NoSteamPlayerCount: added cvars + cfg file to determine how to deal with fake clients and sourcetv
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@ -7,6 +7,9 @@
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bool g_bHasFakeClient[MAXPLAYERS + 1] = {false,...};
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Handle g_hCVar_FakeClients = INVALID_HANDLE;
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Handle g_hCVar_SourceTV = INVALID_HANDLE;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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@ -32,6 +35,11 @@ public void OnGameFrame()
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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g_hCVar_FakeClients = CreateConVar("sm_nosteamplayercount_fakeclients", "1", "Increse PlayerCount for Fake Clients", 0, true, 0.0, true, 1.0);
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g_hCVar_SourceTV = CreateConVar("sm_nosteamplayercount_sourcetv", "1", "Increse PlayerCount for SourceTV", 0, true, 0.0, true, 1.0);
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AutoExecConfig(true, "plugin.NoSteamPlayerCount");
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RegAdminCmd("sm_addfake", Command_AddFake, ADMFLAG_ROOT, "");
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RegAdminCmd("sm_removefake", Command_RemoveFake, ADMFLAG_ROOT, "");
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RegAdminCmd("sm_countfakes", Command_CountFakes, ADMFLAG_BAN, "");
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@ -88,6 +96,12 @@ public Action Command_CountFakes(int client, int argc)
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//----------------------------------------------------------------------------------------------------
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public void OnClientAuthorized(int client, const char[] auth)
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{
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if (IsClientSourceTV(client) && (!GetConVarBool(g_hCVar_SourceTV)))
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return;
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if (IsFakeClient(client) && (!GetConVarBool(g_hCVar_FakeClients)))
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return;
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char sSteamID[32];
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GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
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