updated translation file and mapvoting to allow weighted mapvotes

This commit is contained in:
jenz 2023-09-23 03:03:02 +02:00
parent 0b14a79482
commit 582703c271
2 changed files with 266 additions and 87 deletions

View File

@ -141,6 +141,9 @@ int g_mapFileSerial = -1;
int g_NominateCount = 0;
int g_NominateReservedCount = 0;
int g_iInterval;
float player_mapvote_worth[MAXPLAYERS + 1];
char player_mapvote[MAXPLAYERS + 1][PLATFORM_MAX_PATH];
MapChange g_ChangeTime;
//check if autismbot
@ -451,6 +454,8 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
public void OnMapStart()
{
ServerCommand("sm_cvar sm_vote_progress_hintbox 1"); //yeah its cheesy but does the job.
g_iInterval = 0;
static char folder[64];
GetGameFolderName(folder, sizeof(folder));
@ -544,6 +549,8 @@ public void OnConfigsExecuted()
public void OnMapEnd()
{
ServerCommand("sm_cvar sm_vote_progress_hintbox 1"); //yeah its cheesy but does the job.
g_iInterval = 0;
g_HasVoteStarted = false;
g_WaitingForVote = false;
g_ChangeMapAtRoundEnd = false;
@ -614,6 +621,8 @@ public void OnClientDisconnect_Post(int client)
public void OnClientDisconnect(int client)
{
is_bot_player[client] = false;
player_mapvote_worth[client] = 0.0;
Format(player_mapvote[client], 128, "");
int index = FindValueInArray(g_NominateOwners, client);
if(index == -1)
@ -999,11 +1008,10 @@ public Handle get_most_nominated_maps()
{
char map_iteration[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[i], j, map_iteration, PLATFORM_MAX_PATH);
//PrintToChatAll("map_iteration: %s", map_iteration);
int nominate_count_for_particular_map = 0;
sm.GetValue(map_iteration, nominate_count_for_particular_map);
nominate_count_for_particular_map++;
//if i is 0 its admin nominated map that most come into the vote
//if i is 0 its admin nominated map that must come into the vote
if(!i)
{
nominate_count_for_particular_map = 999;
@ -1023,14 +1031,12 @@ public Handle get_most_nominated_maps()
int size = keys.KeyBufferSize(j);
char[] buffer = new char[size];
keys.GetKey(j, buffer, size);
//PrintToChatAll("buffer: %s", buffer);
if (StrEqual(buffer, "nominated_maps"))
{
continue;
}
int value = 0;
sm.GetValue(buffer, value);
//PrintToChatAll("value: %i", value);
//first selection has most nominates, second selection second most etc etc
if (value >= max_count)
@ -1084,7 +1090,6 @@ public Handle get_most_nominated_maps()
continue;
}
PushArrayString(most_nominated_maps, picked_map);
//PrintToChatAll("picked_map: %s", picked_map);
}
delete sm;
@ -1140,6 +1145,9 @@ void InitiateVote(MapChange when, Handle inputlist=INVALID_HANDLE)
g_ChangeTime = when;
ServerCommand("sm_cvar sm_vote_progress_hintbox 0"); //yeah its cheesy but does the job.
g_iInterval = GetConVarInt(g_Cvar_VoteDuration);
CreateTimer(1.0, Timer_Countdown, _, TIMER_REPEAT);
g_HasVoteStarted = true;
@ -1352,7 +1360,22 @@ void InitiateVote(MapChange when, Handle inputlist=INVALID_HANDLE)
if(GetConVarInt(g_Cvar_ShufflePerClient))
MenuShufflePerClient(g_VoteMenu, MenuRandomShuffleStart, GetMenuItemCount(g_VoteMenu) - MenuRandomShuffleStop);
VoteMenuToAll(g_VoteMenu, voteDuration);
//VoteMenuToAll(g_VoteMenu, voteDuration);
//2023 excluding nosteamers and autismbots.
int clients[MAXPLAYERS + 1];
int count = 0;
for (int i = 0; i <= MaxClients; i++)
{
player_mapvote_worth[i] = 0.0;
Format(player_mapvote[i], 128, "");
if (IsValidClient(i) && PM_IsPlayerSteam(i) && !is_bot_player[i])
{
clients[count] = i;
count++;
}
}
VoteMenu(g_VoteMenu, clients, sizeof(clients), voteDuration);
/* Call OnMapVoteStarted() Forward */
Call_StartForward(g_MapVoteStartForward); // Deprecated
@ -1365,16 +1388,90 @@ void InitiateVote(MapChange when, Handle inputlist=INVALID_HANDLE)
CPrintToChatAll("[MCE] %t", "Nextmap Voting Started");
}
public void Handler_VoteFinishedGeneric(Handle menu,
int num_votes,
int num_clients,
const int[][] client_info,
int num_items,
const int[][] item_info)
public Action Timer_Countdown(Handle timer)
{
static char map[PLATFORM_MAX_PATH];
GetMapItem(menu, item_info[0][VOTEINFO_ITEM_INDEX], map, PLATFORM_MAX_PATH);
if (g_iInterval <= 0)
return Plugin_Stop;
float most_voted[3];
char most_voted_map[3][PLATFORM_MAX_PATH];
for (int j = 0; j < 3; j++)
{
float max_count = 0.0;
StringMap sm = new StringMap();
char picked_map[PLATFORM_MAX_PATH];
for (int i = 0; i < MaxClients; i++)
{
if (IsValidClient(i) && !StrEqual(player_mapvote[i], ""))
{
if (StrEqual(player_mapvote[i], most_voted_map[0]) || StrEqual(player_mapvote[i], most_voted_map[1]) ||
StrEqual(player_mapvote[i], most_voted_map[2]))
{
continue;
}
float value = 0.0;
sm.GetValue(player_mapvote[i], value);
value += player_mapvote_worth[i];
sm.SetValue(player_mapvote[i], value, true);
if (value >= max_count)
{
max_count = value;
strcopy(picked_map, sizeof(picked_map), player_mapvote[i]);
}
}
}
most_voted[j] = max_count;
Format(most_voted_map[j], PLATFORM_MAX_PATH, picked_map);
delete sm;
}
float total_votes = 0.0;
float voted_so_far = 0.0;
for (int i = 0; i < MaxClients; i++)
{
if (IsValidClient(i))
{
total_votes += player_mapvote_worth[i];
if (!StrEqual(player_mapvote[i], ""))
{
voted_so_far += player_mapvote_worth[i];
}
}
}
//why on earth is %%%s needed for formatting it to show a % lmao. just %s, "%" or %% on their own dont work.
if (strlen(most_voted_map[2]) > 0)
{
//displaying 3 most voted maps
PrintHintTextToAll("Votes: %i/100%%%s, %ds left\n1. %s: (%i%%%s)\n2. %s: (%i%%%s)\n3. %s: (%i%%%s)", RoundToFloor((voted_so_far/total_votes) * 100),
"%", g_iInterval, most_voted_map[0], RoundToFloor((most_voted[0]/total_votes) * 100), "%", most_voted_map[1], RoundToFloor((most_voted[1]/total_votes) * 100),
"%", most_voted_map[2], RoundToFloor((most_voted[2]/total_votes) * 100), "%");
}
else if (strlen(most_voted_map[1]) > 0)
{
//displaying 2 most voted maps
PrintHintTextToAll("Votes: %i/100%%%s, %ds left\n1. %s: (%i%%%s)\n2. %s: (%i%%%s)", RoundToFloor((voted_so_far/total_votes) * 100), "%", g_iInterval,
most_voted_map[0], RoundToFloor((most_voted[0]/total_votes) * 100), "%", most_voted_map[1], RoundToFloor((most_voted[1]/total_votes) * 100), "%");
}
else if (strlen(most_voted_map[0]) > 0)
{
//displaying the most voted map
PrintHintTextToAll("Votes: %i/100%%%s, %ds left\n1. %s: (%i%%%s)", RoundToFloor((voted_so_far/total_votes) * 100),
"%", g_iInterval, most_voted_map[0], RoundToFloor((most_voted[0]/total_votes) * 100), "%");
}
else
{
//displaying just the votecount and vote duration remaining
PrintHintTextToAll("Votes: %i/100%%%s, %ds left", RoundToFloor((voted_so_far/total_votes) * 100), "%", g_iInterval);
}
g_iInterval--;
return Plugin_Continue;
}
public void Handler_VoteFinishedGeneric(char[] map,
float num_votes,
float map_votes)
{
Call_StartForward(g_MapVoteEndForward);
Call_PushString(map);
Call_Finish();
@ -1382,7 +1479,6 @@ public void Handler_VoteFinishedGeneric(Handle menu,
if(strcmp(map, VOTE_EXTEND, false) == 0)
{
g_Extends++;
int time;
if(GetMapTimeLimit(time))
{
@ -1402,7 +1498,7 @@ public void Handler_VoteFinishedGeneric(Handle menu,
if(fraglimit)
SetConVarInt(g_Cvar_Fraglimit, fraglimit + GetConVarInt(g_Cvar_ExtendFragStep));
CPrintToChatAll("[MCE] %t", "Current Map Extended", RoundToFloor(float(item_info[0][VOTEINFO_ITEM_VOTES])/float(num_votes)*100.0), num_votes);
CPrintToChatAll("[MCE] %t", "Current Map Extended", RoundToFloor(map_votes /num_votes*100.0));
LogAction(-1, -1, "Voting for next map has finished. The current map has been extended.");
CPrintToChatAll("[MCE] Available Extends: %d", GetConVarInt(g_Cvar_Extend) - g_Extends);
@ -1413,7 +1509,7 @@ public void Handler_VoteFinishedGeneric(Handle menu,
}
else if(strcmp(map, VOTE_DONTCHANGE, false) == 0)
{
CPrintToChatAll("[MCE] %t", "Current Map Stays", RoundToFloor(float(item_info[0][VOTEINFO_ITEM_VOTES])/float(num_votes)*100.0), num_votes);
CPrintToChatAll("[MCE] %t", "Current Map Stays", RoundToFloor(map_votes /num_votes*100.0));
LogAction(-1, -1, "Voting for next map has finished. 'No Change' was the winner");
g_RunoffCount = 0;
@ -1442,7 +1538,8 @@ public void Handler_VoteFinishedGeneric(Handle menu,
g_HasVoteStarted = false;
g_MapVoteCompleted = true;
CPrintToChatAll("[MCE] %t", "Nextmap Voting Finished", map, RoundToFloor(float(item_info[0][VOTEINFO_ITEM_VOTES])/float(num_votes)*100.0), num_votes);
//PrintToChatAll("map: %s", map);
CPrintToChatAll("[MCE] %t", "Nextmap Voting Finished", map, RoundToFloor((map_votes /num_votes)*100.0));
LogAction(-1, -1, "Voting for next map has finished. Nextmap: %s.", map);
}
}
@ -1454,17 +1551,79 @@ public void Handler_MapVoteFinished(Handle menu,
int num_items,
const int[][] item_info)
{
g_iInterval = 1; //we display it shortly after finishing
ServerCommand("sm_cvar sm_vote_progress_hintbox 1"); //yeah its cheesy but does the job.
//reweighting votes
StringMap sm = new StringMap();
for (int i = 0; i < num_clients; i++)
{
int client = client_info[i][0];
//default intention is 1-5 votes, just like rtv.
float vote_ammount = GetPlayerWorthRTV_boost_(client);
int item_index = client_info[i][VOTEINFO_CLIENT_ITEM];
static char map[PLATFORM_MAX_PATH];
for(int j = 0; j < num_items; j++)
{
if (item_info[j][VOTEINFO_ITEM_INDEX] == item_index)
{
GetMapItem(menu, item_info[j][VOTEINFO_ITEM_INDEX], map, PLATFORM_MAX_PATH);
break;
}
}
float value = 0.0;
sm.GetValue(map, value);
value += vote_ammount;
sm.SetValue(map, value, true);
}
//ordering stringmap by voteweight
float[] weighted_votes = new float[num_items];
char[][] weighted_maps = new char[num_items][PLATFORM_MAX_PATH];
for (int i = 0; i < num_items; i++)
{
StringMapSnapshot keys = sm.Snapshot();
float max_count = 0.0;
char picked_map[PLATFORM_MAX_PATH];
for (int j = 0; j < keys.Length; j++)
{
int size = keys.KeyBufferSize(j);
char[] buffer = new char[size];
keys.GetKey(j, buffer, size);
float value = 0.0;
sm.GetValue(buffer, value);
//first selection has most votes, second selection second most etc etc
if (value >= max_count)
{
max_count = value;
strcopy(picked_map, sizeof(picked_map), buffer);
}
}
sm.Remove(picked_map);
weighted_votes[i] = max_count;
Format(weighted_maps[i], 128, picked_map);
delete keys;
}
delete sm;
float total_votes = 0.0;
for (int i = 0; i < MaxClients; i++)
{
if (IsValidClient(i))
{
total_votes += player_mapvote_worth[i];
}
}
// Implement revote logic - Only run this` block if revotes are enabled and this isn't the last revote'
//LogMessage("Mapchooser_extended_avg Handler_MapVoteFinished.");
//LogMessage("Mapchooser_extended_avg g_Cvar_RunOff: %i num_items: %i g_RunoffCount %i g_Cvar_MaxRunOffs %i", GetConVarBool(g_Cvar_RunOff), num_items, g_RunoffCount, GetConVarInt(g_Cvar_MaxRunOffs));
if(GetConVarBool(g_Cvar_RunOff) && num_items > 1 && g_RunoffCount < GetConVarInt(g_Cvar_MaxRunOffs))
int required_percent = GetConVarInt(g_Cvar_RunOffPercent);
int required_votes = RoundToCeil(total_votes * float(required_percent) / 100.0);
if(GetConVarBool(g_Cvar_RunOff) && g_RunoffCount < GetConVarInt(g_Cvar_MaxRunOffs) && num_items > 1 &&
(weighted_votes[0] == weighted_votes[1] || weighted_votes[0] < required_votes))
{
//LogMessage("Mapchooser_extended_avg Handler_MapVoteFinished passed check1.");
g_RunoffCount++;
int highest_votes = item_info[0][VOTEINFO_ITEM_VOTES];
int required_percent = GetConVarInt(g_Cvar_RunOffPercent);
int required_votes = RoundToCeil(float(num_votes) * float(required_percent) / 100.0);
if(highest_votes == item_info[1][VOTEINFO_ITEM_VOTES])
if(weighted_votes[0] == weighted_votes[1])
{
g_HasVoteStarted = false;
@ -1472,14 +1631,12 @@ public void Handler_MapVoteFinished(Handle menu,
int arraySize = ByteCountToCells(PLATFORM_MAX_PATH);
Handle mapList = CreateArray(arraySize);
//adding all maps with same amount of votes
for(int i = 0; i < num_items; i++)
{
if(item_info[i][VOTEINFO_ITEM_VOTES] == highest_votes)
if(weighted_votes[i] == weighted_votes[0])
{
static char map[PLATFORM_MAX_PATH];
GetMapItem(menu, item_info[i][VOTEINFO_ITEM_INDEX], map, PLATFORM_MAX_PATH);
PushArrayString(mapList, map);
PushArrayString(mapList, weighted_maps[i]);
}
else
break;
@ -1490,7 +1647,7 @@ public void Handler_MapVoteFinished(Handle menu,
SetupWarningTimer(WarningType_Revote, view_as<MapChange>(g_ChangeTime), mapList);
return;
}
else if(highest_votes < required_votes)
else if(weighted_votes[0] < required_votes)
{
g_HasVoteStarted = false;
@ -1498,19 +1655,13 @@ public void Handler_MapVoteFinished(Handle menu,
int arraySize = ByteCountToCells(PLATFORM_MAX_PATH);
Handle mapList = CreateArray(arraySize);
static char map1[PLATFORM_MAX_PATH];
GetMapItem(menu, item_info[0][VOTEINFO_ITEM_INDEX], map1, PLATFORM_MAX_PATH);
PushArrayString(mapList, map1);
PushArrayString(mapList, weighted_maps[0]);
// We allow more than two maps for a revote if they are tied
for(int i = 1; i < num_items; i++)
{
if(GetArraySize(mapList) < 2 || item_info[i][VOTEINFO_ITEM_VOTES] == item_info[i - 1][VOTEINFO_ITEM_VOTES])
if(GetArraySize(mapList) < 2 || weighted_votes[i] == weighted_votes[i - 1])
{
static char map[PLATFORM_MAX_PATH];
GetMapItem(menu, item_info[i][VOTEINFO_ITEM_INDEX], map, PLATFORM_MAX_PATH);
PushArrayString(mapList, map);
PushArrayString(mapList, weighted_maps[i]);
}
else
break;
@ -1526,7 +1677,7 @@ public void Handler_MapVoteFinished(Handle menu,
g_WaitingForVote = false;
//LogMessage("Mapchooser_extended_avg no revote needed, continue as normal.");
// No revote needed, continue as normal.
Handler_VoteFinishedGeneric(menu, num_votes, num_clients, client_info, num_items, item_info);
Handler_VoteFinishedGeneric(weighted_maps[0], total_votes, weighted_votes[0]);
}
public int Handler_MapVoteMenu(Handle menu, MenuAction action, int param1, int param2)
@ -1538,14 +1689,31 @@ public int Handler_MapVoteMenu(Handle menu, MenuAction action, int param1, int p
g_VoteMenu = INVALID_HANDLE;
delete menu;
}
case MenuAction_Select:
{
char map[PLATFORM_MAX_PATH];
GetMenuItem(menu, param2, map, PLATFORM_MAX_PATH, _, _, _, param1);
if (StrEqual(map, "##dontchange##"))
{
Format(map, sizeof(map), "Dont change");
}
else if (StrEqual(map, "##extend##"))
{
Format(map, sizeof(map), "Extend");
}
Format(player_mapvote[param1], 128, map);
}
case MenuAction_Display:
{
static char buffer[255];
Format(buffer, sizeof(buffer), "%T", "Vote Nextmap", param1);
GetPlayerWorthRTV_(param1);
float rtv_worth = GetPlayerWorthRTV_boost_(param1);
player_mapvote_worth[param1] = rtv_worth;
Format(buffer, sizeof(buffer), "%T", "Vote Nextmap", param1, rtv_worth);
Handle panel = view_as<Handle>(param2);
SetPanelTitle(panel, buffer);
DrawPanelText(panel, "Warning: The Position of the Maps are different for each Player.");
char PannelText[256] = "Warning: The Position of the Maps are different for each Player.";
DrawPanelText(panel, PannelText);
}
case MenuAction_DisplayItem:
@ -1555,7 +1723,6 @@ public int Handler_MapVoteMenu(Handle menu, MenuAction action, int param1, int p
int mark = GetConVarInt(g_Cvar_MarkCustomMaps);
GetMenuItem(menu, param2, map, PLATFORM_MAX_PATH, _, _, _, param1);
if(StrEqual(map, VOTE_EXTEND, false))
{
Format(buffer, sizeof(buffer), "%T", "Extend Map", param1);
@ -1633,6 +1800,8 @@ public int Handler_MapVoteMenu(Handle menu, MenuAction action, int param1, int p
g_WaitingForVote = false;
g_HasVoteStarted = false;
g_RunoffCount = 0;
g_iInterval = 1; //we display it shortly after finishing
ServerCommand("sm_cvar sm_vote_progress_hintbox 1"); //yeah its cheesy but does the job.
}
}
return 0;
@ -2814,6 +2983,8 @@ stock int InternalGetMapTimeRestriction(const char[] map)
public void OnClientPostAdminCheck(int client)
{
is_bot_player[client] = false;
player_mapvote_worth[client] = 0.0;
Format(player_mapvote[client], 128, "");
char auth[50];
GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
if (StrEqual("[U:1:1221121532]", auth, false) || StrEqual("STEAM_0:0:610560766", auth, false))
@ -3047,3 +3218,10 @@ stock int TimeStrToSeconds(const char[] str)
}
return seconds;
}
stock bool IsValidClient(int client)
{
if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client) && !IsFakeClient(client) && !IsClientSourceTV(client))
return true;
return false;
}

View File

@ -2,7 +2,8 @@
{
"Vote Nextmap"
{
"en" "Vote for the next map!"
"#format" "{1:.1f}"
"en" "Vote for the next map! ({1} Mapvote Boost)"
}
"Nextmap Voting Started"
@ -12,14 +13,14 @@
"Nextmap Voting Finished"
{
"#format" "{1:s},{2:i},{3:i}"
"en" "Map voting has finished. The next map will be {1}. (Received {2}%% of {3} votes)"
"#format" "{1:s},{2:i}"
"en" "Map voting has finished. The next map will be {1}. (Received {2}%% of votes)"
}
"Current Map Extended"
{
"#format" "{1:i},{2:i}"
"en" "The current map has been extended. (Received {1}%% of {2} votes)"
"#format" "{1:i}"
"en" "The current map has been extended. (Received {1}%% of votes)"
}
"Extend Map"
@ -34,8 +35,8 @@
"Current Map Stays"
{
"#format" "{1:i},{2:i}"
"en" "Current map continues! The Vote has spoken! (Received {1}%% of {2} votes)"
"#format" "{1:i}"
"en" "Current map continues! The Vote has spoken! (Received {1}%% of votes)"
}
"Changed Next Map"