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				| @ -1,150 +0,0 @@ | ||||
| #include <sourcemod> | ||||
| #include <sdktools> | ||||
| 
 | ||||
| #define VERSION "1.2.1" | ||||
| 
 | ||||
| public Plugin myinfo = | ||||
| { | ||||
| 	name = "Slope Landing Fix", | ||||
| 	author = "Mev & Blacky", | ||||
| 	description = "Makes it so landing on a slope will gaurantee a boost.", | ||||
| 	version = VERSION, | ||||
| 	url = "http://steamcommunity.com/id/blaackyy/ & http://steamcommunity.com/id/mevv/" | ||||
| } | ||||
| 
 | ||||
| float g_vCurrent[MAXPLAYERS + 1][3]; | ||||
| float g_vLast[MAXPLAYERS + 1][3]; | ||||
| 
 | ||||
| bool g_bOnGround[MAXPLAYERS + 1]; | ||||
| bool g_bLastOnGround[MAXPLAYERS + 1]; | ||||
| 
 | ||||
| ConVar g_hSlopeFixEnable; | ||||
| bool   g_bSlopeFixEnable; | ||||
| 
 | ||||
| public void OnPluginStart() | ||||
| { | ||||
| 	CreateConVar("slopefix_version", VERSION, "Slope fix version", FCVAR_NOTIFY|FCVAR_REPLICATED); | ||||
| 
 | ||||
| 	g_hSlopeFixEnable = CreateConVar("slopefix_enable", "1", "Enables slope fix.", FCVAR_NOTIFY, true, 0.0, true, 1.0); | ||||
| 	HookConVarChange(g_hSlopeFixEnable, OnEnableSlopeFixChanged); | ||||
| } | ||||
| 
 | ||||
| public void OnConfigsExecuted() | ||||
| { | ||||
| 	g_bSlopeFixEnable = GetConVarBool(g_hSlopeFixEnable); | ||||
| } | ||||
| 
 | ||||
| public OnEnableSlopeFixChanged(Handle:convar, const String:oldValue[], const String:newValue[]) | ||||
| { | ||||
| 	g_bSlopeFixEnable = bool:StringToInt(newValue); | ||||
| } | ||||
| 
 | ||||
| public bool TraceRayDontHitSelf(int entity, int mask, any data) | ||||
| { | ||||
| 	return entity != data && !(0 < entity <= MaxClients); | ||||
| } | ||||
| 
 | ||||
| public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3], float angles[3], int &weapon) | ||||
| { | ||||
| 	if(g_bSlopeFixEnable == true) | ||||
| 	{ | ||||
| 		g_bLastOnGround[client] = g_bOnGround[client]; | ||||
| 
 | ||||
| 		if (GetEntityFlags(client) & FL_ONGROUND) | ||||
| 			g_bOnGround[client] = true; | ||||
| 		else | ||||
| 			g_bOnGround[client] = false; | ||||
| 
 | ||||
| 		g_vLast[client][0]    = g_vCurrent[client][0]; | ||||
| 		g_vLast[client][1]    = g_vCurrent[client][1]; | ||||
| 		g_vLast[client][2]    = g_vCurrent[client][2]; | ||||
| 		g_vCurrent[client][0] = GetEntPropFloat(client, Prop_Send, "m_vecVelocity[0]"); | ||||
| 		g_vCurrent[client][1] = GetEntPropFloat(client, Prop_Send, "m_vecVelocity[1]"); | ||||
| 		g_vCurrent[client][2] = GetEntPropFloat(client, Prop_Send, "m_vecVelocity[2]"); | ||||
| 
 | ||||
| 		// Check if player landed on the ground | ||||
| 		if (g_bOnGround[client] == true && g_bLastOnGround[client] == false) | ||||
| 		{ | ||||
| 			// Set up and do tracehull to find out if the player landed on a slope | ||||
| 			float vPos[3]; | ||||
| 			GetEntPropVector(client, Prop_Data, "m_vecOrigin", vPos); | ||||
| 
 | ||||
| 			float vMins[3]; | ||||
| 			GetEntPropVector(client, Prop_Send, "m_vecMins", vMins); | ||||
| 
 | ||||
| 			float vMaxs[3]; | ||||
| 			GetEntPropVector(client, Prop_Send, "m_vecMaxs", vMaxs); | ||||
| 
 | ||||
| 			float vEndPos[3]; | ||||
| 			vEndPos[0] = vPos[0]; | ||||
| 			vEndPos[1] = vPos[1]; | ||||
| 			vEndPos[2] = vPos[2] - FindConVar("sv_maxvelocity").FloatValue; | ||||
| 
 | ||||
| 			TR_TraceHullFilter(vPos, vEndPos, vMins, vMaxs, MASK_PLAYERSOLID_BRUSHONLY, TraceRayDontHitSelf, client); | ||||
| 
 | ||||
| 			if(TR_DidHit()) | ||||
| 			{ | ||||
| 				// Gets the normal vector of the surface under the player | ||||
| 				float vPlane[3], vLast[3]; | ||||
| 				TR_GetPlaneNormal(INVALID_HANDLE, vPlane); | ||||
| 
 | ||||
| 				// Make sure it's not flat ground and not a surf ramp (1.0 = flat ground, < 0.7 = surf ramp) | ||||
| 				if(0.7 <= vPlane[2] < 1.0) | ||||
| 				{ | ||||
| 					/* | ||||
| 					Copy the ClipVelocity function from sdk2013 | ||||
| 					(https://mxr.alliedmods.net/hl2sdk-sdk2013/source/game/shared/gamemovement.cpp#3145) | ||||
| 					With some minor changes to make it actually work | ||||
| 					*/ | ||||
| 					vLast[0]  = g_vLast[client][0]; | ||||
| 					vLast[1]  = g_vLast[client][1]; | ||||
| 					vLast[2]  = g_vLast[client][2]; | ||||
| 					vLast[2] -= (FindConVar("sv_gravity").FloatValue * GetTickInterval() * 0.5); | ||||
| 
 | ||||
| 					float fBackOff = GetVectorDotProduct(vLast, vPlane); | ||||
| 
 | ||||
| 					float change, vVel[3]; | ||||
| 					for(int i; i < 2; i++) | ||||
| 					{ | ||||
| 						change  = vPlane[i] * fBackOff; | ||||
| 						vVel[i] = vLast[i] - change; | ||||
| 					} | ||||
| 
 | ||||
| 					float fAdjust = GetVectorDotProduct(vVel, vPlane); | ||||
| 					if(fAdjust < 0.0) | ||||
| 					{ | ||||
| 						for(int i; i < 2; i++) | ||||
| 						{ | ||||
| 							vVel[i] -= (vPlane[i] * fAdjust); | ||||
| 						} | ||||
| 					} | ||||
| 
 | ||||
| 					vVel[2] = 0.0; | ||||
| 					vLast[2] = 0.0; | ||||
| 
 | ||||
| 					// Make sure the player is going down a ramp by checking if they actually will gain speed from the boost | ||||
| 					if(GetVectorLength(vVel) > GetVectorLength(vLast)) | ||||
| 						SetClientVelocity(client, vVel); | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| stock void SetClientVelocity(int client, float vVelocity[3]) | ||||
| { | ||||
| 	static bool GotOffset = false; | ||||
| 	static int Offset = -1; | ||||
| 
 | ||||
| 	if(!GotOffset) | ||||
| 	{ | ||||
| 		Offset = FindDataMapInfo(client, "m_vecAbsVelocity"); | ||||
| 		GotOffset = true; | ||||
| 	} | ||||
| 
 | ||||
| 	// Apply velocity on client. | ||||
| 	if(Offset != -1) // Fixes trigger OnStartTouch/OnEndTouch bug | ||||
| 		SetEntDataVector(client, Offset, vVelocity); | ||||
| 	else // Fallback to old one | ||||
| 		TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, vVelocity); | ||||
| } | ||||
| @ -1,142 +0,0 @@ | ||||
| #include <sourcemod> | ||||
| #include <cstrike> | ||||
| #include <zombiereloaded> | ||||
| 
 | ||||
| bool G_bIsHuman[MAXPLAYERS+1]; | ||||
| bool G_bIsZombie[MAXPLAYERS+1]; | ||||
| 
 | ||||
| ConVar G_hCvar_Difficulty_Humans; | ||||
| ConVar G_hCvar_Difficulty_Zombies; | ||||
| ConVar G_hCvar_Difficulty_Humans_BlockTime; | ||||
| 
 | ||||
| Handle g_hHumanPointsTimer; | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Plugin:myinfo = | ||||
| { | ||||
| 	name        = "HLstatsX CE Difficulty", | ||||
| 	author      = "zaCade + Neon", | ||||
| 	description = "Grant points to the winning team. (zombies/humans)", | ||||
| 	version     = "1.2", | ||||
| 	url         = "" | ||||
| }; | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public OnPluginStart() | ||||
| { | ||||
| 	G_hCvar_Difficulty_Humans = CreateConVar("hlx_difficulty_humans", "0", "", 0, true, 0.0, true, 3.0); | ||||
| 	G_hCvar_Difficulty_Zombies = CreateConVar("hlx_difficulty_zombies", "0", "", 0, true, 0.0, true, 3.0); | ||||
| 	G_hCvar_Difficulty_Humans_BlockTime = CreateConVar("hlx_difficulty_humans_blocktime", "60", "", 0, true, 0.0, true, 180.0); | ||||
| 
 | ||||
| 	HookEvent("round_start", Event_RoundStart); | ||||
| 	HookEvent("round_end", Event_RoundEnd); | ||||
| 
 | ||||
| 	AutoExecConfig(true, "plugin.hlstatsx_difficulty"); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public ZR_OnClientInfected(client, attacker, bool:motherinfect, bool:respawnoverride, bool:respawn) | ||||
| { | ||||
| 	G_bIsHuman[client] = false; | ||||
| 	G_bIsZombie[client] = true; | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public ZR_OnClientHumanPost(client, bool:respawn, bool:protect) | ||||
| { | ||||
| 	G_bIsHuman[client] = true; | ||||
| 	G_bIsZombie[client] = false; | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action:Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast) | ||||
| { | ||||
| 	if (g_hHumanPointsTimer != INVALID_HANDLE && KillTimer(g_hHumanPointsTimer)) | ||||
| 		g_hHumanPointsTimer = INVALID_HANDLE; | ||||
| 
 | ||||
| 	g_hHumanPointsTimer = CreateTimer(G_hCvar_Difficulty_Humans_BlockTime.FloatValue, OnHumanPointsTimer); | ||||
| 
 | ||||
| 	for (new client = 1; client <= MaxClients; client++) | ||||
| 	{ | ||||
| 		G_bIsHuman[client] = true; | ||||
| 		G_bIsZombie[client] = false; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action:Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast) | ||||
| { | ||||
| 	switch(GetEventInt(event, "winner")) | ||||
| 	{ | ||||
| 		case(CS_TEAM_CT): CreateTimer(0.2, OnHumansWin, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); | ||||
| 		case(CS_TEAM_T): CreateTimer(0.2, OnZombiesWin, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action OnHumanPointsTimer(Handle timer) | ||||
| { | ||||
| 	g_hHumanPointsTimer = INVALID_HANDLE; | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action:OnHumansWin(Handle:timer) | ||||
| { | ||||
| 	if (g_hHumanPointsTimer != INVALID_HANDLE) | ||||
| 	{ | ||||
| 		PrintToChatAll("[SM] Round ended too fast. Humans will not be rewarded for the Win."); | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	for (new client = 1; client <= MaxClients; client++) | ||||
| 	{ | ||||
| 		if (IsClientInGame(client) && IsPlayerAlive(client) && !IsClientObserver(client) && !IsFakeClient(client)) | ||||
| 		{ | ||||
| 			if (G_bIsHuman[client] && !G_bIsZombie[client]) | ||||
| 			{ | ||||
| 				new String:sAuthid[64]; | ||||
| 				if (!GetClientAuthString(client, sAuthid, sizeof(sAuthid))) | ||||
| 					Format(sAuthid, sizeof(sAuthid), "UNKNOWN"); | ||||
| 
 | ||||
| 				LogToGame("\"%N<%d><%s><%s>\" triggered \"human_win_%i\"", client, GetClientUserId(client), sAuthid, "CT", G_hCvar_Difficulty_Humans.IntValue); | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action:OnZombiesWin(Handle:timer) | ||||
| { | ||||
| 	for (new client = 1; client <= MaxClients; client++) | ||||
| 	{ | ||||
| 		if (IsClientInGame(client) && IsPlayerAlive(client) && !IsClientObserver(client) && !IsFakeClient(client)) | ||||
| 		{ | ||||
| 			if (G_bIsZombie[client] && !G_bIsHuman[client]) | ||||
| 			{ | ||||
| 				new String:sAuthid[64]; | ||||
| 				if (!GetClientAuthString(client, sAuthid, sizeof(sAuthid))) | ||||
| 					Format(sAuthid, sizeof(sAuthid), "UNKNOWN"); | ||||
| 
 | ||||
| 				LogToGame("\"%N<%d><%s><%s>\" triggered \"zombie_win_%i\"", client, GetClientUserId(client), sAuthid, "TERRORIST", G_hCvar_Difficulty_Zombies.IntValue); | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| @ -1,133 +0,0 @@ | ||||
| #include <loghelper> | ||||
| #include <sourcemod> | ||||
| #include <zriot> | ||||
| 
 | ||||
| #pragma semicolon 1 | ||||
| #pragma newdecls required | ||||
| 
 | ||||
| /* CONVARS */ | ||||
| ConVar g_cvarStreakInterval = null; | ||||
| ConVar g_cvarMinimumStreak = null; | ||||
| ConVar g_cvarMaximumStreak = null; | ||||
| 
 | ||||
| /* INTERGERS */ | ||||
| int g_iKillCount[MAXPLAYERS+1] = 0; | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Plugin myinfo = | ||||
| { | ||||
| 	name        = "HLstatsX CE - Zombie Riot", | ||||
| 	author      = "zaCade", | ||||
| 	description = "Create additional actions for the default HLstatsX", | ||||
| 	version     = "1.0.0" | ||||
| }; | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnPluginStart() | ||||
| { | ||||
| 	g_cvarStreakInterval = CreateConVar("hlx_zr_killstreaks_interval", "10",  "amount of kills required to progress to the next killstreak", 0, true, 1.0); | ||||
| 	g_cvarMinimumStreak  = CreateConVar("hlx_zr_killstreaks_minimal",  "10",  "amount of kills required for the lowest killstreak",          0, true, 0.0); | ||||
| 	g_cvarMaximumStreak  = CreateConVar("hlx_zr_killstreaks_maximal",  "200", "amount of kills required for the highest killstreak",         0, true, 0.0); | ||||
| 
 | ||||
| 	HookEvent("round_end",    OnRoundEnding, EventHookMode_Pre); | ||||
| 	HookEvent("player_spawn", OnClientSpawn, EventHookMode_Pre); | ||||
| 	HookEvent("player_death", OnClientDeath, EventHookMode_Pre); | ||||
| 
 | ||||
| 	AutoExecConfig(); | ||||
| 	GetTeams(); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnMapStart() | ||||
| { | ||||
| 	GetTeams(); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	for (int client = 1; client <= MaxClients; client++) | ||||
| 	{ | ||||
| 		if (IsValidClient(client)) | ||||
| 		{ | ||||
| 			EndKillStreak(client); | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnClientSpawn(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	int client = GetClientOfUserId(hEvent.GetInt("userid")); | ||||
| 
 | ||||
| 	ResetClient(client); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	int client = GetClientOfUserId(hEvent.GetInt("userid")); | ||||
| 	int killer = GetClientOfUserId(hEvent.GetInt("attacker")); | ||||
| 
 | ||||
| 	EndKillStreak(client); | ||||
| 
 | ||||
| 	if (IsValidClient(killer)) | ||||
| 	{ | ||||
| 		g_iKillCount[killer] += 1; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnClientDisconnect(int client) | ||||
| { | ||||
| 	ResetClient(client); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void EndKillStreak(int client) | ||||
| { | ||||
| 	if (g_iKillCount[client] >= g_cvarMinimumStreak.IntValue) | ||||
| 	{ | ||||
| 		if (g_iKillCount[client] > g_cvarMaximumStreak.IntValue) | ||||
| 			g_iKillCount[client] = g_cvarMaximumStreak.IntValue; | ||||
| 
 | ||||
| 		char sPlayerEvent[32]; | ||||
| 		Format(sPlayerEvent, sizeof(sPlayerEvent), "zr_kill_streak_%d", RoundToFloor(float(g_iKillCount[client]) / float(g_cvarStreakInterval.IntValue)) * g_cvarStreakInterval.IntValue); | ||||
| 
 | ||||
| 		LogPlayerEvent(client, "triggered", sPlayerEvent); | ||||
| 	} | ||||
| 
 | ||||
| 	ResetClient(client); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| stock void ResetClient(int client) | ||||
| { | ||||
| 	g_iKillCount[client] = 0; | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| stock bool IsValidClient(int client) | ||||
| { | ||||
| 	return (client > 0 && client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client)); | ||||
| } | ||||
| @ -1,39 +0,0 @@ | ||||
| #include <sourcemod> | ||||
| #include <cstrike> | ||||
| 
 | ||||
| ConVar g_Cvar_HlxBonusHuman; | ||||
| ConVar g_Cvar_HlxBonusZombie; | ||||
| 
 | ||||
| public Plugin myinfo = | ||||
| { | ||||
| 	name			= "SuperLogs: Z:R", | ||||
| 	author			= "BotoX", | ||||
| 	description		= "HLstatsX CE Zombie:Reloaded extension", | ||||
| 	version			= "1.0", | ||||
| 	url				= "" | ||||
| }; | ||||
| 
 | ||||
| public void OnPluginStart() | ||||
| { | ||||
| 	g_Cvar_HlxBonusHuman = CreateConVar("hlx_bonus_human", "0", "", 0, true, 0.0, true, 1000.0); | ||||
| 	g_Cvar_HlxBonusZombie = CreateConVar("hlx_bonus_zombie", "0", "", 0, true, 0.0, true, 1000.0); | ||||
| 
 | ||||
| 	HookEvent("round_end", Event_RoundEnd, EventHookMode_Pre); | ||||
| 
 | ||||
| 	AutoExecConfig(true, "plugin.superlogs-zr"); | ||||
| } | ||||
| 
 | ||||
| public void Event_RoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	switch(hEvent.GetInt("winner")) | ||||
| 	{ | ||||
| 		case(CS_TEAM_CT): | ||||
| 		{ | ||||
| 			LogToGame("Team \"CT\" triggered \"Humans_Win\" (hlx_team_bonuspoints \"%d\")", g_Cvar_HlxBonusHuman.IntValue); | ||||
| 		} | ||||
| 		case(CS_TEAM_T): | ||||
| 		{ | ||||
| 			LogToGame("Team \"TERRORIST\" triggered \"Zombies_Win\" (hlx_team_bonuspoints \"%d\")", g_Cvar_HlxBonusZombie.IntValue); | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| @ -1 +0,0 @@ | ||||
| ../zr_tools/scripting/include/zr_tools.inc | ||||
| @ -1,90 +0,0 @@ | ||||
| #pragma semicolon 1 | ||||
| 
 | ||||
| #include <sourcemod> | ||||
| #include <zombiereloaded> | ||||
| 
 | ||||
| #define PLUGIN_NAME "ZR Repeat Kill Detector" | ||||
| #define PLUGIN_VERSION "1.0.3" | ||||
| 
 | ||||
| new Handle:g_hCvar_RepeatKillDetectThreshold = INVALID_HANDLE; | ||||
| new Float:g_fRepeatKillDetectThreshold; | ||||
| 
 | ||||
| new Handle:g_hRespawnDelay = INVALID_HANDLE; | ||||
| new Float:g_fDeathTime[MAXPLAYERS+1]; | ||||
| new bool:g_bBlockRespawn = false; | ||||
| 
 | ||||
| public Plugin:myinfo = | ||||
| { | ||||
| 	name = PLUGIN_NAME, | ||||
| 	author = "GoD-Tony + BotoX", | ||||
| 	description = "Disables respawning on maps with repeat killers", | ||||
| 	version = PLUGIN_VERSION, | ||||
| 	url = "http://www.sourcemod.net/" | ||||
| }; | ||||
| 
 | ||||
| public OnAllPluginsLoaded() | ||||
| { | ||||
| 	if((g_hRespawnDelay = FindConVar("zr_respawn_delay")) == INVALID_HANDLE) | ||||
| 		SetFailState("Failed to find zr_respawn_delay cvar."); | ||||
| 
 | ||||
| 	g_hCvar_RepeatKillDetectThreshold = CreateConVar("zr_repeatkill_threshold", "1.0", "Zombie Reloaded Repeat Kill Detector Threshold", 0, true, 0.0, true, 10.0); | ||||
| 	g_fRepeatKillDetectThreshold = GetConVarFloat(g_hCvar_RepeatKillDetectThreshold); | ||||
| 	HookConVarChange(g_hCvar_RepeatKillDetectThreshold, OnConVarChanged); | ||||
| 
 | ||||
| 	CreateConVar("zr_repeatkill_version", PLUGIN_VERSION, PLUGIN_NAME, FCVAR_NOTIFY|FCVAR_DONTRECORD); | ||||
| 	HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy); | ||||
| 	HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post); | ||||
| 
 | ||||
| 	AutoExecConfig(true, "plugin.RepeatKillDetector"); | ||||
| } | ||||
| 
 | ||||
| public OnConVarChanged(Handle:cvar, const String:oldVal[], const String:newVal[]) | ||||
| { | ||||
| 	if(cvar == g_hCvar_RepeatKillDetectThreshold) | ||||
| 	{ | ||||
| 		g_fRepeatKillDetectThreshold = GetConVarFloat(g_hCvar_RepeatKillDetectThreshold); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| public OnClientDisconnect(client) | ||||
| { | ||||
| 	g_fDeathTime[client] = 0.0; | ||||
| } | ||||
| 
 | ||||
| public Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast) | ||||
| { | ||||
| 	g_bBlockRespawn = false; | ||||
| } | ||||
| 
 | ||||
| public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast) | ||||
| { | ||||
| 	if(g_bBlockRespawn) | ||||
| 		return; | ||||
| 
 | ||||
| 	decl String:weapon[32]; | ||||
| 	GetEventString(event, "weapon", weapon, sizeof(weapon)); | ||||
| 
 | ||||
| 	new victim = GetClientOfUserId(GetEventInt(event, "userid")); | ||||
| 	new attacker = GetClientOfUserId(GetEventInt(event, "attacker")); | ||||
| 
 | ||||
| 	if(victim && !attacker && StrEqual(weapon, "trigger_hurt")) | ||||
| 	{ | ||||
| 		new Float:fGameTime = GetGameTime(); | ||||
| 
 | ||||
| 		if(fGameTime - g_fDeathTime[victim] - GetConVarFloat(g_hRespawnDelay) < g_fRepeatKillDetectThreshold) | ||||
| 		{ | ||||
| 			PrintToChatAll("\x04[ZR]\x01 Repeat killer detected. Disabling respawn for this round."); | ||||
| 			g_bBlockRespawn = true; | ||||
| 		} | ||||
| 
 | ||||
| 		g_fDeathTime[victim] = fGameTime; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| public Action:ZR_OnClientRespawn(&client, &ZR_RespawnCondition:condition) | ||||
| { | ||||
| 	if(g_bBlockRespawn) | ||||
| 		return Plugin_Handled; | ||||
| 
 | ||||
| 	return Plugin_Continue; | ||||
| } | ||||
| @ -1,110 +0,0 @@ | ||||
| /* Zombie:Reloaded additional native tools | ||||
| * | ||||
| * Copyright © 2013, FrozDark | ||||
| * | ||||
| * This file is provided as is (no warranties). | ||||
| * | ||||
| */ | ||||
| 
 | ||||
| /** | ||||
|  * Gets client class section name in the config | ||||
|  * | ||||
|  * @param client		Client index. | ||||
|  * @param buffer		Buffer to store the class section name in. | ||||
|  * @param maxlen		Max length to store. | ||||
|  * | ||||
|  * @return				Number of bytes written to the buffer. | ||||
|  * @error				If the client is not in game or invalid. | ||||
|  */ | ||||
| native ZRT_GetClientClassSectionName(client, String:buffer[], maxlen); | ||||
| 
 | ||||
| /** | ||||
|  * Gets attribute string of the player's class | ||||
|  * | ||||
|  * @param client		Client index. | ||||
|  * @param attrib		Attribute name. | ||||
|  * @param buffer		Buffer to store the attribute string in. | ||||
|  * @param maxlen		Max length to store. | ||||
|  * @param defvalue		Optional default value to use if the attribute is not found. | ||||
|  * | ||||
|  * @return				Number of bytes written to the buffer. | ||||
|  * @error				If the client is not in game or invalid. | ||||
|  */ | ||||
| native ZRT_GetClientAttributeString(client, const String:attrib[], String:buffer[], maxlen, const String:defvalue[] = ""); | ||||
| 
 | ||||
| /** | ||||
|  * Gets attribute numeric value of the player's class | ||||
|  * | ||||
|  * @param client		Client index. | ||||
|  * @param attrib		Attribute name. | ||||
|  * @param defvalue		Optional default value to use if the attribute is not found. | ||||
|  * | ||||
|  * @return				Retrieves the numeric value. | ||||
|  * @error				If the client is not in game or invalid. | ||||
|  */ | ||||
| native ZRT_GetClientAttributeValue(client, const String:attrib[], defvalue = 0); | ||||
| 
 | ||||
| /** | ||||
|  * Gets attribute floating value of the player's class | ||||
|  * | ||||
|  * @param client		Client index. | ||||
|  * @param attrib		Attribute name. | ||||
|  * @param defvalue		Optional default value to use if the attribute is not found. | ||||
|  * | ||||
|  * @return				Retrieves the floating value. | ||||
|  * @error				If the client is not in game or invalid. | ||||
|  */ | ||||
| native Float:ZRT_GetClientAttributeValueFloat(client, const String:attrib[], Float:defvalue = 0.0); | ||||
| 
 | ||||
| /** | ||||
|  * Whether the player has attribute | ||||
|  * | ||||
|  * @param client		Client index. | ||||
|  * @param attrib		Attribute name. | ||||
|  * | ||||
|  * @return				True on success, false otherwise. | ||||
|  * @error				If the client is not in game or invalid. | ||||
|  */ | ||||
| native bool:ZRT_PlayerHasAttribute(client, const String:attrib[]); | ||||
| 
 | ||||
| /** | ||||
|  * Whether the round is active | ||||
|  * | ||||
|  * @noparams | ||||
|  * | ||||
|  * @return				True on round active, false otherwise | ||||
|  * @noerror | ||||
|  */ | ||||
| native bool:ZRT_IsRoundActive(); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| /*---------------------------------- | ||||
| *********************************** | ||||
| **  Don't edit below this line!  ** | ||||
| *********************************** | ||||
| -----------------------------------*/ | ||||
| 
 | ||||
| public SharedPlugin:__pl_zr_tools = | ||||
| { | ||||
| 	name = "zr_tools", | ||||
| 	file = "zr_tools.smx", | ||||
| #if defined REQUIRE_PLUGIN
 | ||||
| 	required = 1, | ||||
| #else
 | ||||
| 	required = 0, | ||||
| #endif
 | ||||
| }; | ||||
| 
 | ||||
| #if !defined REQUIRE_PLUGIN
 | ||||
| public __pl_zr_tools_SetNTVOptional() | ||||
| { | ||||
| 	MarkNativeAsOptional("ZRT_GetClientClassSectionName"); | ||||
| 	MarkNativeAsOptional("ZRT_GetClientAttributeString"); | ||||
| 	MarkNativeAsOptional("ZRT_GetClientAttributeValue"); | ||||
| 	MarkNativeAsOptional("ZRT_GetClientAttributeValueFloat"); | ||||
| 	MarkNativeAsOptional("ZRT_PlayerHasAttribute"); | ||||
| 	MarkNativeAsOptional("ZRT_IsRoundActive"); | ||||
| } | ||||
| #endif
 | ||||
| @ -1,271 +0,0 @@ | ||||
| #pragma semicolon 1 | ||||
| 
 | ||||
| #include <sourcemod> | ||||
| #include <zombiereloaded> | ||||
| 
 | ||||
| #define PLUGIN_VERSION	"1.6.1" | ||||
| 
 | ||||
| new Handle:kv; | ||||
| new Handle:hPlayerClasses, String:sClassPath[PLATFORM_MAX_PATH] = "configs/zr/playerclasses.txt"; | ||||
| new bool:g_RoundEnd = false; | ||||
| 
 | ||||
| public Plugin:myinfo = | ||||
| { | ||||
| 	name = "[ZR] Tools", | ||||
| 	author = "FrozDark", | ||||
| 	description = "Useful tools for Zombie:Reloaded", | ||||
| 	version = PLUGIN_VERSION, | ||||
| 	url = "www.hlmod.ru" | ||||
| } | ||||
| 
 | ||||
| public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max) | ||||
| { | ||||
| 	CreateNative("ZRT_GetClientClassSectionName", Native_GetClientClassSectionName); | ||||
| 	CreateNative("ZRT_GetClientAttributeString", Native_GetClientAttributeString); | ||||
| 	CreateNative("ZRT_GetClientAttributeValue", Native_GetClientAttributeValue); | ||||
| 	CreateNative("ZRT_GetClientAttributeValueFloat", Native_GetClientAttributeValueFloat); | ||||
| 	CreateNative("ZRT_PlayerHasAttribute", Native_PlayerHasAttribute); | ||||
| 	CreateNative("ZRT_IsRoundActive", Native_IsRoundActive); | ||||
| 
 | ||||
| 	RegPluginLibrary("zr_tools"); | ||||
| 
 | ||||
| 	return APLRes_Success; | ||||
| } | ||||
| 
 | ||||
| public OnPluginStart() | ||||
| { | ||||
| 	CreateConVar("zr_tools_version", PLUGIN_VERSION, "Zombie:Reloaded tools plugin version", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY|FCVAR_CHEAT|FCVAR_DONTRECORD); | ||||
| 
 | ||||
| 	RegAdminCmd("zr_tools_reload", Command_Reload, ADMFLAG_ROOT); | ||||
| 
 | ||||
| 	HookEvent("round_start", Event_RoundStart); | ||||
| 	HookEvent("round_end", Event_RoundEnd); | ||||
| } | ||||
| 
 | ||||
| public OnAllPluginsLoaded() | ||||
| { | ||||
| 	if (hPlayerClasses != INVALID_HANDLE) | ||||
| 	{ | ||||
| 		UnhookConVarChange(hPlayerClasses, OnClassPathChange); | ||||
| 		CloseHandle(hPlayerClasses); | ||||
| 	} | ||||
| 	if ((hPlayerClasses = FindConVar("zr_config_path_playerclasses")) == INVALID_HANDLE) | ||||
| 	{ | ||||
| 		SetFailState("Zombie:Reloaded is not running on this server"); | ||||
| 	} | ||||
| 	HookConVarChange(hPlayerClasses, OnClassPathChange); | ||||
| } | ||||
| 
 | ||||
| public OnClassPathChange(Handle:convar, const String:oldValue[], const String:newValue[]) | ||||
| { | ||||
| 	strcopy(sClassPath, sizeof(sClassPath), newValue); | ||||
| 	OnConfigsExecuted(); | ||||
| } | ||||
| 
 | ||||
| public OnConfigsExecuted() | ||||
| { | ||||
| 	if (kv != INVALID_HANDLE) | ||||
| 	{ | ||||
| 		CloseHandle(kv); | ||||
| 	} | ||||
| 	kv = CreateKeyValues("classes"); | ||||
| 
 | ||||
| 	decl String:buffer[PLATFORM_MAX_PATH]; | ||||
| 	BuildPath(Path_SM, buffer, sizeof(buffer), "%s", sClassPath); | ||||
| 
 | ||||
| 	if (!FileToKeyValues(kv, buffer)) | ||||
| 	{ | ||||
| 		SetFailState("Class data file \"%s\" not found", buffer); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| public Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast) | ||||
| { | ||||
| 	g_RoundEnd = false; | ||||
| } | ||||
| 
 | ||||
| public Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast) | ||||
| { | ||||
| 	g_RoundEnd = true; | ||||
| } | ||||
| 
 | ||||
| public Action:Command_Reload(client, args) | ||||
| { | ||||
| 	OnConfigsExecuted(); | ||||
| 	return Plugin_Handled; | ||||
| } | ||||
| 
 | ||||
| public Native_IsRoundActive(Handle:plugin, numParams) | ||||
| { | ||||
| 	return !g_RoundEnd; | ||||
| } | ||||
| 
 | ||||
| public Native_PlayerHasAttribute(Handle:plugin, numParams) | ||||
| { | ||||
| 	new client = GetNativeCell(1); | ||||
| 	ValidateClient(client); | ||||
| 
 | ||||
| 	decl String:attrib[32]; | ||||
| 	GetNativeString(2, attrib, sizeof(attrib)); | ||||
| 
 | ||||
| 	decl String:className[64], String:buffer[64]; | ||||
| 	ZR_GetClassDisplayName(client, className, sizeof(className), ZR_CLASS_CACHE_PLAYER); | ||||
| 
 | ||||
| 	new bool:result = false; | ||||
| 	if (KvGotoFirstSubKey(kv)) | ||||
| 	{ | ||||
| 		do | ||||
| 		{ | ||||
| 			KvGetString(kv, "name", buffer, sizeof(buffer)); | ||||
| 			if (StrEqual(buffer, className, false)) | ||||
| 			{ | ||||
| 				KvGetString(kv, attrib, buffer, sizeof(buffer), "0"); | ||||
| 
 | ||||
| 				result = bool:(StrContains("yes|1|true", buffer, false) != -1); | ||||
| 				break; | ||||
| 			} | ||||
| 		} while (KvGotoNextKey(kv)); | ||||
| 	} | ||||
| 	KvRewind(kv); | ||||
| 
 | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| public Native_GetClientAttributeString(Handle:plugin, numParams) | ||||
| { | ||||
| 	new client = GetNativeCell(1); | ||||
| 	ValidateClient(client); | ||||
| 
 | ||||
| 	decl String:attrib[32]; | ||||
| 	GetNativeString(2, attrib, sizeof(attrib)); | ||||
| 
 | ||||
| 	decl String:className[64], String:buffer[PLATFORM_MAX_PATH]; | ||||
| 	buffer[0] = '\0'; | ||||
| 	ZR_GetClassDisplayName(client, className, sizeof(className), ZR_CLASS_CACHE_PLAYER); | ||||
| 
 | ||||
| 	new bytes; | ||||
| 	if (KvGotoFirstSubKey(kv)) | ||||
| 	{ | ||||
| 		do | ||||
| 		{ | ||||
| 			KvGetString(kv, "name", buffer, sizeof(buffer)); | ||||
| 			if (StrEqual(buffer, className, false)) | ||||
| 			{ | ||||
| 				KvGetString(kv, attrib, buffer, sizeof(buffer), ""); | ||||
| 
 | ||||
| 				SetNativeString(3, buffer, GetNativeCell(4), true, bytes); | ||||
| 				break; | ||||
| 			} | ||||
| 		} while (KvGotoNextKey(kv)); | ||||
| 	} | ||||
| 	KvRewind(kv); | ||||
| 
 | ||||
| 	if (!buffer[0]) | ||||
| 	{ | ||||
| 		GetNativeString(5, buffer, sizeof(buffer)); | ||||
| 		SetNativeString(3, buffer, GetNativeCell(4), true, bytes); | ||||
| 	} | ||||
| 	return bytes; | ||||
| } | ||||
| 
 | ||||
| public Native_GetClientAttributeValue(Handle:plugin, numParams) | ||||
| { | ||||
| 	new client = GetNativeCell(1); | ||||
| 	ValidateClient(client); | ||||
| 
 | ||||
| 	decl String:attrib[32]; | ||||
| 	GetNativeString(2, attrib, sizeof(attrib)); | ||||
| 
 | ||||
| 	decl String:className[64], String:buffer[PLATFORM_MAX_PATH]; | ||||
| 	ZR_GetClassDisplayName(client, className, sizeof(className), ZR_CLASS_CACHE_PLAYER); | ||||
| 
 | ||||
| 	new result = -1; | ||||
| 
 | ||||
| 	if (KvGotoFirstSubKey(kv)) | ||||
| 	{ | ||||
| 		do | ||||
| 		{ | ||||
| 			KvGetString(kv, "name", buffer, sizeof(buffer)); | ||||
| 			if (StrEqual(buffer, className, false)) | ||||
| 			{ | ||||
| 				result = KvGetNum(kv, attrib, GetNativeCell(3)); | ||||
| 				break; | ||||
| 			} | ||||
| 		} while (KvGotoNextKey(kv)); | ||||
| 	} | ||||
| 	KvRewind(kv); | ||||
| 
 | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| public Native_GetClientAttributeValueFloat(Handle:plugin, numParams) | ||||
| { | ||||
| 	new client = GetNativeCell(1); | ||||
| 	ValidateClient(client); | ||||
| 
 | ||||
| 	decl String:attrib[32]; | ||||
| 	GetNativeString(2, attrib, sizeof(attrib)); | ||||
| 
 | ||||
| 	decl String:className[64], String:buffer[PLATFORM_MAX_PATH]; | ||||
| 	ZR_GetClassDisplayName(client, className, sizeof(className), ZR_CLASS_CACHE_PLAYER); | ||||
| 
 | ||||
| 	new Float:result = -1.0; | ||||
| 
 | ||||
| 	if (KvGotoFirstSubKey(kv)) | ||||
| 	{ | ||||
| 		do | ||||
| 		{ | ||||
| 			KvGetString(kv, "name", buffer, sizeof(buffer)); | ||||
| 			if (StrEqual(buffer, className, false)) | ||||
| 			{ | ||||
| 				result = KvGetFloat(kv, attrib, Float:GetNativeCell(3)); | ||||
| 				break; | ||||
| 			} | ||||
| 		} while (KvGotoNextKey(kv)); | ||||
| 	} | ||||
| 	KvRewind(kv); | ||||
| 
 | ||||
| 	return _:result; | ||||
| } | ||||
| 
 | ||||
| public Native_GetClientClassSectionName(Handle:plugin, numParams) | ||||
| { | ||||
| 	new client = GetNativeCell(1); | ||||
| 	ValidateClient(client); | ||||
| 
 | ||||
| 	decl String:className[64], String:buffer[64]; | ||||
| 	ZR_GetClassDisplayName(client, className, sizeof(className), ZR_CLASS_CACHE_PLAYER); | ||||
| 
 | ||||
| 	new bytes; | ||||
| 	if (KvGotoFirstSubKey(kv)) | ||||
| 	{ | ||||
| 		do | ||||
| 		{ | ||||
| 			KvGetString(kv, "name", buffer, sizeof(buffer)); | ||||
| 			if (StrEqual(buffer, className, false)) | ||||
| 			{ | ||||
| 				KvGetSectionName(kv, buffer, sizeof(buffer)); | ||||
| 
 | ||||
| 				SetNativeString(2, buffer, GetNativeCell(3), true, bytes); | ||||
| 				break; | ||||
| 			} | ||||
| 		} while (KvGotoNextKey(kv)); | ||||
| 	} | ||||
| 	KvRewind(kv); | ||||
| 
 | ||||
| 	return bytes; | ||||
| } | ||||
| 
 | ||||
| ValidateClient(client) | ||||
| { | ||||
| 	if (client < 1 || client > MaxClients) | ||||
| 	{ | ||||
| 		ThrowNativeError(SP_ERROR_INDEX, "Client index %i is invalid", client); | ||||
| 		return; | ||||
| 	} | ||||
| 	else if (!IsClientInGame(client)) | ||||
| 	{ | ||||
| 		ThrowNativeError(SP_ERROR_NOT_FOUND, "Client %i is not in game", client); | ||||
| 		return; | ||||
| 	} | ||||
| } | ||||
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