HappyHour: include zombie win

This commit is contained in:
Dogan 2019-06-03 01:53:58 +02:00
parent 71eab6d7a4
commit 701d29ac74

View File

@ -175,7 +175,7 @@ public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast
char sPlayerEvent[32]; char sPlayerEvent[32];
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_z_win_%d", g_cvarDifficultyZombie.IntValue); Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_z_win_%d", g_cvarDifficultyZombie.IntValue);
LH_LogPlayerEvent(client, "triggered", sPlayerEvent); LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
} }
} }