ZItemKnockback: new plugin WIP
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ZItemKnockback/scripting/ZItemKnockback.sp
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85
ZItemKnockback/scripting/ZItemKnockback.sp
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#pragma semicolon 1
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#pragma newdecls required
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#include <basic>
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#include <sourcemod>
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#include <sdkhooks>
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#include <sdktools>
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public Plugin myinfo =
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{
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name = "ZItemKnockback",
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author = "BotoX",
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description = "",
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version = "0.0",
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url = ""
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};
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public void OnPluginStart()
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{
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}
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public void OnClientPutInServer(int client)
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{
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SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponEquip);
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}
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public Action OnWeaponEquip(int client, int entity)
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{
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if(!IsValidEntity(entity))
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return;
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char sClassname[64];
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GetEntityClassname(entity, sClassname, sizeof(sClassname));
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if(strcmp(sClassname, "weapon_knife", false) != 0)
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return;
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int HammerID = GetEntProp(entity, Prop_Data, "m_iHammerID");
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if(!HammerID)
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return;
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char sTargetname[64];
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GetEntPropString(entity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
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CheckWeaponChildren(client, entity);
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}
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void CheckWeaponChildren(int client, int parent)
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{
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int entity = INVALID_ENT_REFERENCE;
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while((entity = FindEntityByClassname(entity, "*")) != INVALID_ENT_REFERENCE)
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{
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if(GetEntPropEnt(entity, Prop_Data, "m_pParent") != parent)
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continue;
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char sClassname[64];
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GetEntityClassname(entity, sClassname, sizeof(sClassname));
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if(!strncmp(sClassname, "func_physbox", 12, false) || !strcmp(sClassname, "func_breakable", false))
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{
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SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePost);
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}
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else if(!strcmp(sClassname, "trigger_push", false))
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{
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AcceptEntityInput(entity, "Kill");
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}
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}
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}
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public void OnTakeDamagePost(int victim, int attacker, int inflictor, float damage, int damagetype, int weapon, const float damageForce[3], const float damagePosition[3])
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{
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if(attacker <= 0 || attacker > MAXPLAYERS)
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return;
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int iKnife = GetEntPropEnt(victim, Prop_Data, "m_pParent");
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if(iKnife <= 0)
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return;
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int client = GetEntPropEnt(iKnife, Prop_Data, "m_hOwnerEntity");
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if(client <= 0 || client > MAXPLAYERS)
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return;
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SDKHooks_TakeDamage(client, inflictor, attacker, damage, damagetype, weapon, damageForce, damagePosition);
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}
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