ConnectAnnounceNewPlayers: Update

Fix Typo in Private Message + One Plugin for all 3 Servers
This commit is contained in:
Dogan 2019-05-27 19:17:13 +02:00
parent eda44ca933
commit 64945e21d2

View File

@ -5,6 +5,9 @@
bool g_bNewPlayer[MAXPLAYERS + 1] = { false, ... };
ConVar g_cvServerType;
char g_cServerMessage[128];
Database g_hDatabase;
public Plugin myinfo =
@ -12,13 +15,43 @@ public Plugin myinfo =
name = "ConnectAnnounceNewPlayers",
author = "Dogan",
description = "Connect Announcer for new Players",
version = "1.0.0",
version = "1.1.0",
url = ""
}
public void OnPluginStart()
{
Database.Connect(SQL_OnDatabaseConnect, "unloze_newplayers");
g_cvServerType = CreateConVar("sm_server_type", "1", "Server related private message for new players: 1 = ze; 2 = mg; 3 = zr; any other value = neutral");
AutoExecConfig(true, "plugin.ConnectAnnounceNewPlayers");
GetConVars();
}
public void GetConVars()
{
if(g_cvServerType.IntValue == 1)
{
g_cServerMessage = "Zombie Escape";
}
else if(g_cvServerType.IntValue == 2)
{
g_cServerMessage = "Minigames";
}
else if(g_cvServerType.IntValue == 3)
{
g_cServerMessage = "Zombie Riot";
}
else
{
g_cServerMessage = "";
}
}
public void ConVarChange(ConVar convar, char[] oldValue, char[] newValue)
{
GetConVars();
}
public void OnClientPostAdminCheck(int client)
@ -90,8 +123,15 @@ public Action NewPlayerMessage(int client)
char sName[128];
GetClientName(client, sName, sizeof(sName));
CPrintToChatAll("{cyan}Player {midnightblue}%s {cyan}has just connected an UNLOZE Server for the first time! Welcome!", sName);
CPrintToChat(client, "{cyan}Hi %s. Welcome to the {midnightblue}Unloze Zombie Escape Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {midnightblue}www.unloze.com{cyan}.", sName);
CPrintToChatAll("{cyan}Player {midnightblue}%s {cyan}has just connected to an UNLOZE Server for the first time! Welcome!", sName);
if(g_cvServerType.IntValue >= 1 && g_cvServerType.IntValue <= 3)
{
CPrintToChat(client, "{cyan}Hi %s. Welcome to the {midnightblue}Unloze %s Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {midnightblue}www.unloze.com{cyan}.", sName, g_cServerMessage);
}
else
{
CPrintToChat(client, "{cyan}Hi %s. Welcome to this {midnightblue}Unloze Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {midnightblue}www.unloze.com{cyan}.", sName);
}
}
public void OnClientDisconnect(int client)