Playtimereward: even cleaner now!

This commit is contained in:
neon 2018-12-16 14:10:15 +01:00
parent d950f98c9c
commit 93aa3d03b7

View File

@ -54,27 +54,16 @@ public Action Timer_CheckConnectionTime(Handle hThis)
g_iClientConnectionTime[i] += 30; g_iClientConnectionTime[i] += 30;
for(int iTime = 1800; iTime <= 36000; iTime += 1800)
{
if ((g_iClientConnectionTime[i] % iTime) == 0)
{
char sPlayerEvent[32]; char sPlayerEvent[32];
int iTime = 1800; Format(sPlayerEvent, sizeof(sPlayerEvent), "staying_server_%d", iTime / 60);
for (;;)
{
if ((g_iClientConnectionTime[i] / iTime) < 1.0)
{
if (iTime == 1800)
break;
if (iTime >= 36000)
{
LogPlayerEvent(i, "triggered", "staying_server_600");
g_iClientConnectionTime[i] = 0; //start over, but i doubt someone will ever reach so far ;)
}
Format(sPlayerEvent, sizeof(sPlayerEvent), "staying_server_%d", (iTime - 1800) / 60);
LogPlayerEvent(i, "triggered", sPlayerEvent); LogPlayerEvent(i, "triggered", sPlayerEvent);
break; break;
} }
iTime += 1800;
} }
} }
} }