BossHP: fix more bugs
This commit is contained in:
parent
f7f8271691
commit
961b1c6916
@ -21,7 +21,7 @@ ConVar g_hCvar_DebugMode;
|
||||
|
||||
char g_sHUDText[256];
|
||||
|
||||
char g_aHurtEntityToBossIdx[2048] = {0xFF, ...};
|
||||
Handle g_aHurtEntityToBoss[2048] = {INVALID_HANDLE, ...};
|
||||
|
||||
public Plugin myinfo =
|
||||
{
|
||||
@ -62,9 +62,9 @@ public void OnPluginEnd()
|
||||
|
||||
void Cleanup()
|
||||
{
|
||||
for(int entity = 0; entity < sizeof(g_aHurtEntityToBossIdx); entity++)
|
||||
for(int entity = 0; entity < sizeof(g_aHurtEntityToBoss); entity++)
|
||||
{
|
||||
g_aHurtEntityToBossIdx[entity] = 0xFF;
|
||||
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if(g_aBoss)
|
||||
@ -374,9 +374,9 @@ public void Event_RoundEnd(Event event, const char[] name, bool dontBroadcast)
|
||||
if(!g_aConfig)
|
||||
return;
|
||||
|
||||
for(int entity = 0; entity < sizeof(g_aHurtEntityToBossIdx); entity++)
|
||||
for(int entity = 0; entity < sizeof(g_aHurtEntityToBoss); entity++)
|
||||
{
|
||||
g_aHurtEntityToBossIdx[entity] = 0xFF;
|
||||
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if(g_aBoss)
|
||||
@ -477,19 +477,19 @@ public void OnEntitySpawned(int entity, const char[] classname)
|
||||
char sHurtOutput[64];
|
||||
Config.GetHurtOutput(sHurtOutput, sizeof(sHurtOutput));
|
||||
|
||||
int iBoss = -1;
|
||||
CBoss Boss = view_as<CBoss>(INVALID_HANDLE);
|
||||
for(int j = 0; j < g_aBoss.Length; j++)
|
||||
{
|
||||
CBoss Boss = g_aBoss.Get(j);
|
||||
CBoss _Boss = g_aBoss.Get(j);
|
||||
|
||||
if(Boss.dConfig != Config)
|
||||
continue;
|
||||
|
||||
iBoss = j;
|
||||
Boss = _Boss;
|
||||
break;
|
||||
}
|
||||
|
||||
if(iBoss == -1)
|
||||
if(Boss == INVALID_HANDLE)
|
||||
{
|
||||
char sBoss[64];
|
||||
Config.GetName(sBoss, sizeof(sBoss));
|
||||
@ -497,7 +497,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
|
||||
continue;
|
||||
}
|
||||
|
||||
g_aHurtEntityToBossIdx[entity] = iBoss;
|
||||
g_aHurtEntityToBoss[entity] = Boss;
|
||||
|
||||
if(StrEqual(sHurtOutput, "OnTakeDamage"))
|
||||
{
|
||||
@ -508,7 +508,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
|
||||
HookSingleEntityOutput(entity, sHurtOutput, OnEntityOutputHurt);
|
||||
}
|
||||
|
||||
LogDebugMessage("Hooked hurttrigger %s:%s (iBoss %d)", sHurtTrigger, sHurtOutput, iBoss);
|
||||
LogDebugMessage("Hooked hurttrigger %s:%s Late", sHurtTrigger, sHurtOutput);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -518,8 +518,8 @@ public void OnEntityDestroyed(int entity)
|
||||
if(!g_aConfig)
|
||||
return;
|
||||
|
||||
if(entity >= 0 && entity < sizeof(g_aHurtEntityToBossIdx))
|
||||
g_aHurtEntityToBossIdx[entity] = 0xFF;
|
||||
if(entity >= 0 && entity < sizeof(g_aHurtEntityToBoss))
|
||||
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
void OnTrigger(int entity, const char[] output, SDKHookType HookType = view_as<SDKHookType>(-1))
|
||||
@ -767,9 +767,7 @@ void OnKillTrigger(int entity, const char[] output, SDKHookType HookType = view_
|
||||
Call_PushCell(1);
|
||||
Call_Finish();
|
||||
|
||||
delete Boss;
|
||||
g_aBoss.Erase(j);
|
||||
OnBossDeleted(j);
|
||||
DeleteBoss(j, Boss);
|
||||
j--;
|
||||
}
|
||||
}
|
||||
@ -778,11 +776,10 @@ void OnKillTrigger(int entity, const char[] output, SDKHookType HookType = view_
|
||||
|
||||
void OnHurtTrigger(int entity, int activator, float damage = 1.0)
|
||||
{
|
||||
int BossIdx = g_aHurtEntityToBossIdx[entity];
|
||||
if(BossIdx == 0xFF)
|
||||
if(g_aHurtEntityToBoss[entity] == INVALID_HANDLE)
|
||||
return;
|
||||
|
||||
CBoss Boss = g_aBoss.Get(BossIdx);
|
||||
CBoss Boss = view_as<CBoss>(g_aHurtEntityToBoss[entity]);
|
||||
|
||||
Call_StartForward(g_hFwd_OnBossDamaged);
|
||||
Call_PushCell(Boss);
|
||||
@ -881,9 +878,7 @@ public void OnGameFrame()
|
||||
Call_PushCell(1);
|
||||
Call_Finish();
|
||||
|
||||
delete Boss;
|
||||
g_aBoss.Erase(i);
|
||||
OnBossDeleted(i);
|
||||
DeleteBoss(i, Boss);
|
||||
i--;
|
||||
|
||||
continue;
|
||||
@ -898,7 +893,7 @@ public void OnGameFrame()
|
||||
Boss.fWaitUntil = 0.0;
|
||||
}
|
||||
|
||||
if(!BossInit(i, Boss))
|
||||
if(!BossInit(Boss))
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -917,9 +912,7 @@ public void OnGameFrame()
|
||||
Call_PushCell(2);
|
||||
Call_Finish();
|
||||
|
||||
delete Boss;
|
||||
g_aBoss.Erase(i);
|
||||
OnBossDeleted(i);
|
||||
DeleteBoss(i, Boss);
|
||||
i--;
|
||||
|
||||
continue;
|
||||
@ -959,7 +952,7 @@ public void OnGameFrame()
|
||||
}
|
||||
}
|
||||
|
||||
bool BossInit(int iBoss, CBoss _Boss)
|
||||
bool BossInit(CBoss _Boss)
|
||||
{
|
||||
CConfig _Config = _Boss.dConfig;
|
||||
bool bNameFixup = _Config.bNameFixup;
|
||||
@ -1279,7 +1272,7 @@ bool BossInit(int iBoss, CBoss _Boss)
|
||||
int entity = INVALID_ENT_REFERENCE;
|
||||
while((entity = FindEntityByTargetname(entity, sHurtTrigger)) != INVALID_ENT_REFERENCE)
|
||||
{
|
||||
g_aHurtEntityToBossIdx[entity] = iBoss;
|
||||
g_aHurtEntityToBoss[entity] = _Boss;
|
||||
|
||||
if(StrEqual(sHurtOutput, "OnTakeDamage"))
|
||||
{
|
||||
@ -1484,11 +1477,16 @@ int FindEntityByTargetname(int entity, const char[] sTargetname, const char[] sC
|
||||
return INVALID_ENT_REFERENCE;
|
||||
}
|
||||
|
||||
void OnBossDeleted(int iBoss)
|
||||
void DeleteBoss(int index, CBoss Boss)
|
||||
{
|
||||
for(int entity = 0; entity < sizeof(g_aHurtEntityToBossIdx); entity++)
|
||||
for(int entity = 0; entity < sizeof(g_aHurtEntityToBoss); entity++)
|
||||
{
|
||||
if(g_aHurtEntityToBossIdx[entity] == iBoss)
|
||||
g_aHurtEntityToBossIdx[entity] = 0xFF;
|
||||
if(g_aHurtEntityToBoss[entity] == Boss)
|
||||
{
|
||||
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
delete Boss;
|
||||
g_aBoss.Erase(index);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user