NoSteamPlayerCount: update

This commit is contained in:
neon 2018-08-24 12:55:00 +02:00
parent c85025e69d
commit 477b7cb010

View File

@ -5,7 +5,7 @@
#pragma semicolon 1
#pragma newdecls required
bool g_bConnected[MAXPLAYERS + 1] = {false,...};
bool g_bHasFakeClient[MAXPLAYERS + 1] = {false,...};
public Plugin myinfo =
{
@ -21,10 +21,12 @@ public Plugin myinfo =
//----------------------------------------------------------------------------------------------------
public void OnGameFrame()
{
//SteamWorks_SetMapName("ze_FFVII_Mako_Reactor_v5_3");
SteamWorks_SetMaxPlayers(65);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
RegAdminCmd("sm_addfake", Command_addfake, ADMFLAG_ROOT, "");
@ -38,6 +40,9 @@ public void OnPluginStart()
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginEnd()
{
for(int client = 1; client <= MaxClients; client++)
@ -47,18 +52,27 @@ public void OnPluginEnd()
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_addfake(int client, int argc)
{
SteamWorks_CreateFake("Kaitou Sinbad");
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_removefake(int client, int argc)
{
SteamWorks_KickFake();
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_countfakes(int client, int argc)
{
int iFakes = SteamWorks_CountFakes();
@ -66,6 +80,9 @@ public Action Command_countfakes(int client, int argc)
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientAuthorized(int client, const char[] auth)
{
char sSteamID[32];
@ -76,27 +93,27 @@ public void OnClientAuthorized(int client, const char[] auth)
if(!SteamClientAuthenticated(sSteamID))
{
int iFakeID = SteamWorks_CreateFake(sName);
g_bConnected[client] = true;
g_bHasFakeClient[client] = true;
LogMessage("\"%L\" connected as NoSteam. Fake Client with ID: \"%d\" got created.", client, iFakeID);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientDisconnect(int client)
{
if (!g_bConnected[client])
if (!g_bHasFakeClient[client])
return;
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
if(!SteamClientAuthenticated(sSteamID))
{
SteamWorks_KickFake();
g_bConnected[client] = false;
LogMessage("\"%L\" left as NoSteam. Fake Client got removed.", client);
}
SteamWorks_KickFake();
g_bHasFakeClient[client] = false;
LogMessage("\"%L\" left as NoSteam. Fake Client got removed.", client);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public bool IsValidClient(int client)
{
if (client <= 0)