ZombieManager: 5 seconds timer for the message
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@ -40,6 +40,7 @@ public void OnPluginStart()
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RegAdminCmd("sm_shield", Command_ZShield, ADMFLAG_GENERIC, "Toggle to enable/disable zombie shield.");
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CreateTimer(20.0, Timer_MessageTestRound, _, TIMER_REPEAT);
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CreateTimer(5.0, Timer_UpdateHintMessage, _, TIMER_REPEAT);
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CreateTimer(0.2, Timer_HandleHPShield, _, TIMER_REPEAT); // health_regen_interval = 0.2
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HookEvent("round_start", OnRoundStart);
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@ -462,22 +463,28 @@ public Action Timer_HandleHPShield(Handle timer)
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//g_iZShield[i] = g_iZShield[i] + 12; // health_regen_amount = 12
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else if(GetClientHealth(i) >= g_iZHPMax[i] && !bNemesis)
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g_iZShield[i] = g_iZShield[i] + 6; // health_regen_amount = 6
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UpdateHintMessage(i, bHasItem);
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}
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return Plugin_Continue;
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}
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public void UpdateHintMessage(int client, bool bHasItem)
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public Action Timer_UpdateHintMessage(Handle timer)
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{
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bool bVote = IsVoteInProgress();
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for(int i = 1; i <= MaxClients; i++)
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{
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if(!IsClientInGame(i) || !IsPlayerAlive(i) || !ZR_IsClientZombie(i))
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continue;
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if(g_bZHP[client] || bVote)
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return;
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bool bVote = IsVoteInProgress();
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if(g_iZShield[client] <= 0 || bHasItem)
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PrintHintText(client, "HP: %d", GetClientHealth(client));
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else
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PrintHintText(client, "HP: %d - Shield: %d", GetClientHealth(client), g_iZShield[client]);
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if(g_bZHP[i] || bVote)
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continue;
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if(g_iZShield[i] <= 0)
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PrintHintText(i, "HP: %d", GetClientHealth(i));
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else
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PrintHintText(i, "HP: %d - Shield: %d", GetClientHealth(i), g_iZShield[i]);
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}
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return Plugin_Continue;
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}
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