Preparation for Happy Hour
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@ -1,8 +1,7 @@
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#include <sourcemod>
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#include <sourcemod>
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#include <BossHP>
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#include <BossHP>
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#include <zombiereloaded>
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#include <zombiereloaded>
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#include <hlstatsx_loghelper>
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#include "loghelper.inc"
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#include <basic>
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#include <basic>
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#include "CConfig.inc"
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#include "CConfig.inc"
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@ -210,19 +209,19 @@ public void OnBossKilled(any Boss, any Config, int reason)
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{
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{
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Format(sBuffer, sizeof(sBuffer), "%s\n1. %N - %d %s", sBuffer, iSortedList[0][0], iSortedList[0][1], sType);
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Format(sBuffer, sizeof(sBuffer), "%s\n1. %N - %d %s", sBuffer, iSortedList[0][0], iSortedList[0][1], sType);
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LogPlayerEvent(iSortedList[0][0], "triggered", "ze_boss_damage_first");
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LH_LogPlayerEvent(iSortedList[0][0], "triggered", "ze_boss_damage_first", true);
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}
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}
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if (iSortedList[1][0])
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if (iSortedList[1][0])
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{
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{
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Format(sBuffer, sizeof(sBuffer), "%s\n2. %N - %d %s", sBuffer, iSortedList[1][0], iSortedList[1][1], sType);
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Format(sBuffer, sizeof(sBuffer), "%s\n2. %N - %d %s", sBuffer, iSortedList[1][0], iSortedList[1][1], sType);
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LogPlayerEvent(iSortedList[1][0], "triggered", "ze_boss_damage_second");
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LH_LogPlayerEvent(iSortedList[1][0], "triggered", "ze_boss_damage_second", true);
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}
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}
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if (iSortedList[2][0])
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if (iSortedList[2][0])
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{
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{
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Format(sBuffer, sizeof(sBuffer), "%s\n3. %N - %d %s", sBuffer, iSortedList[2][0], iSortedList[2][1], sType);
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Format(sBuffer, sizeof(sBuffer), "%s\n3. %N - %d %s", sBuffer, iSortedList[2][0], iSortedList[2][1], sType);
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LogPlayerEvent(iSortedList[2][0], "triggered", "ze_boss_damage_third");
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LH_LogPlayerEvent(iSortedList[2][0], "triggered", "ze_boss_damage_third");
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}
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}
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Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
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Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
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@ -1,8 +1,7 @@
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#pragma semicolon 1
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#pragma semicolon 1
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#include <sourcemod>
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#include <sourcemod>
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#include <hlstatsx_loghelper>
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#include "loghelper.inc"
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#pragma newdecls required
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#pragma newdecls required
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@ -28,11 +27,6 @@ public void OnPluginEnd()
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UnhookEvent("player_disconnect", EventHook_PlayerDisconnect, EventHookMode_Post);
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UnhookEvent("player_disconnect", EventHook_PlayerDisconnect, EventHookMode_Post);
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}
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}
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public void OnMapStart()
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{
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GetTeams();
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}
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public void EventHook_PlayerDisconnect(Event hEvent, const char[] sName, bool bDontBroadcast)
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public void EventHook_PlayerDisconnect(Event hEvent, const char[] sName, bool bDontBroadcast)
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{
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{
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bool bIsBot = view_as<bool>(hEvent.GetInt("bot"));
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bool bIsBot = view_as<bool>(hEvent.GetInt("bot"));
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@ -66,7 +60,7 @@ public Action Timer_CheckConnectionTime(Handle hThis)
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char sPlayerEvent[32];
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char sPlayerEvent[32];
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Format(sPlayerEvent, sizeof(sPlayerEvent), "staying_server_%d", iConnectionTimeClamped / 60);
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Format(sPlayerEvent, sizeof(sPlayerEvent), "staying_server_%d", iConnectionTimeClamped / 60);
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LogPlayerEvent(i, "triggered", sPlayerEvent);
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LH_LogPlayerEvent(i, "triggered", sPlayerEvent, true);
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break;
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break;
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}
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}
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}
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}
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@ -3,7 +3,7 @@
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#include <sdkhooks>
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#include <sdkhooks>
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#include <zombiereloaded>
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#include <zombiereloaded>
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#include <morecolors.inc>
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#include <morecolors.inc>
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#include "loghelper.inc"
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#include <hlstatsx_loghelper>
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#pragma semicolon 1
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#pragma semicolon 1
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#pragma newdecls required
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#pragma newdecls required
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@ -38,14 +38,6 @@ public void OnPluginStart()
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HookEntityOutput("func_button", "OnPressed", OnPressed);
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HookEntityOutput("func_button", "OnPressed", OnPressed);
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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GetTeams();
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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@ -74,7 +66,7 @@ public void OnStartTouch(const char[] sOutput, int iCaller, int iActivator, floa
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CreateTimer(g_cCD.FloatValue, ResetCD);
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CreateTimer(g_cCD.FloatValue, ResetCD);
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LogPlayerEvent(iActivator, "triggered", "trigger");
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LH_LogPlayerEvent(iActivator, "triggered", "trigger", true);
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}
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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@ -106,7 +98,7 @@ public void OnPressed(const char[] sOutput, int iCaller, int iActivator, float f
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CreateTimer(g_cCD.FloatValue, ResetCD);
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CreateTimer(g_cCD.FloatValue, ResetCD);
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LogPlayerEvent(iActivator, "triggered", "trigger");
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LH_LogPlayerEvent(iActivator, "triggered", "trigger", true);
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}
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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