MapChooser: Cleanup some dumb stuff.

This commit is contained in:
zaCade 2018-08-03 16:12:54 +02:00
parent 5075c235f8
commit 4a5ba9e986
2 changed files with 14 additions and 14 deletions

View File

@ -72,9 +72,9 @@ Handle g_mapTrie;
// Nominations Extended Convars // Nominations Extended Convars
Handle g_Cvar_MarkCustomMaps = INVALID_HANDLE; Handle g_Cvar_MarkCustomMaps = INVALID_HANDLE;
Handle g_Cvar_NominateDelay = INVALID_HANDLE; Handle g_Cvar_NominateDelay = INVALID_HANDLE;
Handle g_Cvar_InitialDelay = INVALID_HANDLE; Handle g_Cvar_InitialDelay = INVALID_HANDLE;
int g_Player_NominationDelay[MAXPLAYERS+1]; int g_Player_NominationDelay[MAXPLAYERS+1];
int g_NominationDelay; int g_NominationDelay;
@ -534,7 +534,7 @@ public Action Command_Nominate(int client, int args)
if(result == Nominate_AlreadyInVote) if(result == Nominate_AlreadyInVote)
CPrintToChat(client, "[NE] %t", "Map Already In Vote", mapname); CPrintToChat(client, "[NE] %t", "Map Already In Vote", mapname);
else if(result == Nominate_VoteFull) else if(result == Nominate_VoteFull)
CPrintToChat(client, "[ME] %t", "Max Nominations"); CPrintToChat(client, "[NE] %t", "Max Nominations");
return Plugin_Handled; return Plugin_Handled;
} }
@ -856,7 +856,7 @@ stock bool IsNominateAllowed(int client)
{ {
case CanNominate_No_VoteInProgress: case CanNominate_No_VoteInProgress:
{ {
CReplyToCommand(client, "[ME] %t", "Nextmap Voting Started"); CReplyToCommand(client, "[NE] %t", "Nextmap Voting Started");
return false; return false;
} }
@ -870,7 +870,7 @@ stock bool IsNominateAllowed(int client)
/* /*
case CanNominate_No_VoteFull: case CanNominate_No_VoteFull:
{ {
CReplyToCommand(client, "[ME] %t", "Max Nominations"); CReplyToCommand(client, "[NE] %t", "Max Nominations");
return false; return false;
} }
*/ */

View File

@ -104,9 +104,9 @@ public void OnMapStart()
/* Handle late load */ /* Handle late load */
for (int i=1; i<=MaxClients; i++) for (int i=1; i<=MaxClients; i++)
{ {
if (IsClientConnected(i)) if (IsClientInGame(i))
{ {
OnClientConnected(i); OnClientPutInServer(i);
} }
} }
} }
@ -131,7 +131,7 @@ public void OnMapTimeLeftChanged()
SetupTimeOverTimer(); SetupTimeOverTimer();
} }
public void OnClientConnected(int client) public void OnClientPutInServer(int client)
{ {
UpdateRTV(); UpdateRTV();
} }
@ -156,7 +156,7 @@ void UpdateRTV()
{ {
g_Voters = 0; g_Voters = 0;
for (int i=1; i<=MAXPLAYERS; i++) for (int i=1; i<=MaxClients; i++)
{ {
if (IsClientInGame(i) && !IsFakeClient(i)) if (IsClientInGame(i) && !IsFakeClient(i))
{ {
@ -222,25 +222,25 @@ void AttemptRTV(int client)
{ {
if (!g_RTVAllowed || (g_Cvar_RTVPostVoteAction.IntValue == 1 && HasEndOfMapVoteFinished())) if (!g_RTVAllowed || (g_Cvar_RTVPostVoteAction.IntValue == 1 && HasEndOfMapVoteFinished()))
{ {
ReplyToCommand(client, "[SM] %t", "RTV Not Allowed"); ReplyToCommand(client, "[RTVE] %t", "RTV Not Allowed");
return; return;
} }
if (!CanMapChooserStartVote()) if (!CanMapChooserStartVote())
{ {
ReplyToCommand(client, "[SM] %t", "RTV Started"); ReplyToCommand(client, "[RTVE] %t", "RTV Started");
return; return;
} }
if (GetClientCount(true) < g_Cvar_MinPlayers.IntValue) if (GetClientCount(true) < g_Cvar_MinPlayers.IntValue)
{ {
ReplyToCommand(client, "[SM] %t", "Minimal Players Not Met"); ReplyToCommand(client, "[RTVE] %t", "Minimal Players Not Met");
return; return;
} }
if (g_Voted[client]) if (g_Voted[client])
{ {
ReplyToCommand(client, "[SM] %t", "Already Voted", g_Votes, g_VotesNeeded); ReplyToCommand(client, "[RTVE] %t", "Already Voted", g_Votes, g_VotesNeeded);
return; return;
} }
@ -250,7 +250,7 @@ void AttemptRTV(int client)
g_Votes++; g_Votes++;
g_Voted[client] = true; g_Voted[client] = true;
PrintToChatAll("[SM] %t", "RTV Requested", name, g_Votes, g_VotesNeeded); PrintToChatAll("[RTVE] %t", "RTV Requested", name, g_Votes, g_VotesNeeded);
if (g_Votes >= g_VotesNeeded) if (g_Votes >= g_VotesNeeded)
{ {
@ -278,7 +278,7 @@ void StartRTV()
{ {
GetMapDisplayName(map, map, sizeof(map)); GetMapDisplayName(map, map, sizeof(map));
PrintToChatAll("[SM] %t", "Changing Maps", map); PrintToChatAll("[RTVE] %t", "Changing Maps", map);
CreateTimer(5.0, Timer_ChangeMap, _, TIMER_FLAG_NO_MAPCHANGE); CreateTimer(5.0, Timer_ChangeMap, _, TIMER_FLAG_NO_MAPCHANGE);
g_InChange = true; g_InChange = true;