ZombieManager: big oof
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@ -227,7 +227,7 @@ public void ToggleTestRound(int client)
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i) && !IsFakeClient(i) && IsPlayerAlive(i) && ZR_IsClientZombie(i))
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if(IsClientInGame(i) && IsPlayerAlive(i) && ZR_IsClientZombie(i))
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{
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ZR_HumanClient(i, false, false);
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}
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