readded file with apikey and urls removed
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VPN-Check/scripting/VPN-Check.sp
Normal file
407
VPN-Check/scripting/VPN-Check.sp
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#include <sourcemod>
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#include <SteamWorks>
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#include <multicolors>
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#include <json>
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#undef REQUIRE_PLUGIN
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#tryinclude <PlayerManager>
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#define REQUIRE_PLUGIN
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#pragma newdecls required
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#pragma semicolon 1
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#define APIKEY ""
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#define STATUS_ERROR -2
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#define STATUS_NONE -1
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#define STATUS_SAFE 0
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#define STATUS_BAD 1
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ConVar g_cvBlockNoSteamVPN;
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Database g_hDatabase;
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int g_bStatus[MAXPLAYERS+1] = {STATUS_NONE,...};
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bool g_bPMLoaded;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "VPN-Check",
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author = "Neon",
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description = "",
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version = "2.1.0"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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g_cvBlockNoSteamVPN = CreateConVar("sm_vpn_block", "1", "Kick unauthenticated people that use a VPN.", FCVAR_NONE, true, 0.0, true, 1.0);
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RegAdminCmd("sm_vpn", Command_CheckVPN, ADMFLAG_RCON);
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AutoExecConfig();
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void SQL_OnTableCreated(Database db, DBResultSet results, const char[] error, any data)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsValidClient(i) && IsClientAuthorized(i))
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OnClientAuthorized(i, "");
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnConfigsExecuted()
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{
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if (!g_hDatabase)
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{
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Database.Connect(SQL_OnDatabaseConnect, "vpn_check");
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void SQL_OnDatabaseConnect(Database db, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Database error: %s", error);
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return;
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}
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g_hDatabase = db;
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char sQuery[256];
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Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS ip_table (`ip` varchar(32), `type` int(64), `last_check` int(64), PRIMARY KEY (`ip`))");
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g_hDatabase.Query(SQL_OnTableCreated, sQuery, _, DBPrio_High);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientAuthorized(int client, const char[] auth)
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{
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if (IsFakeClient(client))
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return;
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char sIP[32];
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GetClientIP(client, sIP, sizeof(sIP));
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "SELECT * FROM ip_table WHERE ip='%s'", sIP);
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, GetClientSerial(client), DBPrio_Low);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void SQL_OnQueryCompleted(Database db, DBResultSet results, const char[] error, int iSerial)
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{
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int client = GetClientFromSerial(iSerial);
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if (!client) //Player disconnected.
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return;
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if (!db || strlen(error))
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{
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g_bStatus[client] = STATUS_ERROR;
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LogError("Query error: %s", error);
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return;
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}
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if (results.RowCount && results.FetchRow())
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{
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int iFieldNum;
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results.FieldNameToNum("type", iFieldNum);
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int iType = results.FetchInt(iFieldNum);
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results.FieldNameToNum("last_check", iFieldNum);
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int iLastCheck = results.FetchInt(iFieldNum);
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delete results;
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if ((GetTime() - iLastCheck) < (86400 * 2))
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{
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g_bStatus[client] = iType;
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if (g_bStatus[client] == STATUS_BAD)
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TakeAction(client);
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return;
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}
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}
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char sIP[32];
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GetClientIP(client, sIP, sizeof(sIP));
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char sRequest[256];
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FormatEx(sRequest, sizeof(sRequest), "use a url here", sIP, APIKEY);
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//PrintToConsoleAll(sRequest);
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Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest);
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if (!hRequest ||
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!SteamWorks_SetHTTPCallbacks(hRequest, OnTransferComplete) ||
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!SteamWorks_SetHTTPRequestContextValue(hRequest, iSerial) ||
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!SteamWorks_SendHTTPRequest(hRequest))
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{
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delete hRequest;
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int OnTransferComplete(Handle hRequest, bool bFailure, bool bSuccessful, EHTTPStatusCode eStatusCode, int iSerial)
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{
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int client = GetClientFromSerial(iSerial);
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if (!client) //Player disconnected.
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{
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delete hRequest;
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return 0;
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}
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if (bFailure || !bSuccessful || eStatusCode != k_EHTTPStatusCode200OK)
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{
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delete hRequest;
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g_bStatus[client] = STATUS_ERROR;
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LogError("Request-Error: %d", eStatusCode);
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return 0;
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}
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SteamWorks_GetHTTPResponseBodyCallback(hRequest, OnTransferResponse, iSerial);
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return 0;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int OnTransferResponse(char[] sData, int iSerial)
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{
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int client = GetClientFromSerial(iSerial);
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if (!client) //Player disconnected.
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return 0;
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char sIP[32];
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GetClientIP(client, sIP, sizeof(sIP));
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JSON_Object obj = json_decode(sData);
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char sStatus[32];
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obj.GetString("status", sStatus, sizeof(sStatus));
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if (!StrEqual(sStatus, "ok") && !StrEqual(sStatus, "warning"))
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{
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char sMessage[256];
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obj.GetString("message", sMessage, sizeof(sMessage));
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LogError("API-Response: %s: %s", sStatus, sMessage);
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g_bStatus[client] = STATUS_ERROR;
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json_cleanup_and_delete(obj);
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return 0;
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}
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JSON_Object ipobj = obj.GetObject(sIP);
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char sProxy[16];
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ipobj.GetString("proxy", sProxy, sizeof(sProxy));
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if (StrEqual(sProxy, "no"))
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g_bStatus[client] = STATUS_SAFE;
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else
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{
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//char sType[64];
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//ipobj.GetString("type", sType, sizeof(sType));
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//if (StrEqual(sType, "Compromised Server"))
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//g_bStatus[client] = STATUS_SAFE;
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//else
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//{
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g_bStatus[client] = STATUS_BAD;
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TakeAction(client);
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//}
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}
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int iCurrentTime = GetTime();
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "INSERT INTO ip_table (ip, type, last_check) VALUES ('%s', '%d', '%d') ON DUPLICATE KEY UPDATE type='%d', last_check='%d';", sIP, g_bStatus[client], iCurrentTime, g_bStatus[client], iCurrentTime);
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_Low);
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//https://github.com/clugg/sm-json/blob/master/addons/sourcemod/scripting/json_test.sp#L446
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//as far as i can tell i just need to call json_cleanup_and_delete() on the most outer json object, all its children should get cleaned and deleted as well.
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json_cleanup_and_delete(obj);
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return 0;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_CheckVPN(int client, int args)
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{
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char sBuffer[4096];
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char sIP[32];
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char sSteamID[32];
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bool bFound = false;
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Format(sBuffer, sizeof(sBuffer), "VPN STATUS:\n");
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Format(sBuffer, sizeof(sBuffer), "%s#########################################\n", sBuffer);
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for (int i = 1; i <= MaxClients; i++)
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{
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if (!IsValidClient(i))
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continue;
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if (g_bStatus[i] == STATUS_SAFE || g_bStatus[i] == STATUS_NONE)
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continue;
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if (g_bStatus[i] == STATUS_BAD)
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{
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GetClientAuthId(i, AuthId_Steam2, sSteamID, sizeof(sSteamID));
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GetClientIP(i, sIP, sizeof(sIP));
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if (g_bPMLoaded)
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{
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if (!PM_IsPlayerSteam(i))
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[NOSTEAM] is using a VPN (%s).\n", sBuffer, i, sIP);
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else
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[STEAM] is using a VPN (%s).\n", sBuffer, i, sIP);
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}
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else
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\" is using a VPN (%s).\n", sBuffer, i, sIP);
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bFound = true;
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}
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else if (g_bStatus[i] == STATUS_ERROR)
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{
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\" Error: VPN-Check failed, check the error logs.\n", sBuffer, i);
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bFound = true;
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}
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}
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if (!bFound)
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Format(sBuffer, sizeof(sBuffer), "%sCould not find any possible VPNs\n", sBuffer);
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Format(sBuffer, sizeof(sBuffer), "%s#########################################", sBuffer);
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ReplyToCommand(client, sBuffer);
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return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void TakeAction(int client)
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{
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char sIP[32];
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GetClientIP(client, sIP, sizeof(sIP));
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char sSteamID[32];
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GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsValidClient(i) && CheckCommandAccess(i, "sm_vpn", ADMFLAG_RCON))
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{
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if (g_bPMLoaded)
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{
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if (!PM_IsPlayerSteam(client))
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{
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if (g_cvBlockNoSteamVPN.BoolValue)
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{
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CPrintToChat(i, "{green}[SM]{default} %L[NOSTEAM] is using a {red}VPN {default}(IP: %s). Client will be kicked.", client, sIP);
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}
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else
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{
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CPrintToChat(i, "{green}[SM]{default} %L[NOSTEAM] is using a {red}VPN {default}(IP: %s).", client, sIP);
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}
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}
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else
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{
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CPrintToChat(i, "{green}[SM]{default} %L[STEAM] is using a {red}VPN {default}(IP: %s).", client, sIP);
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}
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}
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else
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{
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CPrintToChat(i, "{green}[SM]{default} %L is using a {red}VPN {default}(IP: %s).", client, sIP);
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}
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}
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}
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if (g_bPMLoaded)
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{
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if (!PM_IsPlayerSteam(client))
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{
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if (g_cvBlockNoSteamVPN.BoolValue)
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{
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LogAction(client, -1, "\"%L\"[NOSTEAM] is using a VPN (IP: %s). Client got kicked.", client, sIP);
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KickClient(client, "VPN not allowed");
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}
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else
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{
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LogMessage("%L[NOSTEAM] is using a VPN (IP: %s).", client, sIP);
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}
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}
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else
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{
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LogMessage("%L[STEAM] is using a VPN (IP: %s).", client, sIP);
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}
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}
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else
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{
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LogMessage("%L is using a VPN (IP: %s).", client, sIP);
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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g_bStatus[client] = STATUS_NONE;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock int IsValidClient(int client, bool nobots = true)
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{
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if (client <= 0 || client > MaxClients || !IsClientConnected(client) || (nobots && IsFakeClient(client)))
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return false;
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return IsClientInGame(client);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnAllPluginsLoaded()
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{
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g_bPMLoaded = LibraryExists("PlayerManager");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnLibraryAdded(const char[] sName)
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{
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if (strcmp(sName, "PlayerManager", false) == 0)
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g_bPMLoaded = true;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnLibraryRemoved(const char[] sName)
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{
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if (strcmp(sName, "PlayerManager", false) == 0)
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g_bPMLoaded = false;
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}
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