not including nosteamers again. very simply

This commit is contained in:
jenz 2025-06-30 17:16:49 +02:00
parent 3ec612167d
commit 6a0b75ed61

View File

@ -201,6 +201,10 @@ public int Native_GetRtvPercentageForClient(Handle plugin, int numParams)
UpdateRTV();
int player_worth_rtv = GetPlayerWorthRTV_boost_(client);
if (player_worth_rtv < 1)
{
player_worth_rtv = 1;
}
return player_worth_rtv;
}
@ -209,7 +213,7 @@ void update_g_VotesNeeded()
int iVoters = 0;
for (int i=1; i<=MaxClients; i++)
{
if (IsClientInGame(i) && !IsFakeClient(i) && !is_bot_player[i])
if (IsClientInGame(i) && !IsFakeClient(i) && !is_bot_player[i] && PM_IsPlayerSteam(i))
{
if (GetClientIdleTime(i) >= g_Cvar_AFKTime.IntValue)
continue;
@ -250,6 +254,10 @@ public int get_voted_rtv()
if (IsValidClient(i) && g_Voted[i])
{
int player_worth_boost = GetPlayerWorthRTV_boost_(i);
if (player_worth_boost < 1)
{
player_worth_boost = 1;
}
Votes += player_worth_boost;
}
}
@ -481,7 +489,7 @@ public Action Command_DebugRTV(int client, int args)
for (int i=1; i<=MaxClients; i++)
{
if (IsClientInGame(i) && !IsFakeClient(i) && !is_bot_player[i])
if (IsClientInGame(i) && !IsFakeClient(i) && !is_bot_player[i] && PM_IsPlayerSteam(i))
{
if (GetClientIdleTime(i) >= g_Cvar_AFKTime.IntValue)
continue;