ItemSpawn: Start with whiteknight. :P
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ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vmt
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22
ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vmt
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@ -0,0 +1,22 @@
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"VertexLitGeneric"
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{
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"$baseTexture" "Models/Dog_gondor/dog_sheet"
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"$phong" "1"
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"$phongboost" "5"
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"$halflambert" "1"
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"$envmap" "env_cubemap"
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"$envmaptint" "[.05 .05 .05]"
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"$normalmapalphaenvmapmask" "1"
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"$envmapfresnel" "1"
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//"$phongexponent" "5"
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"$phongexponenttexture" "Models/Dog_gondor/dog_sheet_phong"
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"$phongalbedotint" "1"
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"$phongfresnelranges" "[.1 .5 1.0]"
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"$detail" "detail\metal_detail_01"
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"$detailscale" "6.283"
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"$detailblendfactor" "1.2"
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"$detailblendmode" "0"
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}
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ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vtf
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ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vtf
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@ -0,0 +1,7 @@
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"VertexLitGeneric"
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{
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"$baseTexture" "Models/Dog_gondor/eyeglass"
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"$translucent" "1"
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"$envmap" "env_cubemap"
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"$envcontrast" "1"
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}
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ItemSpawn/content/materials/models/dog_gondor/eyeglass.vtf
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ItemSpawn/content/materials/models/dog_gondor/eyeglass.vtf
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@ -0,0 +1,13 @@
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"vertexlitgeneric"
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{
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"$basetexture" "Models/Dog_gondor/weapon107_000_001"
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"$bumpmap" "Models/Dog_gondor/weapon107_000_002"
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"$translucent" "1"
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"$envmap" "env_cubemap"
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"$normalmapalphaenvmapmask" 1
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"$selfillum" "1"
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"$phong" "1"
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"$phongexponent" 35
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"$phongboost" "2"
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"$phongfresnelranges" "[0.05 0.5 1]"
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}
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ItemSpawn/content/models/dog_jugger.dx80.vtx
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ItemSpawn/content/models/dog_jugger.dx80.vtx
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ItemSpawn/content/models/dog_jugger.dx90.vtx
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ItemSpawn/content/models/dog_jugger.dx90.vtx
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ItemSpawn/content/models/dog_jugger.mdl
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ItemSpawn/content/models/dog_jugger.mdl
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ItemSpawn/content/models/dog_jugger.sw.vtx
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ItemSpawn/content/models/dog_jugger.sw.vtx
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ItemSpawn/content/models/dog_jugger.vvd
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ItemSpawn/content/models/dog_jugger.vvd
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@ -13,6 +13,7 @@ int g_iCounter = 0;
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#include "items\doghuman.inc"
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#include "items\tnt.inc"
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#include "items\vortigaunt.inc"
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#include "items\whiteknight.inc"
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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@ -37,6 +38,7 @@ public void OnPluginStart()
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RegAdminCmd("sm_balrog", Command_Balrog, ADMFLAG_KICK);
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RegAdminCmd("sm_humandog", Command_HumanDog, ADMFLAG_KICK);
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RegAdminCmd("sm_vortigaunt", Command_Vortigaunt, ADMFLAG_KICK);
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RegAdminCmd("sm_whiteknight", Command_WhiteKnight, ADMFLAG_KICK);
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}
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//----------------------------------------------------------------------------------------------------
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@ -47,9 +49,6 @@ public void OnMapStart()
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// Yeeaass (Physbox model)
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PrecacheModel("models/props/cs_militia/crate_extrasmallmill.mdl");
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// Vortigaunt
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PrecacheModel("models/vortigaunt_slave.mdl");
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// Balrog
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PrecacheModel("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
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AddFileToDownloadsTable("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.dx80.vtx");
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@ -68,19 +67,6 @@ public void OnMapStart()
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_wings.vmt");
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AddFileToDownloadsTable("sound/unloze/balrog_scream.mp3");
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// TNT
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PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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// Dog
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PrecacheModel("models/player/pil/re1/dog/dog_pil.mdl");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx80.vtx");
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@ -102,6 +88,38 @@ public void OnMapStart()
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AddFileToDownloadsTable("models/poo/curlygpoo.vvd");
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AddFileToDownloadsTable("materials/models/poo/curlypoo.vmt");
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AddFileToDownloadsTable("materials/models/poo/curlypoo.vtf");
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// TNT
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PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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// Vortigaunt
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PrecacheModel("models/vortigaunt_slave.mdl");
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// WhiteKnight
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PrecacheModel("models/dog_jugger.mdl");
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AddFileToDownloadsTable("models/dog_jugger.dx80.vtx");
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AddFileToDownloadsTable("models/dog_jugger.dx90.vtx");
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AddFileToDownloadsTable("models/dog_jugger.mdl");
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AddFileToDownloadsTable("models/dog_jugger.sw.vtx");
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AddFileToDownloadsTable("models/dog_jugger.vvd");
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AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vmt");
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AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vtf");
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AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet_phong.vtf");
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AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vmt");
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AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vtf");
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AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vmt");
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AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vtf");
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AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_002.vtf");
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}
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//----------------------------------------------------------------------------------------------------
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@ -109,9 +127,9 @@ public void OnMapStart()
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//----------------------------------------------------------------------------------------------------
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stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
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{
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int entity = INVALID_ENT_REFERENCE;
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if ((entity = CreateEntityByName(classname)) != INVALID_ENT_REFERENCE)
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DispatchKeyValueVector(entity, "origin", origin);
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int entity = CreateEntityByName(classname);
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TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR);
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return entity;
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}
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@ -124,7 +142,7 @@ stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, a
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char buffer[1024];
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VFormat(buffer, sizeof(buffer), value, 4);
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return DispatchKeyValue(entity, key, buffer);
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DispatchKeyValue(entity, key, buffer);
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}
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//----------------------------------------------------------------------------------------------------
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@ -157,16 +175,9 @@ stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3])
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntitySolid(int entity)
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stock void SetEntityProps(int entity)
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{
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SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntityNodraw(int entity)
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{
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SetEntProp(entity, Prop_Send, "m_fEffects", 32);
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}
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@ -92,8 +92,7 @@ public void SpawnBalrog(float fOrigin[3])
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// make the trigger work.
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SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
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SetEntitySolid(iTriggerStrip);
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SetEntityNodraw(iTriggerStrip);
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SetEntityProps(iTriggerStrip);
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// walk origin.
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fOriginTemp[0] = fOrigin[0] + 28.5;
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@ -115,8 +114,7 @@ public void SpawnBalrog(float fOrigin[3])
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// make the trigger work.
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SetEntityBBox(iTriggerWalk, view_as<float>({-32.0, -72.0, -84.0}), view_as<float>({32.0, 72.0, 84.0}));
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SetEntitySolid(iTriggerWalk);
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SetEntityNodraw(iTriggerWalk);
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SetEntityProps(iTriggerWalk);
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// roar origin.
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fOriginTemp[0] = fOrigin[0] - 15.5;
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@ -144,8 +142,7 @@ public void SpawnBalrog(float fOrigin[3])
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// make the trigger work.
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SetEntityBBox(iTriggerRoar, view_as<float>({-736.0, -736.0, -560.0}), view_as<float>({736.0, 736.0, 560.0}));
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SetEntitySolid(iTriggerRoar);
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SetEntityNodraw(iTriggerRoar);
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SetEntityProps(iTriggerRoar);
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// attack origin.
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fOriginTemp[0] = fOrigin[0] + 360.5;
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@ -167,8 +164,7 @@ public void SpawnBalrog(float fOrigin[3])
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// make the trigger work.
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SetEntityBBox(iTriggerAttack, view_as<float>({-152.0, -256.0, -71.5}), view_as<float>({152.0, 256.0, 71.5}));
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SetEntitySolid(iTriggerAttack);
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SetEntityNodraw(iTriggerAttack);
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SetEntityProps(iTriggerAttack);
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// ambient_generic walk.
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int iSoundWalk = CreateEntityAtOrigin("ambient_generic", fOrigin);
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@ -263,7 +259,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iRelayDeath, "OnUser1", "item_balrog_attack_compare_%d,Kill,,0,1", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,rendermode 0,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,renderfx 0,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,gravity 1,0,1");
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// DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,gravity 1,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,SetDamageFilter,,0,1");
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DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,SetHealth,0,0.02,-1");
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SpawnAndActivate(iRelayDeath);
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@ -318,7 +314,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,rendermode 10,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,renderfx 6,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,gravity 2,0,-1");
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// DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,gravity 2,0,-1");
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DispatchKeyFormat(iHealth, "OnUser1", "!self,FireUser1,,1,-1");
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DispatchKeyFormat(iHealth, "OnUser2", "item_balrog_walk_sound_%d,PlaySound,,0,-1", g_iCounter);
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DispatchKeyFormat(iHealth, "OnUser2", "item_balrog_walk_%d,Disable,,0,-1", g_iCounter);
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@ -332,8 +328,7 @@ public void SpawnBalrog(float fOrigin[3])
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// make the physbox work.
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SetEntityBBox(iHealth, view_as<float>({-124.0, -120.0, -188.2}), view_as<float>({124.0, 120.0, 188.2}));
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SetEntitySolid(iHealth);
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SetEntityNodraw(iHealth);
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SetEntityProps(iHealth);
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HookSingleEntityOutput(iHealth, "OnBreak", BalrogKill, true);
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106
ItemSpawn/scripting/items/whiteknight.inc
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ItemSpawn/scripting/items/whiteknight.inc
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_WhiteKnight(int client, int argc)
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{
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float fOrigin[3];
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if (argc < 1)
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{
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GetClientEyePosition(client, fOrigin);
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SpawnWhiteKnight(fOrigin);
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LogAction(client, -1, "\"%L\" spawned WhiteKnight at <%f><%f><%f>.", client, fOrigin[0], fOrigin[1], fOrigin[2]);
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return Plugin_Handled;
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}
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char sArgs[64];
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char sTargetName[MAX_TARGET_LENGTH];
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int iTargets[MAXPLAYERS];
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int iTargetCount;
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bool bIsML;
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GetCmdArg(1, sArgs, sizeof(sArgs));
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if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
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{
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ReplyToTargetError(client, iTargetCount);
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return Plugin_Handled;
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}
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for (int i = 0; i < iTargetCount; i++)
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{
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if(IsClientInGame(iTargets[i]) && IsPlayerAlive(iTargets[i]) && (ZR_IsClientZombie(iTargets[i])))
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{
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GetClientEyePosition(iTargets[i], fOrigin);
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SpawnWhiteKnight(fOrigin);
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LogAction(client, -1, "\"%L\" gave WhiteKnight to \"%L\".", client, iTargets[i]);
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}
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}
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return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void SpawnWhiteKnight(float fOrigin[3])
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{
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float fOriginTemp[3];
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// weapon_knife.
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int iKnife = CreateEntityAtOrigin("weapon_knife", fOrigin);
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DispatchKeyFormat(iKnife, "targetname", "item_knight_knife_%d", g_iCounter);
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DispatchKeyFormat(iKnife, "hammerid", "11051995%d", g_iCounter);
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DispatchKeyFormat(iKnife, "spawnflags", "1");
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DispatchKeyFormat(iKnife, "angles", "0 0 0");
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SpawnAndActivate(iKnife);
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HookSingleEntityOutput(iKnife, "OnPlayerPickup", WhiteKnightPickup, true);
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// model origin.
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fOriginTemp[0] = fOrigin[0] + 6.0;
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fOriginTemp[1] = fOrigin[1] + 0.0;
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fOriginTemp[2] = fOrigin[2] - 30.0;
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// prop_dynamic model.
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int iModel = CreateEntityAtOrigin("prop_dynamic", fOriginTemp);
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DispatchKeyFormat(iModel, "targetname", "item_knight_model_%d", g_iCounter);
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DispatchKeyFormat(iModel, "model", "models/dog_jugger.mdl");
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DispatchKeyFormat(iModel, "disablebonefollowers", "1");
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DispatchKeyFormat(iModel, "defaultanim", "dog_run");
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DispatchKeyFormat(iModel, "angles", "0 0 0");
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DispatchKeyFormat(iModel, "solid", "0");
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SpawnAndActivate(iModel);
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ParentToEntity(iModel, iKnife);
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// trigger_once strip.
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int iTriggerStrip = CreateEntityAtOrigin("trigger_once", fOrigin);
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DispatchKeyFormat(iTriggerStrip, "targetname", "item_knight_strip_%d", g_iCounter);
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DispatchKeyFormat(iTriggerStrip, "filtername", "item_spawn_human_filter");
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DispatchKeyFormat(iTriggerStrip, "spawnflags", "1");
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DispatchKeyFormat(iTriggerStrip, "startdisabled", "1");
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DispatchKeyFormat(iTriggerStrip, "OnStartTouch", "item_spawn_weaponstrip,StripWeaponsAndSuit,,0,1");
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SpawnAndActivate(iTriggerStrip);
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ParentToEntity(iTriggerStrip, iKnife);
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// make the trigger work.
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SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
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SetEntityProps(iTriggerStrip);
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AcceptEntityInput(iTriggerStrip, "Enable");
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g_iCounter++;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void WhiteKnightPickup(const char[] output, int caller, int activator, float delay)
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{
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ServerCommand("say ** %N has picked up the White Knight **", activator);
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PrintToChat(activator, " LEFT CLICK = ATTACK and RIGHT CLICK = SHIELD.");
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}
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