add ButtonPresser
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ButtonPresser/scripting/ButtonPresser.sp
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78
ButtonPresser/scripting/ButtonPresser.sp
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#include <sourcemod>
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#include <sdkhooks>
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#include <sdktools>
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin:myinfo =
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{
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name = "Button Presser",
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description = "Notify admins when buttons are pressed",
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author = "zaCade (lost the original source btw)",
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version = "1.0",
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url = ""
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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int iEntity = INVALID_ENT_REFERENCE;
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while ((iEntity = FindEntityByClassname(iEntity, "*")) != INVALID_ENT_REFERENCE)
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{
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OnEntityCreated(iEntity, "");
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnEntityCreated(int iEntity, const char[] sClassname)
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{
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if (!IsValidEdict(iEntity))
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return;
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char sClassname2[64];
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GetEdictClassname(iEntity, sClassname2, sizeof(sClassname2))
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if (StrEqual(sClassname2, "func_button") || StrEqual(sClassname2, "func_rot_button"))
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SDKHook(iEntity, SDKHook_Use, OnPressed);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnPressed(int iEntity, int iActivator, int iCaller, UseType type, float fValue)
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{
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if (IsValidClient(iActivator))
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{
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char sSteamID[32];
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if (!GetClientAuthId(iActivator, AuthId_Steam2, sSteamID, sizeof(sSteamID)))
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{
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sSteamID = "UNKNOWN";
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}
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char sTargetname[128];
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GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsValidClient(i) && CheckCommandAccess(i, "", ADMFLAG_GENERIC))
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PrintToConsole(i, "%N (%s) Pressed button: %s", iActivator, sSteamID, sTargetname);
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}
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}
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return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock int IsValidClient(int client, bool nobots = true)
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{
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if (client <= 0 || client > MaxClients || !IsClientConnected(client) || (nobots && IsFakeClient(client)))
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return false;
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return IsClientInGame(client);
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}
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