PlayerRankings: adjustement for nemesis
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@ -44,7 +44,7 @@ public Plugin myinfo =
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name = "Player Rankings",
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author = "Neon & zaCade",
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description = "Show Top Defenders & Infections after each round",
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version = "1.0.0"
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version = "1.1.0"
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};
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//----------------------------------------------------------------------------------------------------
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@ -88,6 +88,7 @@ public void OnPluginStart()
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HookEvent("round_end", OnRoundEnding);
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HookEvent("player_hurt", OnClientHurt);
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HookEvent("player_spawn", OnClientSpawn);
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HookEvent("player_death", OnClientDeath);
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SetCookieMenuItem(MenuHandler_CookieMenu, 0, "Player Rankings");
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}
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@ -825,6 +826,26 @@ public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, boo
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g_iPlayerInfections[attacker] += 1;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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int killer = GetClientOfUserId(hEvent.GetInt("attacker"));
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int victim = GetClientOfUserId(hEvent.GetInt("userid"));
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char weapon[32];
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hEvent.GetString("weapon", weapon, sizeof(weapon));
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if (killer < 1 || killer > MaxClients || victim < 1 || victim > MaxClients)
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return;
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if (killer == victim || (IsPlayerAlive(killer) && ZR_IsClientHuman(killer)) || StrEqual(weapon, "zombie_claws_of_death", true))
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return;
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g_iPlayerInfections[killer] += 1;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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