hlstats: add extra points for a nade kill
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611b95c505
@ -208,6 +208,20 @@ public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast
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{
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{
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g_iKillCount[killer] += 1;
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g_iKillCount[killer] += 1;
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}
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}
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char sWepName[64];
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GetEventString(hEvent, "weapon", sWepName, sizeof(sWepName));
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if (!IsValidClient(client) && !IsValidClient(killer))
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return;
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if(client != killer && GetClientTeam(client) == CS_TEAM_T && StrEqual(sWepName, "hegrenade"))
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{
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char sPlayerEvent[32];
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Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_h_kill_nade");
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LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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