cleanup
This commit is contained in:
parent
450646cb7f
commit
9fba0657fa
@ -1,333 +0,0 @@
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#pragma semicolon 1
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#include <sourcemod>
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#include <basecomm>
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#include <RevEmuAPI>
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#pragma newdecls required
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/* CONVARS */
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ConVar g_hCvar_BlockSpoof;
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ConVar g_hCvar_BlockAdmin;
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ConVar g_hCvar_BlockVoice;
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/* DATABASE */
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Database g_hDatabase;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "PlayerManager: RevEmu",
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author = "zaCade + Neon",
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description = "Manage clients, denying admin access, ect.",
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version = "2.0.0"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public APLRes AskPluginLoad2(Handle hMyself, bool bLate, char[] sError, int errorSize)
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{
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CreateNative("PM_IsPlayerSteam", Native_IsPlayerSteam);
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CreateNative("PM_GetPlayerType", Native_GetPlayerType);
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RegPluginLibrary("PlayerManager");
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return APLRes_Success;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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g_hCvar_BlockSpoof = CreateConVar("sm_manager_block_spoof", "1", "Kick unauthenticated people that join with known steamids.", FCVAR_NONE, true, 0.0, true, 1.0);
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g_hCvar_BlockAdmin = CreateConVar("sm_manager_block_admin", "1", "Should unauthenticated people be blocked from admin?", FCVAR_NONE, true, 0.0, true, 1.0);
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g_hCvar_BlockVoice = CreateConVar("sm_manager_block_voice", "1", "Should unauthenticated people be blocked from voice?", FCVAR_NONE, true, 0.0, true, 1.0);
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AddMultiTargetFilter("@steam", Filter_Steam, "Steam Players", false);
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AddMultiTargetFilter("@nosteam", Filter_NoSteam, "No-Steam Players", false);
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RegConsoleCmd("sm_steam", Command_DisplaySteamStats, "Shows the number of Steam and No-Steam players");
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RegConsoleCmd("sm_nosteam", Command_DisplaySteamStats, "Shows the number of Steam and No-Steam players");
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AutoExecConfig();
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnConfigsExecuted()
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{
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if(!g_hCvar_BlockSpoof.BoolValue)
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return;
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Database.Connect(SQL_OnDatabaseConnect, "PlayerManager");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginEnd()
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{
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RemoveMultiTargetFilter("@steam", Filter_Steam);
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RemoveMultiTargetFilter("@nosteam", Filter_NoSteam);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_DisplaySteamStats(int client, int args)
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{
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char aBuf[1024];
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char aBuf2[MAX_NAME_LENGTH];
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i) && !IsFakeClient(i))
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{
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if(!RevEmu_IsPlayerSteam(i))
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{
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GetClientName(i, aBuf2, sizeof(aBuf2));
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StrCat(aBuf, sizeof(aBuf), aBuf2);
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StrCat(aBuf, sizeof(aBuf), ", ");
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}
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}
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}
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if(strlen(aBuf))
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{
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aBuf[strlen(aBuf) - 2] = 0;
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ReplyToCommand(client, "[SM] No-Steam clients online: %s", aBuf);
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}
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else
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ReplyToCommand(client, "[SM] No-Steam clients online: none");
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return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public bool Filter_Steam(const char[] sPattern, Handle hClients)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i) && !IsFakeClient(i))
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{
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if(RevEmu_IsPlayerSteam(i))
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PushArrayCell(hClients, i);
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public bool Filter_NoSteam(const char[] sPattern, Handle hClients)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i) && !IsFakeClient(i))
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{
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if(!RevEmu_IsPlayerSteam(i))
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PushArrayCell(hClients, i);
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientAuthorized(int client, const char[] sAuthID)
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{
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if(!g_hCvar_BlockSpoof.BoolValue || !g_hDatabase)
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return;
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if(IsFakeClient(client) || IsClientSourceTV(client))
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return;
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "SELECT * FROM connections WHERE auth='%s'", sAuthID);
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, GetClientSerial(client), DBPrio_Low);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnClientPreAdminCheck(int client)
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{
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if(!g_hCvar_BlockAdmin.BoolValue)
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return Plugin_Continue;
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if(IsFakeClient(client) || IsClientSourceTV(client))
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return Plugin_Continue;
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if(!RevEmu_IsPlayerSteam(client))
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{
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char sConnectionType[32];
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RevEmu_GetPlayerType(client, sConnectionType, sizeof(sConnectionType));
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LogMessage("%L has a illegitimate connection type: '%s', denying admin.", client, sConnectionType);
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NotifyPostAdminCheck(client);
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return Plugin_Handled;
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}
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else return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientPostAdminCheck(int client)
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{
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if(!g_hCvar_BlockVoice.BoolValue)
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return;
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if(IsFakeClient(client) || IsClientSourceTV(client))
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return;
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if(!RevEmu_IsPlayerSteam(client))
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{
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char sConnectionType[32];
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RevEmu_GetPlayerType(client, sConnectionType, sizeof(sConnectionType));
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LogMessage("%L has a illegitimate connection type: '%s', muting client.", client, sConnectionType);
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BaseComm_SetClientMute(client, true);
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return;
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void SQL_OnDatabaseConnect(Database db, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Database error: %s", error);
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return;
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}
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g_hDatabase = db;
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS connections (`auth` varchar(32), `type` varchar(32), `address` varchar(16), PRIMARY KEY (`auth`))");
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_High);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void SQL_OnQueryCompleted(Database db, DBResultSet results, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Query error: %s", error);
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return;
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}
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int client;
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if ((client = GetClientFromSerial(data)) == 0)
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return;
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char sAuthID[32];
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GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID));
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char sAddress[16];
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GetClientIP(client, sAddress, sizeof(sAddress));
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char sConnectionType[32];
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RevEmu_GetPlayerType(client, sConnectionType, sizeof(sConnectionType));
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if(results.RowCount && results.FetchRow())
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{
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int iFieldNum;
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char sResultAddress[16];
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char sResultConnectionType[32];
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results.FieldNameToNum("address", iFieldNum);
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results.FetchString(iFieldNum, sResultAddress, sizeof(sResultAddress));
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results.FieldNameToNum("type", iFieldNum);
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results.FetchString(iFieldNum, sResultConnectionType, sizeof(sResultConnectionType));
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delete results;
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if(!RevEmu_IsPlayerSteam(client))
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{
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if(!StrEqual(sConnectionType, sResultConnectionType, false) && StrEqual(sResultConnectionType, "SteamLegit", false))
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{
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if(StrEqual(sAddress, sResultAddress, false))
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{
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LogMessage("%L tried to join with a legitimate steamid while having a illegitimate connection type: '%s'. Allowing connection, IPs match. (Known: %s)", client, sConnectionType, sAddress);
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}
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else
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{
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LogAction(client, -1, "\"%L\" tried to join with a legitimate steamid while having a illegitimate connection type: '%s'. Refusing connection, IPs dont match. (Known: %s | Current: %s)", client, sConnectionType, sResultAddress, sAddress);
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KickClient(client, "Trying to join with a legitimate steamid while having a illegitimate connection.");
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return;
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}
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}
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}
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}
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "INSERT INTO connections (auth, type, address) VALUES ('%s', '%s', '%s') ON DUPLICATE KEY UPDATE type='%s', address='%s';", sAuthID, sConnectionType, sAddress, sConnectionType, sAddress);
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_Low);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int Native_IsPlayerSteam(Handle hPlugin, int numParams)
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{
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int client = GetNativeCell(1);
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if (client < 1 || client > MaxClients)
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client index %d is invalid", client);
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}
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else if (!IsClientConnected(client))
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not connected", client);
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}
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else if (IsFakeClient(client))
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is a bot", client);
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}
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return RevEmu_IsPlayerSteam(client);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int Native_GetPlayerType(Handle hPlugin, int numParams)
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{
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int client = GetNativeCell(1);
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int length = GetNativeCell(3);
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if (client < 1 || client > MaxClients)
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client index %d is invalid", client);
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}
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else if (!IsClientConnected(client))
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not connected", client);
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}
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else if (IsFakeClient(client))
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is a bot", client);
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}
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char[] sPlayerType = new char[length + 1];
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RevEmu_GetPlayerType(client, sPlayerType, length + 1);
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return !SetNativeString(2, sPlayerType, length + 1);
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}
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@ -1,73 +0,0 @@
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#pragma semicolon 1
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#pragma newdecls required
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#include <sourcemod>
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#include <sdkhooks>
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#include <zombiereloaded>
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ConVar g_Cvar_QuickSwitch_Knife;
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float g_flNextAttack[MAXPLAYERS + 1] = {0.0, ...};
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bool g_bSetNextAttack[MAXPLAYERS + 1] = false;
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public Plugin myinfo =
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{
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name = "Knife QuickSwitch",
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author = "BotoX",
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description = "Switching to knife without delay.",
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version = "1.0",
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url = ""
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};
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public void OnPluginStart()
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{
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g_Cvar_QuickSwitch_Knife = CreateConVar("sm_quickswitch_knife", "1", "Enable Knife QuickSwitch.", 0, true, 0.0, true, 1.0);
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AutoExecConfig(true, "plugin.QuickSwitch");
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/* Handle late load */
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for(int client = 1; client <= MaxClients; client++)
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{
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if(IsClientInGame(client))
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OnClientPutInServer(client);
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}
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}
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public void OnClientPutInServer(int client)
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{
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g_flNextAttack[client] = 0.0;
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g_bSetNextAttack[client] = false;
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SDKHook(client, SDKHook_WeaponSwitch, OnWeaponSwitch);
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SDKHook(client, SDKHook_WeaponSwitchPost, OnWeaponSwitchPost);
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}
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public void OnWeaponSwitch(int client, int weapon)
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{
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if(!g_Cvar_QuickSwitch_Knife.BoolValue || !IsPlayerAlive(client) || ZR_IsClientZombie(client))
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return;
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char sWeaponName[32];
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GetEdictClassname(weapon, sWeaponName, sizeof(sWeaponName));
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if(!StrEqual(sWeaponName, "weapon_knife"))
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return;
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float flNextPrimaryAttack = GetEntPropFloat(weapon, Prop_Data, "m_flNextPrimaryAttack");
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float flNextSecondaryAttack = GetEntPropFloat(weapon, Prop_Data, "m_flNextSecondaryAttack");
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if(flNextPrimaryAttack > g_flNextAttack[client])
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g_flNextAttack[client] = flNextPrimaryAttack;
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if(flNextSecondaryAttack > g_flNextAttack[client])
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g_flNextAttack[client] = flNextSecondaryAttack;
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g_bSetNextAttack[client] = true;
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}
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public void OnWeaponSwitchPost(int client, int weapon)
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{
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if(g_bSetNextAttack[client])
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{
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SetEntPropFloat(client, Prop_Send, "m_flNextAttack", g_flNextAttack[client]);
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g_bSetNextAttack[client] = false;
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}
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}
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@ -1 +1 @@
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../Spectate/include/Spectate.inc
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../Spectate/scripting/include/Spectate.inc
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@ -1,48 +0,0 @@
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/**
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* Called when a player is about to be freezed by a grenade
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*
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* @param client The victim index
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* @param attacker The client index who threw the grenade
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* @param duration The freeze duration, set by reference
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* @return Plugin_Changed to apply new values, Plugin_Contninue to allow as is and >= Plugin_Handled to block
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*/
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forward Action:ZR_OnClientFreeze(client, attacker, &Float:duration);
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/**
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* Called when a player has been freezed by a grenade
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*
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* @param client The victim index
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* @param attacker The client index who threw the grenade
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* @param duration The freeze duration
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* @noreturn
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*/
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forward ZR_OnClientFreezed(client, attacker, Float:duration);
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/**
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* Called when a player is about to be ignited by a grenade
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*
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* @param client The victim index
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* @param attacker The client index who threw the grenade
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* @param duration The ignite duration, set by reference
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* @return Plugin_Changed to apply new values, Plugin_Contninue to allow as is and >= Plugin_Handled to block
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*/
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forward Action:ZR_OnClientIgnite(client, attacker, &Float:duration);
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/**
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* Called when a player has been ignited by a grenade
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*
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* @param client The victim index
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* @param attacker The client index who threw the grenade
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* @param duration The freeze duration
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* @noreturn
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*/
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forward ZR_OnClientIgnited(client, attacker, Float:duration);
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/**
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* Called when a grenade will get his effect
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*
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* @param client Client that throw the grenade
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* @param grenade Grenade index
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* @return Plugin_Continue to allow as is and Plugin_Handled to block effect in the grenade
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*/
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forward Action:ZR_OnGrenadeEffect(client, grenade);
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