AmmoManager: Dont bother hooking what we dont have.
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@ -70,12 +70,12 @@
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"primary clip" "100"
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"primary reserve" "200"
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}
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"weapon_m4a1"
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"weapon_m4a1"
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{
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"primary clip" "30"
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"primary reserve" "90"
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}
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"weapon_m4a1_silencer"
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"weapon_m4a1_silencer"
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{
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"primary clip" "20"
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"primary reserve" "60"
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@ -108,8 +108,11 @@ public void OnEntityCreated(int entity, const char[] classname)
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{
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if (strncmp(classname, "weapon_", 7, false) == 0)
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{
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DHookEntity(g_hGetMaxClip, true, entity);
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DHookEntity(g_hGetMaxReserve, true, entity);
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if (g_hGetMaxClip != INVALID_HANDLE)
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DHookEntity(g_hGetMaxClip, true, entity);
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if (g_hGetMaxReserve != INVALID_HANDLE)
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DHookEntity(g_hGetMaxReserve, true, entity);
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}
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}
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