TeamManager: dont display infection timer during warmup

This commit is contained in:
Dogan 2019-01-23 14:40:39 +01:00
parent cca6275c55
commit 69589affea

View File

@ -59,10 +59,13 @@ public void OnMapStart()
public Action OnWarmupTimer(Handle timer)
{
ServerCommand("zr_infect_mzombie_countdown 0.0");
if(g_iMaxWarmup >= g_CVar_sm_warmupmaxtime.IntValue)
{
g_iMaxWarmup = 0;
g_bWarmup = false;
ServerCommand("zr_infect_mzombie_countdown 1.0");
CS_TerminateRound(3.0, CSRoundEnd_GameStart, false);
return Plugin_Stop;
}
@ -71,6 +74,7 @@ public Action OnWarmupTimer(Handle timer)
{
g_iWarmup = 0;
g_bWarmup = false;
ServerCommand("zr_infect_mzombie_countdown 1.0");
CS_TerminateRound(3.0, CSRoundEnd_GameStart, false);
return Plugin_Stop;
}