreen}%N reported %N for %s.", client, target, reason); | ||||
| 		} | ||||
| 			CPrintToChat(i, "{green}[CALLADMIN] {lightgreen}%N reported %N for %s. Type {red}/calladmin_handle %d{lightgreen} in chat to handle this report.", client, target, reason, iLastReportID + 1); | ||||
| 	} | ||||
| 
 | ||||
| 	if(ActiveAdmins) | ||||
| 	{ | ||||
| 		CPrintToChat(client, "{green}[CALLADMIN] {lightgreen}Reported %N for %s.", target, reason); | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 	else | ||||
| 	return Plugin_Continue; | ||||
| } | ||||
| @ -7,6 +7,7 @@ | ||||
| #include <smjansson> | ||||
| #include <multicolors> | ||||
| #include <sdktools> | ||||
| #include <AFKManager> | ||||
| 
 | ||||
| #include <SteamAPI.secret> | ||||
| #include <Discord.secret> | ||||
| @ -39,6 +40,9 @@ int g_iRatelimitReset; | ||||
| 
 | ||||
| int g_iLastReportID; | ||||
| 
 | ||||
| int g_iAdminAFKTime; | ||||
| ConVar g_cvAdminAFKTime; | ||||
| 
 | ||||
| public Plugin myinfo = | ||||
| { | ||||
| 	name        = "Discord core", | ||||
| @ -110,6 +114,21 @@ public void OnPluginEnd() | ||||
| 	UnhookUserMessage(g_umSayText2, Hook_UserMessage, false); | ||||
| } | ||||
| 
 | ||||
| public void OnAllPluginsLoaded() | ||||
| { | ||||
| 	if((g_cvAdminAFKTime = FindConVar("sm_admin_afk_time")) == INVALID_HANDLE) | ||||
| 		SetFailState("Failed to find sm_admin_afk_time cvar."); | ||||
| 	else | ||||
| 		g_iAdminAFKTime = g_cvAdminAFKTime.IntValue; | ||||
| 
 | ||||
| 	HookConVarChange(g_cvAdminAFKTime, OnAdminAFKTimeChanged); | ||||
| } | ||||
| 
 | ||||
| public void OnAdminAFKTimeChanged(ConVar convar, const char[] oldValue, const char[] newValue) | ||||
| { | ||||
| 	g_iAdminAFKTime = g_cvAdminAFKTime.IntValue; | ||||
| } | ||||
| 
 | ||||
| public void OnClientAuthorized(int client, const char[] sAuthID32) | ||||
| { | ||||
| 	if (IsFakeClient(client)) | ||||
| @ -676,8 +695,21 @@ public void CallAdmin_OnReportPost(int client, int target, const char[] reason) | ||||
| 	char currentMap[64]; | ||||
| 	GetCurrentMap(currentMap, sizeof(currentMap)); | ||||
| 
 | ||||
| 	bool ActiveAdmins = false; | ||||
| 	for (int i = 1; i <= MaxClients; i++) | ||||
| 	{ | ||||
| 		if (IsClientInGame(i) && (CheckCommandAccess(i, "", ADMFLAG_GENERIC, true)) && GetClientIdleTime(i) < g_iAdminAFKTime) | ||||
| 		{ | ||||
| 			ActiveAdmins = true; | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	char sMessage[4096]; | ||||
| 	Format(sMessage, sizeof(sMessage), "@here\n```%s - Tick: %d``````New report on server: %s (%s:%d)\nReportID: %d\nReporter: %s (%s)\nTarget: %s (%s)\nReason: %s\nJoin Server: steam://connect/%s:%d\nwhen in game, type !calladmin_handle %d or /calladmin_handle %d in chat to handle this report```", currentMap, GetGameTickCount(), sServerName, sServerIP, serverPort, g_iLastReportID, sClientName, sClientID, sTargetName, sTargetID, reason, sServerIP, serverPort, g_iLastReportID, g_iLastReportID); | ||||
| 	if(ActiveAdmins) | ||||
| 		Format(sMessage, sizeof(sMessage), "```***ACTIVE ADMINS IN-GAME***``````\n%s - Tick: %d``````New report on server: %s (%s:%d)\nReportID: %d\nReporter: %s (%s)\nTarget: %s (%s)\nReason: %s\nJoin Server: steam://connect/%s:%d\nwhen in game, type !calladmin_handle %d or /calladmin_handle %d in chat to handle this report```", currentMap, GetGameTickCount(), sServerName, sServerIP, serverPort, g_iLastReportID, sClientName, sClientID, sTargetName, sTargetID, reason, sServerIP, serverPort, g_iLastReportID, g_iLastReportID); | ||||
| 	else | ||||
| 		Format(sMessage, sizeof(sMessage), "@here ```***NO ACTIVE ADMINS IN-GAME***``````\n%s - Tick: %d``````New report on server: %s (%s:%d)\nReportID: %d\nReporter: %s (%s)\nTarget: %s (%s)\nReason: %s\nJoin Server: steam://connect/%s:%d\nwhen in game, type !calladmin_handle %d or /calladmin_handle %d in chat to handle this report```", currentMap, GetGameTickCount(), sServerName, sServerIP, serverPort, g_iLastReportID, sClientName, sClientID, sTargetName, sTargetID, reason, sServerIP, serverPort, g_iLastReportID, g_iLastReportID); | ||||
| 
 | ||||
| 	char sUsername[MAX_NAME_LENGTH]; | ||||
| 	GetClientName(client, sUsername, sizeof(sUsername)); | ||||
|  | ||||
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