should be able to whitelist nosteamers through DB simply
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parent
15c63febe2
commit
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@ -10,6 +10,7 @@
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#include <sourcemod>
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#include <sdktools>
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public Plugin myinfo =
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{
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name = "nosteam bhop blocker",
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@ -22,9 +23,11 @@ public Plugin myinfo =
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bool bhop_restricted_nosteamer[MAXPLAYERS + 1];
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int buttons_old[MAXPLAYERS + 1];
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int flags_old[MAXPLAYERS + 1];
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Database g_dDatabase;
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public void OnPluginStart()
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{
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SQL_StartConnection();
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for (int i = 1; i <= MAXPLAYERS; i++)
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{
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if (IsValidClient(i))
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@ -32,6 +35,32 @@ public void OnPluginStart()
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}
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}
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public void OnMapStart()
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{
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SQL_StartConnection();
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}
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public void SQL_StartConnection()
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{
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char error[512];
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if (SQL_CheckConfig("bhopnosteam"))
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g_dDatabase = SQL_Connect("bhopnosteam", true, error, sizeof(error));
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if (g_dDatabase == null)
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{
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PrintToChatAll("{green}[UNLOZE] {white}Error! Could not connect to MYSQL-DB!");
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}
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//create table
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS bhop_whitelist (`steam_auth` VARCHAR(254) NOT NULL, `name` VARCHAR(254) NOT NULL, PRIMARY KEY (`steam_auth`))");
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SQL_TQuery(g_dDatabase, DummyCallbackSimple, sQuery);
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}
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public void DummyCallbackSimple(Handle hOwner, Handle hChild, const char[] err, DataPack pack1)
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{
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if (hOwner == null || hChild == null)
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LogError("Query error. (%s)", err);
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}
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stock bool IsValidClient(int client)
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{
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if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client))
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@ -53,6 +82,25 @@ public void OnClientPostAdminCheck(int client)
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bhop_restricted_nosteamer[client] = true;
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buttons_old[client] = 0;
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flags_old[client] = 0;
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if (g_dDatabase)
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{
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DBResultSet rs;
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char steam_auth[512];
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GetClientAuthId(client, AuthId_Steam2, steam_auth, sizeof(steam_auth));
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strcopy(steam_auth, sizeof(steam_auth), steam_auth[8]);
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "SELECT * FROM bhop_whitelist WHERE steam_auth = '%s'", steam_auth);
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if ((rs = SQL_Query(g_dDatabase, sQuery)) != null)
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{
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rs.FetchRow();
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if (rs.RowCount > 0)
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{
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bhop_restricted_nosteamer[client] = false;
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PrintToChat(client, "bhop unrestricted!");
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}
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}
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delete rs;
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}
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}
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}
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@ -83,9 +131,7 @@ public void OnPlayerRunCmdPost(int client, int buttons, int impulse, const float
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velocity_block[2] = vel[2];
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velocity_block[1] = 0.0;
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if (fVelocity > 320.0)
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{
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TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, velocity_block);
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}
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buttons_old[client] = buttons;
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}
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