LagCompensation: optimization, cache PVS info

This commit is contained in:
BotoX 2019-12-20 21:43:40 +01:00
parent d83497c0cb
commit 48d07eaa63

View File

@ -31,6 +31,8 @@ bool g_bHasPhysHooks = true;
#define EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS (1<<14)
#define EFL_CHECK_UNTOUCH (1<<24)
#define COORDINATE_FRAME_SIZE 14
#define PVSINFO_OFFSET 16
#define PVSINFO_SIZE 32/4
enum
{
@ -85,6 +87,7 @@ enum struct LagRecord
float angAbsRotation[3];
float flSimulationTime;
float rgflCoordinateFrame[COORDINATE_FRAME_SIZE];
int PVSInfo[PVSINFO_SIZE];
}
enum struct EntityLagData
@ -122,6 +125,7 @@ int g_iParent;
int g_iSpawnFlags;
int g_iTouchStamp;
int g_iCollision;
int g_iNetwork;
int g_iSolidFlags;
int g_iSolidType;
int g_iSurroundType;
@ -321,6 +325,7 @@ public void OnMapStart()
g_iSpawnFlags = FindDataMapInfo(0, "m_spawnflags");
g_iTouchStamp = FindDataMapInfo(0, "touchStamp");
g_iCollision = FindDataMapInfo(0, "m_Collision");
g_iNetwork = FindDataMapInfo(0, "m_Network");
g_iSolidFlags = FindDataMapInfo(0, "m_usSolidFlags");
g_iSolidType = FindDataMapInfo(0, "m_nSolidType");
g_iSurroundType = FindDataMapInfo(0, "m_nSurroundType");
@ -886,6 +891,9 @@ void RecordDataIntoRecord(int iEntity, LagRecord Record)
GetEntDataVector(iEntity, g_iAngAbsRotation, Record.angAbsRotation);
GetEntDataArray(iEntity, g_iCoordinateFrame, view_as<int>(Record.rgflCoordinateFrame), COORDINATE_FRAME_SIZE);
Record.flSimulationTime = GetEntDataFloat(iEntity, g_iSimulationTime);
// CServerNetworkProperty::GetPVSInfo(): return this + 16;
GetEntDataArray(iEntity, g_iNetwork + PVSINFO_OFFSET, view_as<int>(Record.PVSInfo), PVSINFO_SIZE);
}
bool DoesRotationInvalidateSurroundingBox(int iEntity)
@ -926,12 +934,15 @@ bool DoesRotationInvalidateSurroundingBox(int iEntity)
}
}
void InvalidatePhysicsRecursive(int iEntity)
void InvalidatePhysicsRecursive(int iEntity, LagRecord Record)
{
/*
// NetworkProp()->MarkPVSInformationDirty()
int fStateFlags = GetEdictFlags(iEntity);
fStateFlags |= FL_EDICT_DIRTY_PVS_INFORMATION;
SetEdictFlags(iEntity, fStateFlags);
*/
SetEntDataArray(iEntity, g_iNetwork + PVSINFO_OFFSET, view_as<int>(Record.PVSInfo), PVSINFO_SIZE);
// CollisionProp()->MarkPartitionHandleDirty();
Address CollisionProp = GetEntityAddress(iEntity) + view_as<Address>(g_iCollision);
@ -955,7 +966,7 @@ void RestoreEntityFromRecord(int iEntity, LagRecord Record)
SetEntDataArray(iEntity, g_iCoordinateFrame, view_as<int>(Record.rgflCoordinateFrame), COORDINATE_FRAME_SIZE);
SetEntDataFloat(iEntity, g_iSimulationTime, Record.flSimulationTime);
InvalidatePhysicsRecursive(iEntity);
InvalidatePhysicsRecursive(iEntity, Record);
}
@ -1110,6 +1121,11 @@ void LagRecord_Copy(LagRecord obj, const LagRecord other)
{
obj.rgflCoordinateFrame[i] = other.rgflCoordinateFrame[i];
}
for(int i = 0; i < PVSINFO_SIZE; i++)
{
obj.PVSInfo[i] = other.PVSInfo[i];
}
}
bool CompareVectors(const float vec1[3], const float vec2[3])