hlstatsx: update ZE module.
Seems the ZR native's require people to actually be alive??
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5792332f34
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@ -22,6 +22,8 @@ Handle g_tMinimalRoundDuration = INVALID_HANDLE;
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int g_iKillCount[MAXPLAYERS+1] = 0;
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/* BOOLEANS */
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bool g_bIsHuman[MAXPLAYERS+1] = false;
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bool g_bIsZombie[MAXPLAYERS+1] = false;
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bool g_bMotherZM[MAXPLAYERS+1] = false;
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//----------------------------------------------------------------------------------------------------
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@ -93,11 +95,23 @@ public Action OnRoundMinimalDuration(Handle timer)
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g_tMinimalRoundDuration = INVALID_HANDLE;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ZR_OnClientHumanPost(int client, bool respawn, bool protect)
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{
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g_bIsHuman[client] = true;
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g_bIsZombie[client] = false;
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g_bMotherZM[client] = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
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{
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g_bIsHuman[client] = false;
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g_bIsZombie[client] = true;
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g_bMotherZM[client] = motherInfect;
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}
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@ -113,14 +127,14 @@ public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast
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{
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if (IsValidClient(client))
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{
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if (bAwardHumans && ZR_IsClientHuman(client))
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if (bAwardHumans && g_bIsHuman[client])
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{
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char sPlayerEvent[32];
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Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_h_win_%d", g_cvarDifficultyHuman.IntValue);
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LogPlayerEvent(client, "triggered", sPlayerEvent);
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}
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else if (bAwardZombies && ZR_IsClientZombie(client))
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else if (bAwardZombies && g_bIsZombie[client])
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{
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if (g_bMotherZM[client])
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{
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@ -179,14 +193,14 @@ public void EndKillStreak(int client)
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if (g_iKillCount[client] > g_cvarMaximumStreak.IntValue)
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g_iKillCount[client] = g_cvarMaximumStreak.IntValue;
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if (ZR_IsClientHuman(client))
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if (g_bIsHuman[client])
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{
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char sPlayerEvent[32];
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Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_h_kill_streak_%d", RoundToFloor(float(g_iKillCount[client]) / float(g_cvarStreakInterval.IntValue)) * g_cvarStreakInterval.IntValue);
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LogPlayerEvent(client, "triggered", sPlayerEvent);
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}
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else if (ZR_IsClientZombie(client))
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else if (g_bIsZombie[client])
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{
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if (g_bMotherZM[client])
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{
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@ -213,8 +227,10 @@ public void EndKillStreak(int client)
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//----------------------------------------------------------------------------------------------------
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stock void ResetClient(int client)
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{
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g_iKillCount[client] = 0;
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g_bIsHuman[client] = true;
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g_bIsZombie[client] = false;
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g_bMotherZM[client] = false;
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g_iKillCount[client] = 0;
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}
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//----------------------------------------------------------------------------------------------------
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