Revert "LagCompensation: fix PVS issues?"

This reverts commit ccc349c057.

Revert "LagCompensation: optimization, cache PVS info"

This reverts commit 48d07eaa63.
This commit is contained in:
BotoX 2019-12-22 19:43:29 +01:00
parent 1915e52302
commit a4be356f41
2 changed files with 3 additions and 47 deletions

View File

@ -39,12 +39,6 @@
"library" "server"
"linux" "@_ZN18CCollisionProperty24MarkPartitionHandleDirtyEv"
}
"RecomputePVSInformation"
{
"library" "server"
"linux" "@_ZN22CServerNetworkProperty23RecomputePVSInformationEv"
}
}
"Functions"

View File

@ -16,7 +16,7 @@ public Plugin myinfo =
name = "LagCompensation",
author = "BotoX",
description = "",
version = "1.1",
version = "1.0",
url = ""
};
@ -31,8 +31,6 @@ bool g_bHasPhysHooks = true;
#define EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS (1<<14)
#define EFL_CHECK_UNTOUCH (1<<24)
#define COORDINATE_FRAME_SIZE 14
#define PVSINFO_OFFSET 16
#define PVSINFO_SIZE 32/4
enum
{
@ -87,7 +85,6 @@ enum struct LagRecord
float angAbsRotation[3];
float flSimulationTime;
float rgflCoordinateFrame[COORDINATE_FRAME_SIZE];
int PVSInfo[PVSINFO_SIZE];
}
enum struct EntityLagData
@ -112,7 +109,6 @@ bool g_bCleaningUp = true;
Handle g_hCalcAbsolutePosition;
Handle g_hMarkPartitionHandleDirty;
Handle g_hRecomputePVSInformation;
Handle g_hUTIL_Remove;
Handle g_hRestartRound;
@ -126,7 +122,6 @@ int g_iParent;
int g_iSpawnFlags;
int g_iTouchStamp;
int g_iCollision;
int g_iNetwork;
int g_iSolidFlags;
int g_iSolidType;
int g_iSurroundType;
@ -168,15 +163,6 @@ public void OnPluginStart()
}
g_hMarkPartitionHandleDirty = EndPrepSDKCall();
// CServerNetworkProperty::RecomputePVSInformation
StartPrepSDKCall(SDKCall_Raw);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "RecomputePVSInformation"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"RecomputePVSInformation\") failed!");
}
g_hRecomputePVSInformation = EndPrepSDKCall();
// ::UTIL_Remove
g_hUTIL_Remove = DHookCreateFromConf(hGameData, "UTIL_Remove");
@ -335,7 +321,6 @@ public void OnMapStart()
g_iSpawnFlags = FindDataMapInfo(0, "m_spawnflags");
g_iTouchStamp = FindDataMapInfo(0, "touchStamp");
g_iCollision = FindDataMapInfo(0, "m_Collision");
g_iNetwork = FindDataMapInfo(0, "m_Network");
g_iSolidFlags = FindDataMapInfo(0, "m_usSolidFlags");
g_iSolidType = FindDataMapInfo(0, "m_nSolidType");
g_iSurroundType = FindDataMapInfo(0, "m_nSurroundType");
@ -901,17 +886,6 @@ void RecordDataIntoRecord(int iEntity, LagRecord Record)
GetEntDataVector(iEntity, g_iAngAbsRotation, Record.angAbsRotation);
GetEntDataArray(iEntity, g_iCoordinateFrame, view_as<int>(Record.rgflCoordinateFrame), COORDINATE_FRAME_SIZE);
Record.flSimulationTime = GetEntDataFloat(iEntity, g_iSimulationTime);
// Make sure to have fresh PVS info before caching it.
// NetworkProp()->RecomputePVSInformation();
Address NetworkProp = GetEntityAddress(iEntity) + view_as<Address>(g_iNetwork);
SDKCall(g_hRecomputePVSInformation, NetworkProp);
if(GetEdictFlags(iEntity) & FL_EDICT_DIRTY_PVS_INFORMATION)
PrintToBoth("POST FL_EDICT_DIRTY_PVS_INFORMATION !!!!!!!!");
// CServerNetworkProperty::GetPVSInfo(): return this + 16;
GetEntDataArray(iEntity, g_iNetwork + PVSINFO_OFFSET, view_as<int>(Record.PVSInfo), PVSINFO_SIZE);
}
bool DoesRotationInvalidateSurroundingBox(int iEntity)
@ -952,19 +926,12 @@ bool DoesRotationInvalidateSurroundingBox(int iEntity)
}
}
void InvalidatePhysicsRecursive(int iEntity, LagRecord Record)
void InvalidatePhysicsRecursive(int iEntity)
{
/*
// NetworkProp()->MarkPVSInformationDirty()
int fStateFlags = GetEdictFlags(iEntity);
fStateFlags |= FL_EDICT_DIRTY_PVS_INFORMATION;
SetEdictFlags(iEntity, fStateFlags);
*/
if(GetEdictFlags(iEntity) & FL_EDICT_DIRTY_PVS_INFORMATION)
PrintToBoth("RESTORE FL_EDICT_DIRTY_PVS_INFORMATION !!!!!!!!");
SetEntDataArray(iEntity, g_iNetwork + PVSINFO_OFFSET, view_as<int>(Record.PVSInfo), PVSINFO_SIZE);
// CollisionProp()->MarkPartitionHandleDirty();
Address CollisionProp = GetEntityAddress(iEntity) + view_as<Address>(g_iCollision);
@ -988,7 +955,7 @@ void RestoreEntityFromRecord(int iEntity, LagRecord Record)
SetEntDataArray(iEntity, g_iCoordinateFrame, view_as<int>(Record.rgflCoordinateFrame), COORDINATE_FRAME_SIZE);
SetEntDataFloat(iEntity, g_iSimulationTime, Record.flSimulationTime);
InvalidatePhysicsRecursive(iEntity, Record);
InvalidatePhysicsRecursive(iEntity);
}
@ -1143,11 +1110,6 @@ void LagRecord_Copy(LagRecord obj, const LagRecord other)
{
obj.rgflCoordinateFrame[i] = other.rgflCoordinateFrame[i];
}
for(int i = 0; i < PVSINFO_SIZE; i++)
{
obj.PVSInfo[i] = other.PVSInfo[i];
}
}
bool CompareVectors(const float vec1[3], const float vec2[3])