HappyHour: include zombie win
This commit is contained in:
parent
71eab6d7a4
commit
701d29ac74
@ -175,7 +175,7 @@ public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast
|
|||||||
char sPlayerEvent[32];
|
char sPlayerEvent[32];
|
||||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_z_win_%d", g_cvarDifficultyZombie.IntValue);
|
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_z_win_%d", g_cvarDifficultyZombie.IntValue);
|
||||||
|
|
||||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent);
|
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user