added forward from connect announce to log in live chat the connect message with steamID
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b527ce5473
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@ -5,6 +5,7 @@
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#include <multicolors>
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#include <multicolors>
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#include <sourcemod>
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#include <sourcemod>
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#include <Discord_UNLOZE>
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#include <Discord_UNLOZE>
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#include <connect_announce>
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#define API_URL ""
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#define API_URL ""
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#define BOT_TOKEN ""
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#define BOT_TOKEN ""
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@ -17,7 +18,7 @@ public Plugin myinfo =
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name = "livechat stoat",
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name = "livechat stoat",
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author = "jenz",
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author = "jenz",
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description = "",
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description = "",
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version = "1.1.0",
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version = "1.2.0",
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url = "www.unloze.com"
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url = "www.unloze.com"
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}
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}
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@ -192,6 +193,49 @@ public Action Command_PrintToAdminChat_stoat(int args)
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return Plugin_Handled;
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return Plugin_Handled;
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}
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}
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//ai SLOP
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void StripColorTags(char[] buffer, int maxlen)
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{
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int len = strlen(buffer);
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int writeIndex = 0;
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bool inside = false;
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for (int i = 0; i < len; i++)
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{
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if (buffer[i] == '{')
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{
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inside = true;
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continue;
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}
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else if (buffer[i] == '}')
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{
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inside = false;
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continue;
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}
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if (!inside && writeIndex < maxlen - 1)
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{
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buffer[writeIndex] = buffer[i];
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writeIndex++;
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}
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}
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buffer[writeIndex] = '\0';
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}
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public void GetPlayerConnectMessage(char[] message)
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{
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StripColorTags(message, strlen(message));
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if (i_port == 27015)
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{
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SendToStoat("", message, "");
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}
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else if (i_port == 27017)
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{
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SendToStoat("", message, "");
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}
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}
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public void GetDiscordToStoat(const char[] username, const char[] message, int type)
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public void GetDiscordToStoat(const char[] username, const char[] message, int type)
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{
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{
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//type = 1. ADMINLOGS
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//type = 1. ADMINLOGS
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