BossHP: fix more bugs

This commit is contained in:
BotoX 2019-11-12 22:46:25 +01:00
parent f7f8271691
commit 961b1c6916

View File

@ -21,7 +21,7 @@ ConVar g_hCvar_DebugMode;
char g_sHUDText[256];
char g_aHurtEntityToBossIdx[2048] = {0xFF, ...};
Handle g_aHurtEntityToBoss[2048] = {INVALID_HANDLE, ...};
public Plugin myinfo =
{
@ -62,9 +62,9 @@ public void OnPluginEnd()
void Cleanup()
{
for(int entity = 0; entity < sizeof(g_aHurtEntityToBossIdx); entity++)
for(int entity = 0; entity < sizeof(g_aHurtEntityToBoss); entity++)
{
g_aHurtEntityToBossIdx[entity] = 0xFF;
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
}
if(g_aBoss)
@ -374,9 +374,9 @@ public void Event_RoundEnd(Event event, const char[] name, bool dontBroadcast)
if(!g_aConfig)
return;
for(int entity = 0; entity < sizeof(g_aHurtEntityToBossIdx); entity++)
for(int entity = 0; entity < sizeof(g_aHurtEntityToBoss); entity++)
{
g_aHurtEntityToBossIdx[entity] = 0xFF;
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
}
if(g_aBoss)
@ -477,19 +477,19 @@ public void OnEntitySpawned(int entity, const char[] classname)
char sHurtOutput[64];
Config.GetHurtOutput(sHurtOutput, sizeof(sHurtOutput));
int iBoss = -1;
CBoss Boss = view_as<CBoss>(INVALID_HANDLE);
for(int j = 0; j < g_aBoss.Length; j++)
{
CBoss Boss = g_aBoss.Get(j);
CBoss _Boss = g_aBoss.Get(j);
if(Boss.dConfig != Config)
continue;
iBoss = j;
Boss = _Boss;
break;
}
if(iBoss == -1)
if(Boss == INVALID_HANDLE)
{
char sBoss[64];
Config.GetName(sBoss, sizeof(sBoss));
@ -497,7 +497,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
continue;
}
g_aHurtEntityToBossIdx[entity] = iBoss;
g_aHurtEntityToBoss[entity] = Boss;
if(StrEqual(sHurtOutput, "OnTakeDamage"))
{
@ -508,7 +508,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
HookSingleEntityOutput(entity, sHurtOutput, OnEntityOutputHurt);
}
LogDebugMessage("Hooked hurttrigger %s:%s (iBoss %d)", sHurtTrigger, sHurtOutput, iBoss);
LogDebugMessage("Hooked hurttrigger %s:%s Late", sHurtTrigger, sHurtOutput);
}
}
}
@ -518,8 +518,8 @@ public void OnEntityDestroyed(int entity)
if(!g_aConfig)
return;
if(entity >= 0 && entity < sizeof(g_aHurtEntityToBossIdx))
g_aHurtEntityToBossIdx[entity] = 0xFF;
if(entity >= 0 && entity < sizeof(g_aHurtEntityToBoss))
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
}
void OnTrigger(int entity, const char[] output, SDKHookType HookType = view_as<SDKHookType>(-1))
@ -767,9 +767,7 @@ void OnKillTrigger(int entity, const char[] output, SDKHookType HookType = view_
Call_PushCell(1);
Call_Finish();
delete Boss;
g_aBoss.Erase(j);
OnBossDeleted(j);
DeleteBoss(j, Boss);
j--;
}
}
@ -778,11 +776,10 @@ void OnKillTrigger(int entity, const char[] output, SDKHookType HookType = view_
void OnHurtTrigger(int entity, int activator, float damage = 1.0)
{
int BossIdx = g_aHurtEntityToBossIdx[entity];
if(BossIdx == 0xFF)
if(g_aHurtEntityToBoss[entity] == INVALID_HANDLE)
return;
CBoss Boss = g_aBoss.Get(BossIdx);
CBoss Boss = view_as<CBoss>(g_aHurtEntityToBoss[entity]);
Call_StartForward(g_hFwd_OnBossDamaged);
Call_PushCell(Boss);
@ -881,9 +878,7 @@ public void OnGameFrame()
Call_PushCell(1);
Call_Finish();
delete Boss;
g_aBoss.Erase(i);
OnBossDeleted(i);
DeleteBoss(i, Boss);
i--;
continue;
@ -898,7 +893,7 @@ public void OnGameFrame()
Boss.fWaitUntil = 0.0;
}
if(!BossInit(i, Boss))
if(!BossInit(Boss))
continue;
}
@ -917,9 +912,7 @@ public void OnGameFrame()
Call_PushCell(2);
Call_Finish();
delete Boss;
g_aBoss.Erase(i);
OnBossDeleted(i);
DeleteBoss(i, Boss);
i--;
continue;
@ -959,7 +952,7 @@ public void OnGameFrame()
}
}
bool BossInit(int iBoss, CBoss _Boss)
bool BossInit(CBoss _Boss)
{
CConfig _Config = _Boss.dConfig;
bool bNameFixup = _Config.bNameFixup;
@ -1279,7 +1272,7 @@ bool BossInit(int iBoss, CBoss _Boss)
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sHurtTrigger)) != INVALID_ENT_REFERENCE)
{
g_aHurtEntityToBossIdx[entity] = iBoss;
g_aHurtEntityToBoss[entity] = _Boss;
if(StrEqual(sHurtOutput, "OnTakeDamage"))
{
@ -1484,11 +1477,16 @@ int FindEntityByTargetname(int entity, const char[] sTargetname, const char[] sC
return INVALID_ENT_REFERENCE;
}
void OnBossDeleted(int iBoss)
void DeleteBoss(int index, CBoss Boss)
{
for(int entity = 0; entity < sizeof(g_aHurtEntityToBossIdx); entity++)
for(int entity = 0; entity < sizeof(g_aHurtEntityToBoss); entity++)
{
if(g_aHurtEntityToBossIdx[entity] == iBoss)
g_aHurtEntityToBossIdx[entity] = 0xFF;
if(g_aHurtEntityToBoss[entity] == Boss)
{
g_aHurtEntityToBoss[entity] = INVALID_HANDLE;
}
}
delete Boss;
g_aBoss.Erase(index);
}