initial commit

This commit is contained in:
neon 2018-07-23 10:53:48 +02:00
parent 8e1f445449
commit 71d5ae7659
2 changed files with 431 additions and 0 deletions

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#include <cstrike>
#include <multicolors>
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#pragma semicolon 1
#pragma newdecls required
public Plugin myinfo =
{
name = "MakoVoteSystem",
author = "Neon",
description = "MakoVoteSystem",
version = "1.0",
url = "https://steamcommunity.com/id/n3ontm"
}
#define NUMBEROFSTAGES 6
bool g_bVoteFinished = true;
bool g_bIsRevote = false;
bool bStartVoteNextRound = false;
bool g_bOnCooldown[NUMBEROFSTAGES];
static char g_sStageName[NUMBEROFSTAGES][512] = {"Extreme 2", "Extreme 2 (Heal + Ultima)", "Extreme 3 (ZED)", "Extreme 3 (Hellz)", "Race Mode", "Zombie Mode"};
int g_Winnerstage;
Handle g_VoteMenu = INVALID_HANDLE;
Handle g_StageList = INVALID_HANDLE;
Handle g_CountdownTimer = INVALID_HANDLE;
public void OnPluginStart()
{
RegServerCmd("sm_makovote", Command_StartVote);
HookEvent("round_start", OnRoundStart);
}
public void OnMapStart()
{
VerifyMap();
PrecacheSound("#unloze/Pendulum - Witchcraft.mp3", true);
AddFileToDownloadsTable("sound/unloze/Pendulum - Witchcraft.mp3");
bStartVoteNextRound = false;
for (int i = 0; i <= (NUMBEROFSTAGES - 1); i++)
g_bOnCooldown[i] = false;
}
public Action VerifyMap()
{
char currentMap[64];
GetCurrentMap(currentMap, sizeof(currentMap));
if (!StrEqual(currentMap, "ze_FFVII_Mako_Reactor_v5_3"))
{
char sFilename[256];
GetPluginFilename(INVALID_HANDLE, sFilename, sizeof(sFilename));
ServerCommand("sm plugins unload %s", sFilename);
}
}
public void OnEntityCreated(int iEntity, const char[] sClassname)
{
if (IsValidEntity(iEntity))
{
SDKHook(iEntity, SDKHook_SpawnPost, OnEntitySpawned);
}
}
public void OnEntitySpawned(int iEntity)
{
if (g_bVoteFinished)
return;
char sTargetname[128];
GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
char sClassname[128];
GetEdictClassname(iEntity, sClassname, sizeof(sClassname));
if ((strcmp(sTargetname, "espad") != 0) && (strcmp(sTargetname, "ss_slow") != 0) && (strcmp(sClassname, "ambient_generic") == 0))
{
AcceptEntityInput(iEntity, "Kill");
}
}
public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
if (bStartVoteNextRound)
{
g_CountdownTimer = CreateTimer(1.0, StartVote, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
bStartVoteNextRound = false;
}
if (!(g_bVoteFinished))
{
int iStrip = FindEntityByTargetname(INVALID_ENT_REFERENCE, "race_game_zone", "game_zone_player");
if (iStrip != INVALID_ENT_REFERENCE)
AcceptEntityInput(iStrip, "FireUser1");
int iCounter = FindEntityByTargetname(INVALID_ENT_REFERENCE, "Level_Counter", "math_counter");
if (iCounter != INVALID_ENT_REFERENCE)
AcceptEntityInput(iCounter, "Kill");
int iDestination = FindEntityByTargetname(INVALID_ENT_REFERENCE, "arriba2ex", "info_teleport_destination");
if (iDestination != INVALID_ENT_REFERENCE)
{
SetVariantString("origin -9350 4550 100");
AcceptEntityInput(iDestination, "AddOutput");
SetVariantString("angles 0 -90 0");
AcceptEntityInput(iDestination, "AddOutput");
}
int iTeleport = FindEntityByTargetname(INVALID_ENT_REFERENCE, "teleporte_extreme", "trigger_teleport");
if (iTeleport != INVALID_ENT_REFERENCE)
AcceptEntityInput(iTeleport, "Enable");
int iBarrerasfinal2 = FindEntityByTargetname(INVALID_ENT_REFERENCE, "barrerasfinal2", "func_breakable");
if (iBarrerasfinal2 != INVALID_ENT_REFERENCE)
AcceptEntityInput(iBarrerasfinal2, "Break");
int iBarrerasfinal = FindEntityByTargetname(INVALID_ENT_REFERENCE, "barrerasfinal", "prop_dynamic");
if (iBarrerasfinal != INVALID_ENT_REFERENCE)
AcceptEntityInput(iBarrerasfinal, "Kill");
int iPush = FindEntityByTargetname(INVALID_ENT_REFERENCE, "race_push", "trigger_push");
if (iPush != INVALID_ENT_REFERENCE)
AcceptEntityInput(iPush, "Kill");
int iFilter = FindEntityByTargetname(INVALID_ENT_REFERENCE, "humanos", "filter_activator_team");
if (iFilter != INVALID_ENT_REFERENCE)
AcceptEntityInput(iFilter, "Kill");
int iTemp1 = FindEntityByTargetname(INVALID_ENT_REFERENCE, "ex2_laser_1_temp", "point_template");
if (iTemp1 != INVALID_ENT_REFERENCE)
{
DispatchKeyValue(iTemp1, "OnEntitySpawned", "ex2_laser_1_hurt,SetDamage,0,0,-1");
DispatchKeyValue(iTemp1, "OnEntitySpawned", "ex2_laser_1_hurt,AddOutput,OnStartTouch !activator:AddOutput:origin -7000 -1000 100:0:-1,0,-1");
}
int iTemp2 = FindEntityByTargetname(INVALID_ENT_REFERENCE, "ex2_laser_2_temp", "point_template");
if (iTemp2 != INVALID_ENT_REFERENCE)
{
DispatchKeyValue(iTemp2, "OnEntitySpawned", "ex2_laser_2_hurt,SetDamage,0,0,-1");
DispatchKeyValue(iTemp2, "OnEntitySpawned", "ex2_laser_2_hurt,AddOutput,OnStartTouch !activator:AddOutput:origin -7000 -1000 100:0:-1,0,-1");
}
int iTemp3 = FindEntityByTargetname(INVALID_ENT_REFERENCE, "ex2_laser_3_temp", "point_template");
if (iTemp3 != INVALID_ENT_REFERENCE)
{
DispatchKeyValue(iTemp3, "OnEntitySpawned", "ex2_laser_3_hurt,SetDamage,0,0,-1");
DispatchKeyValue(iTemp3, "OnEntitySpawned", "ex2_laser_3_hurt,AddOutput,OnStartTouch !activator:AddOutput:origin -7000 -1000 100:0:-1,0,-1");
}
int iTemp4 = FindEntityByTargetname(INVALID_ENT_REFERENCE, "ex2_laser_4_temp", "point_template");
if (iTemp4 != INVALID_ENT_REFERENCE)
{
DispatchKeyValue(iTemp4, "OnEntitySpawned", "ex2_laser_4_hurt,SetDamage,0,0,-1");
DispatchKeyValue(iTemp4, "OnEntitySpawned", "ex2_laser_4_hurt,AddOutput,OnStartTouch !activator:AddOutput:origin -7000 -1000 100:0:-1,0,-1");
}
int iLaserTimer = FindEntityByTargetname(INVALID_ENT_REFERENCE, "cortes2", "logic_timer");
if (iLaserTimer != INVALID_ENT_REFERENCE)
AcceptEntityInput(iLaserTimer, "Enable");
int iGameText = FindEntityByTargetname(INVALID_ENT_REFERENCE, "Level_Text", "game_text");
if (iGameText != INVALID_ENT_REFERENCE)
AcceptEntityInput(iGameText, "Kill");
int iNewGameText;
iNewGameText = CreateEntityByName("game_text");
DispatchKeyValue(iNewGameText, "targetname", "intermission_game_text");
DispatchKeyValue(iNewGameText, "channel", "4");
DispatchKeyValue(iNewGameText, "spawnflags", "1");
DispatchKeyValue(iNewGameText, "color", "255 128 0");
DispatchKeyValue(iNewGameText, "color2", "255 255 0");
DispatchKeyValue(iNewGameText, "fadein", "1");
DispatchKeyValue(iNewGameText, "fadeout", "1");
DispatchKeyValue(iNewGameText, "holdtime", "10");
DispatchKeyValue(iNewGameText, "message", "Intermission Round");
DispatchKeyValue(iNewGameText, "x", "-1");
DispatchKeyValue(iNewGameText, "y", ".01");
DispatchKeyValue(iNewGameText, "OnUser1", "!self,Display,,0,-1");
DispatchKeyValue(iNewGameText, "OnUser1", "!self,FireUser1,,5,-1");
DispatchSpawn(iNewGameText);
SetVariantString("!activator");
AcceptEntityInput(iNewGameText, "FireUser1");
int iMusic = FindEntityByTargetname(INVALID_ENT_REFERENCE, "ss_slow", "ambient_generic");
if (iMusic != INVALID_ENT_REFERENCE)
{
SetVariantString("message #unloze/Pendulum - Witchcraft.mp3");
AcceptEntityInput(iMusic, "AddOutput");
AcceptEntityInput(iMusic, "PlaySound");
}
}
}
public void GenerateArray()
{
int iBlockSize = ByteCountToCells(PLATFORM_MAX_PATH);
g_StageList = CreateArray(iBlockSize);
for (int i = 0; i <= (NUMBEROFSTAGES - 1); i++)
PushArrayString(g_StageList, g_sStageName[i]);
int iArraySize = GetArraySize(g_StageList);
for (int i = 0; i <= (iArraySize - 1); i++)
{
int iRandom = GetRandomInt(0, iArraySize - 1);
char sTemp1[128];
GetArrayString(g_StageList, iRandom, sTemp1, sizeof(sTemp1));
char sTemp2[128];
GetArrayString(g_StageList, i, sTemp2, sizeof(sTemp2));
SetArrayString(g_StageList, i, sTemp1);
SetArrayString(g_StageList, iRandom, sTemp2);
}
}
public Action Command_StartVote(int args)
{
int iCurrentStage = GetCurrentStage();
if (iCurrentStage > -1)
g_bOnCooldown[iCurrentStage] = true;
int iOnCD = 0;
for (int i = 0; i <= (NUMBEROFSTAGES - 1); i++)
{
if (g_bOnCooldown[i])
iOnCD += 1;
}
if (iOnCD >= 3)
{
for (int i = 0; i <= (NUMBEROFSTAGES - 1); i++)
g_bOnCooldown[i] = false;
}
g_bVoteFinished = false;
GenerateArray();
bStartVoteNextRound = true;
return Plugin_Handled;
}
public Action StartVote(Handle timer)
{
static int iCountDown = 5;
PrintCenterTextAll("[MakoVote] Starting Vote in %ds", iCountDown);
if (iCountDown-- <= 0)
{
iCountDown = 5;
KillTimer(g_CountdownTimer);
g_CountdownTimer = INVALID_HANDLE;
InitiateVote();
}
}
public void InitiateVote()
{
if(IsVoteInProgress())
{
CPrintToChatAll("{green}[Mako Vote] {white}Another vote is currently in progress, retrying again in 5s.");
g_CountdownTimer = CreateTimer(1.0, StartVote, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
return;
}
Handle menuStyle = GetMenuStyleHandle(view_as<MenuStyle>(0));
g_VoteMenu = CreateMenuEx(menuStyle, Handler_MakoVoteMenu, MenuAction_End | MenuAction_Display | MenuAction_DisplayItem | MenuAction_VoteCancel);
int iArraySize = GetArraySize(g_StageList);
for (int i = 0; i <= (iArraySize - 1); i++)
{
char sBuffer[128];
GetArrayString(g_StageList, i, sBuffer, sizeof(sBuffer));
for (int i = 0; i <= (NUMBEROFSTAGES - 1); i++)
{
if (strcmp(sBuffer, g_sStageName[i]) == 0)
{
if (g_bOnCooldown[i])
AddMenuItem(g_VoteMenu, sBuffer, sBuffer, ITEMDRAW_DISABLED);
else
AddMenuItem(g_VoteMenu, sBuffer, sBuffer);
}
}
}
SetMenuOptionFlags(g_VoteMenu, MENUFLAG_BUTTON_NOVOTE);
SetMenuTitle(g_VoteMenu, "What stage to play next?");
SetVoteResultCallback(g_VoteMenu, Handler_SettingsVoteFinished);
VoteMenuToAll(g_VoteMenu, 20);
}
public int Handler_MakoVoteMenu(Handle menu, MenuAction action, int param1, int param2)
{
switch(action)
{
case MenuAction_End:
{
CloseHandle(menu);
if (param1 != -1)
{
g_bVoteFinished = true;
float fDelay = 3.0;
CS_TerminateRound(fDelay, CSRoundEnd_GameStart, false);
}
}
}
return 0;
}
public int MenuHandler_NotifyPanel(Menu hMenu, MenuAction iAction, int iParam1, int iParam2)
{
switch (iAction)
{
case MenuAction_Select, MenuAction_Cancel:
delete hMenu;
}
}
public void Handler_SettingsVoteFinished(Handle menu, int num_votes, int num_clients, const int[][] client_info, int num_items, const int[][] item_info)
{
int highest_votes = item_info[0][VOTEINFO_ITEM_VOTES];
int required_percent = 60;
int required_votes = RoundToCeil(float(num_votes) * float(required_percent) / 100);
if ((highest_votes < required_votes) && (!g_bIsRevote))
{
CPrintToChatAll("{green}[MakoVote] {white}A revote is needed!");
char sFirst[128];
char sSecond[128];
GetMenuItem(menu, item_info[0][VOTEINFO_ITEM_INDEX], sFirst, sizeof(sFirst));
GetMenuItem(menu, item_info[1][VOTEINFO_ITEM_INDEX], sSecond, sizeof(sSecond));
ClearArray(g_StageList);
PushArrayString(g_StageList, sFirst);
PushArrayString(g_StageList, sSecond);
g_bIsRevote = true;
g_CountdownTimer = CreateTimer(1.0, StartVote, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
return;
}
// No revote needed, continue as normal.
g_bIsRevote = false;
Handler_VoteFinishedGeneric(menu, num_votes, num_clients, client_info, num_items, item_info);
}
public void Handler_VoteFinishedGeneric(Handle menu, int num_votes, int num_clients, const int[][] client_info, int num_items, const int[][] item_info)
{
g_bVoteFinished = true;
char sWinner[128];
GetMenuItem(menu, item_info[0][VOTEINFO_ITEM_INDEX], sWinner, sizeof(sWinner));
float fPercentage = float(item_info[0][VOTEINFO_ITEM_VOTES] * 100) / float(num_votes);
CPrintToChatAll("{green}[MakoVote] {white}Vote Finished! Winner: {red}%s{white} with %d%% of %d votes!", sWinner, RoundToFloor(fPercentage), num_votes);
for (int i = 0; i <= (NUMBEROFSTAGES - 1); i++)
{
if (strcmp(sWinner, g_sStageName[i]) == 0)
g_Winnerstage = i;
}
ServerCommand("sm_stage %d", (g_Winnerstage + 4));
float fDelay = 3.0;
CS_TerminateRound(fDelay, CSRoundEnd_GameStart, false);
}
public int GetCurrentStage()
{
int iLevelCounterEnt = FindEntityByTargetname(INVALID_ENT_REFERENCE, "Level_Counter", "math_counter");
int offset = FindDataMapInfo(iLevelCounterEnt, "m_OutValue");
int iCounterVal = RoundFloat(GetEntDataFloat(iLevelCounterEnt, offset));
int iCurrentStage;
if (iCounterVal == 5)
iCurrentStage = 0;
else if (iCounterVal == 6)
iCurrentStage = 5;
else if (iCounterVal == 7)
iCurrentStage = 1;
else if (iCounterVal == 9)
iCurrentStage = 3;
else if (iCounterVal == 10)
iCurrentStage = 2;
else if (iCounterVal == 11)
iCurrentStage = 4;
else
iCurrentStage = 0;
return iCurrentStage;
}
public int FindEntityByTargetname(int entity, const char[] sTargetname, const char[] sClassname)
{
if(sTargetname[0] == '#') // HammerID
{
int HammerID = StringToInt(sTargetname[1]);
while((entity = FindEntityByClassname(entity, sClassname)) != INVALID_ENT_REFERENCE)
{
if(GetEntProp(entity, Prop_Data, "m_iHammerID") == HammerID)
return entity;
}
}
else // Targetname
{
int Wildcard = FindCharInString(sTargetname, '*');
char sTargetnameBuf[64];
while((entity = FindEntityByClassname(entity, sClassname)) != INVALID_ENT_REFERENCE)
{
if(GetEntPropString(entity, Prop_Data, "m_iName", sTargetnameBuf, sizeof(sTargetnameBuf)) <= 0)
continue;
if(strncmp(sTargetnameBuf, sTargetname, Wildcard) == 0)
return entity;
}
}
return INVALID_ENT_REFERENCE;
}