entWatch4: Drop based on configured slot.

Dont drop if not configured, or knife.
This commit is contained in:
zaCade 2019-04-15 19:34:16 +02:00
parent d4402823c8
commit b5c1b36d25
4 changed files with 37 additions and 0 deletions

View File

@ -17,6 +17,12 @@
// 5 = CHAT & HUD.
// 6 = USE & HUD.
// 7 = ALL.
"slot" "0" // The weapon slot.
// 0 = None
// 1 = Primary
// 2 = Secondary
// 3 = Knife
// 4 = Grenade
"mode" "0" // The mode of the item.
// 1 = Cooldown.
// 2 = Limited uses.

View File

@ -21,6 +21,7 @@ methodmap CConfig < Basic
myclass.SetInt("iTriggerID", 0);
myclass.SetInt("iDisplay", 0);
myclass.SetInt("iSlot", 0);
myclass.SetInt("iMode", 0);
myclass.SetInt("iMaxUses", 0);
@ -132,6 +133,18 @@ methodmap CConfig < Basic
}
}
property int iSlot
{
public get()
{
return this.GetInt("iSlot");
}
public set(int value)
{
this.SetInt("iSlot", value);
}
}
property int iMode
{
public get()

View File

@ -159,6 +159,7 @@ public void OnMapStart()
config.iButtonID = hConfig.GetNum("buttonid");
config.iTriggerID = hConfig.GetNum("triggerid");
config.iDisplay = hConfig.GetNum("display");
config.iSlot = hConfig.GetNum("slot");
config.iMode = hConfig.GetNum("mode");
config.iMaxUses = hConfig.GetNum("maxuses");
config.iCooldown = hConfig.GetNum("cooldown");
@ -417,6 +418,11 @@ public void OnClientDisconnect(int client)
if (item.bClient && item.iClient == client)
{
if (item.bWeapon && !(item.dConfig.iSlot == SLOT_NONE || item.dConfig.iSlot == SLOT_KNIFE))
{
SDKHooks_DropWeapon(item.iClient, item.iWeapon, NULL_VECTOR, NULL_VECTOR);
}
item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDisconnect);
@ -443,6 +449,11 @@ public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast
if (item.bClient && item.iClient == client)
{
if (item.bWeapon && !(item.dConfig.iSlot == SLOT_NONE || item.dConfig.iSlot == SLOT_KNIFE))
{
SDKHooks_DropWeapon(item.iClient, item.iWeapon, NULL_VECTOR, NULL_VECTOR);
}
item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDeath);

View File

@ -9,6 +9,13 @@
#define REGISTER_BUTTON 2
#define REGISTER_TRIGGER 3
/* SLOTS */
#define SLOT_NONE 0
#define SLOT_PRIMARY 1
#define SLOT_SECONDARY 2
#define SLOT_KNIFE 3
#define SLOT_GRENADES 4
/* MODES */
#define MODE_COOLDOWN 1
#define MODE_MAXUSES 2