Preparation for Happy Hour
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@@ -1,8 +1,7 @@
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#include <sourcemod>
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#include <BossHP>
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#include <zombiereloaded>
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#include "loghelper.inc"
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#include <hlstatsx_loghelper>
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#include <basic>
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#include "CConfig.inc"
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@@ -210,19 +209,19 @@ public void OnBossKilled(any Boss, any Config, int reason)
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{
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Format(sBuffer, sizeof(sBuffer), "%s\n1. %N - %d %s", sBuffer, iSortedList[0][0], iSortedList[0][1], sType);
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LogPlayerEvent(iSortedList[0][0], "triggered", "ze_boss_damage_first");
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LH_LogPlayerEvent(iSortedList[0][0], "triggered", "ze_boss_damage_first", true);
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}
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if (iSortedList[1][0])
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{
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Format(sBuffer, sizeof(sBuffer), "%s\n2. %N - %d %s", sBuffer, iSortedList[1][0], iSortedList[1][1], sType);
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LogPlayerEvent(iSortedList[1][0], "triggered", "ze_boss_damage_second");
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LH_LogPlayerEvent(iSortedList[1][0], "triggered", "ze_boss_damage_second", true);
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}
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if (iSortedList[2][0])
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{
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Format(sBuffer, sizeof(sBuffer), "%s\n3. %N - %d %s", sBuffer, iSortedList[2][0], iSortedList[2][1], sType);
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LogPlayerEvent(iSortedList[2][0], "triggered", "ze_boss_damage_third");
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LH_LogPlayerEvent(iSortedList[2][0], "triggered", "ze_boss_damage_third");
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}
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Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
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