eventually i gotta hit it right with a spot that works
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@ -704,7 +704,6 @@ public Action Command_SetNextmap(int client, int args)
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g_SaveCDOnMapEnd = true;
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g_SaveCDOnMapEnd = true;
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else
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else
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g_SaveCDOnMapEnd = false;
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g_SaveCDOnMapEnd = false;
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return Plugin_Handled;
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return Plugin_Handled;
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}
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}
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@ -1606,6 +1605,12 @@ public void Handler_VoteFinishedGeneric(char[] map,
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g_HasVoteStarted = false;
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g_HasVoteStarted = false;
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g_MapVoteCompleted = true;
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g_MapVoteCompleted = true;
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//checking on MapStart and MapEnd is not good enough. Players are not considered alive and on teams at those points in time.
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//therefore instead applying the bool here after the mapvote completed.
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if(InternalAreRestrictionsActive(false))
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g_SaveCDOnMapEnd = true;
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else
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g_SaveCDOnMapEnd = false;
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//PrintToChatAll("map: %s", map);
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//PrintToChatAll("map: %s", map);
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CPrintToChatAll("[MCE] %t", "Nextmap Voting Finished", map, RoundToFloor((map_votes /num_votes)*100.0));
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CPrintToChatAll("[MCE] %t", "Nextmap Voting Finished", map, RoundToFloor((map_votes /num_votes)*100.0));
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