entWatch4: Rename iOwner to iClient.

Seems more logical this way.
This commit is contained in:
zaCade 2019-04-06 10:58:19 +02:00
parent bc3fae77d4
commit 7eb8b766c6
3 changed files with 24 additions and 24 deletions

View File

@ -12,7 +12,7 @@ methodmap CItem < Basic
myclass.SetHandle("dConfig", value); myclass.SetHandle("dConfig", value);
myclass.SetInt("iOwner", INVALID_ENT_REFERENCE); myclass.SetInt("iClient", INVALID_ENT_REFERENCE);
myclass.SetInt("iButton", INVALID_ENT_REFERENCE); myclass.SetInt("iButton", INVALID_ENT_REFERENCE);
myclass.SetInt("iWeapon", INVALID_ENT_REFERENCE); myclass.SetInt("iWeapon", INVALID_ENT_REFERENCE);
myclass.SetInt("iTrigger", INVALID_ENT_REFERENCE); myclass.SetInt("iTrigger", INVALID_ENT_REFERENCE);
@ -37,15 +37,15 @@ methodmap CItem < Basic
} }
property int iOwner property int iClient
{ {
public get() public get()
{ {
return this.GetInt("iOwner"); return this.GetInt("iClient");
} }
public set(int value) public set(int value)
{ {
this.SetInt("iOwner", value); this.SetInt("iClient", value);
} }
} }
@ -111,11 +111,11 @@ methodmap CItem < Basic
} }
property bool bOwner property bool bClient
{ {
public get() public get()
{ {
return view_as<bool>(this.iOwner != INVALID_ENT_REFERENCE); return view_as<bool>(this.iClient != INVALID_ENT_REFERENCE);
} }
} }

View File

@ -370,9 +370,9 @@ public void OnClientDisconnect(int client)
{ {
CItem item = g_hArray_Items.Get(index); CItem item = g_hArray_Items.Get(index);
if (item.bOwner && item.iOwner == client) if (item.bClient && item.iClient == client)
{ {
item.iOwner = INVALID_ENT_REFERENCE; item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDisconnect); Call_StartForward(g_hFwd_OnClientItemDisconnect);
Call_PushCell(client); Call_PushCell(client);
@ -396,9 +396,9 @@ public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast
{ {
CItem item = g_hArray_Items.Get(index); CItem item = g_hArray_Items.Get(index);
if (item.bOwner && item.iOwner == client) if (item.bClient && item.iClient == client)
{ {
item.iOwner = INVALID_ENT_REFERENCE; item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDeath); Call_StartForward(g_hFwd_OnClientItemDeath);
Call_PushCell(client); Call_PushCell(client);
@ -422,7 +422,7 @@ public Action OnWeaponPickup(int client, int weapon)
if (item.bWeapon && item.iWeapon == weapon) if (item.bWeapon && item.iWeapon == weapon)
{ {
item.iOwner = client; item.iClient = client;
Call_StartForward(g_hFwd_OnClientItemPickup); Call_StartForward(g_hFwd_OnClientItemPickup);
Call_PushCell(client); Call_PushCell(client);
@ -448,7 +448,7 @@ public Action OnWeaponDrop(int client, int weapon)
if (item.bWeapon && item.iWeapon == weapon) if (item.bWeapon && item.iWeapon == weapon)
{ {
item.iOwner = INVALID_ENT_REFERENCE; item.iClient = INVALID_ENT_REFERENCE;
Call_StartForward(g_hFwd_OnClientItemDrop); Call_StartForward(g_hFwd_OnClientItemDrop);
Call_PushCell(client); Call_PushCell(client);
@ -477,7 +477,7 @@ public Action OnButtonPress(int button, int client)
CItem item = g_hArray_Items.Get(index); CItem item = g_hArray_Items.Get(index);
if ((item.bButton && item.iButton == button) && if ((item.bButton && item.iButton == button) &&
(item.bOwner && item.iOwner == client)) (item.bClient && item.iClient == client))
{ {
Action aResult; Action aResult;
Call_StartForward(g_hFwd_OnClientItemCanActivate); Call_StartForward(g_hFwd_OnClientItemCanActivate);

View File

@ -37,7 +37,7 @@ public void OnGameFrame()
{ {
CItem item = EW_GetItemData(index); CItem item = EW_GetItemData(index);
if (item.dConfig.bDisplayInterface && item.bOwner) if (item.dConfig.bDisplayInterface && item.bClient)
{ {
char sItemShort[32]; char sItemShort[32];
item.dConfig.GetShort(sItemShort, sizeof(sItemShort)); item.dConfig.GetShort(sItemShort, sizeof(sItemShort));
@ -48,22 +48,22 @@ public void OnGameFrame()
{ {
if (item.iTimeReady > RoundToCeil(GetEngineTime())) if (item.iTimeReady > RoundToCeil(GetEngineTime()))
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
} }
else else
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "R", item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "R", item.iClient);
} }
} }
case MODE_MAXUSES: case MODE_MAXUSES:
{ {
if (item.iTimesUsed < item.dConfig.iMaxUses) if (item.iTimesUsed < item.dConfig.iMaxUses)
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
} }
else else
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iClient);
} }
} }
case MODE_COOLDOWNMAXUSES: case MODE_COOLDOWNMAXUSES:
@ -72,32 +72,32 @@ public void OnGameFrame()
{ {
if (item.iTimeReady > RoundToCeil(GetEngineTime())) if (item.iTimeReady > RoundToCeil(GetEngineTime()))
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
} }
else else
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
} }
} }
else else
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iClient);
} }
} }
case MODE_COOLDOWNCHARGES: case MODE_COOLDOWNCHARGES:
{ {
if (item.iTimeReady > RoundToCeil(GetEngineTime())) if (item.iTimeReady > RoundToCeil(GetEngineTime()))
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
} }
else else
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
} }
} }
default: default:
{ {
Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "N/A", item.iOwner); Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "N/A", item.iClient);
} }
} }