FakePopulation: Update
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@ -1,10 +1,10 @@
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#include <sourcemod>
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#include <sourcemod>
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#include <A2SFixes>
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#pragma semicolon 1
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#pragma semicolon 1
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#pragma newdecls required
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#pragma newdecls required
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int g_iFakePlayers = 0;
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#define NUMBEROFNAMES 48
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char g_cName[NUMBEROFNAMES][] = {"Dwelitram", "Gwyri", "Caredus", "Arerawia", "Vilali", "Astiwiel", "Vardonydd", "Ybaossa", "Umyk", "Nico50Pax", "Onand", "Thelian", "Nydaleth", "Chomarin", "Traedien", "Miev", "Kaaede", "Koamond", "TheRottenBenson", "BigLegend2017", "TRIGGEREDHarambexXx", "InPepe2016", "xXxMaster2012", "InBoixXx", "TheKopsing", "Cornelius", "Gustavo", "Bryant", "Winfred", "Nicolas", "Mitchel", "Dana", "Carrol", "Darell", "Ruben", "Jeromy", "Wade", "Scotty", "Salvatore", "Kory", "Don", "Morgan", "Kurtis", "Federico", "Darin", "css-ru", "aimbot", "lastkraftwagenfahrzeug"};
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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// Purpose:
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@ -12,9 +12,9 @@ int g_iFakePlayers = 0;
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public Plugin myinfo =
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public Plugin myinfo =
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{
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{
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name = "ImprovedHitboxes", //camouflage
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name = "ImprovedHitboxes", //camouflage
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author = "Neon",
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author = "Neon + Dogan",
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description = "",
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description = "Handle Hitboxes via Plugin",
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version = "1.0",
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version = "2.0",
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url = "https://steamcommunity.com/id/n3ontm"
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url = "https://steamcommunity.com/id/n3ontm"
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};
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};
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@ -24,6 +24,7 @@ public Plugin myinfo =
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public void OnPluginStart()
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public void OnPluginStart()
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{
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{
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RegAdminCmd("sm_debugfakes", Command_DebugFakes, ADMFLAG_RCON, "");
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RegAdminCmd("sm_debugfakes", Command_DebugFakes, ADMFLAG_RCON, "");
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OnClientConnected(0);
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}
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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@ -31,7 +32,11 @@ public void OnPluginStart()
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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public void OnPluginEnd()
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public void OnPluginEnd()
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{
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{
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FakePlayers(0);
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientConnected(i) && IsFakeClient(i))
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KickClient(i);
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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@ -39,7 +44,13 @@ public void OnPluginEnd()
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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public Action Command_DebugFakes(int client, int argc)
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public Action Command_DebugFakes(int client, int argc)
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{
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{
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ReplyToCommand(client, "[SM] There are currently %d Fake Players.", g_iFakePlayers);
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int iFakes = 0;
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientConnected(i) && IsFakeClient(i))
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iFakes++;
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}
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ReplyToCommand(client, "[SM] There are currently %d Fake Players.", iFakes);
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return Plugin_Handled;
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return Plugin_Handled;
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}
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}
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@ -65,28 +76,58 @@ public void OnClientDisconnect(int client)
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public void CheckPopulation()
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public void CheckPopulation()
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{
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{
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int iPlayers = 0;
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int iPlayers = 0;
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int iFakesNeeded = 0;
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int iFakes = 0;
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for(int i = 1; i <= MaxClients; i++)
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for(int i = 1; i <= MaxClients; i++)
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{
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{
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if(IsClientConnected(i) && !IsFakeClient(i))
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if(IsClientConnected(i) && !IsFakeClient(i))
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iPlayers++;
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iPlayers++;
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}
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}
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if (iPlayers > 61)
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for(int i = 1; i <= MaxClients; i++)
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g_iFakePlayers = 0;
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{
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else if(iPlayers > 60)
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if(IsClientConnected(i) && IsFakeClient(i))
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g_iFakePlayers = 1;
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iFakes++;
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else if(iPlayers > 55)
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}
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g_iFakePlayers = 3;
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else if (iPlayers > 40)
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if (iPlayers >= 61)
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g_iFakePlayers = 4;
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iFakesNeeded = 0;
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else if (iPlayers > 20)
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else if(iPlayers >= 60)
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g_iFakePlayers = 3;
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iFakesNeeded = 1;
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else if (iPlayers > 10)
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else if(iPlayers >= 55)
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g_iFakePlayers = 2;
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iFakesNeeded = 3;
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else if (iPlayers > 5)
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else if (iPlayers >= 40)
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g_iFakePlayers = 1;
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iFakesNeeded = 4;
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else
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else if (iPlayers >= 20)
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g_iFakePlayers = 0;
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iFakesNeeded = 3;
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else if (iPlayers >= 10)
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FakePlayers(g_iFakePlayers);
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iFakesNeeded = 2;
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else if (iPlayers >= 5)
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iFakesNeeded = 1;
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else
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iFakesNeeded = 0;
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if(iFakesNeeded == iFakes)
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return;
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while (iFakes < iFakesNeeded)
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{
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int RandomName = GetRandomInt(0, NUMBEROFNAMES - 1);
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CreateFakeClient(g_cName[RandomName]);
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iFakes++;
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}
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while (iFakes > iFakesNeeded)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientConnected(i) && IsFakeClient(i))
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{
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KickClient(i);
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iFakes--;
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break;
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}
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}
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}
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}
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}
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