Fixed small issues in some plugins.

Added barebones radio blocking plugin.
This commit is contained in:
Obuss 2016-11-04 10:15:24 -05:00
parent 062a08b67e
commit 4186448f5c
4 changed files with 338 additions and 93 deletions

View File

@ -20,7 +20,7 @@ public Plugin myinfo =
name = "Advanced Targeting",
author = "BotoX + Obus",
description = "Adds extra targeting methods",
version = "1.1",
version = "1.2",
url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/AdvancedTargeting/"
}
@ -89,16 +89,19 @@ public Action Command_Admins(int client, int args)
if(strlen(aBuf))
{
aBuf[strlen(aBuf) - 2] = 0;
PrintToChat(client, "[SM] Admins currently online: %s", aBuf);
ReplyToCommand(client, "[SM] Admins currently online: %s", aBuf);
}
else
PrintToChat(client, "[SM] Admins currently online: none");
ReplyToCommand(client, "[SM] Admins currently online: none");
return Plugin_Handled;
}
public Action Command_Friends(int client, int args)
{
if(!client)
return Plugin_Handled;
if(g_FriendsArray[client] == INVALID_HANDLE)
{
PrintToChat(client, "[SM] Could not read your friendslist, your profile must be set to public!");

View File

@ -16,21 +16,28 @@ bool g_bInfAmmo[MAXPLAYERS + 1] = {false, ...};
ConVar g_CVar_sv_pausable;
ConVar g_CVar_sv_bombanywhere;
bool g_bPaused;
static char g_sServerCanExecuteCmds[][] = { "cl_soundscape_flush", "r_screenoverlay", "playgamesound",
"slot0", "slot1", "slot2", "slot3", "slot4", "slot5", "slot6",
"slot7", "slot8", "slot9", "slot10", "cl_spec_mode", "cancelselect",
"invnext", "play", "invprev", "sndplaydelay", "lastinv", "dsp_player",
"name", "redirect", "retry", "r_cleardecals", "echo", "soundfade" };
public Plugin myinfo =
{
name = "Advanced Commands",
author = "BotoX + Obus",
description = "Adds extra commands for admins.",
version = "1.5",
version = "1.8",
url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/ExtraCommands/"
};
public void OnPluginStart()
{
LoadTranslations("common.phrases");
RegAdminCmd("sm_hp", Command_Health, ADMFLAG_GENERIC, "sm_hp <#userid|name> <value>");
RegAdminCmd("sm_health", Command_Health, ADMFLAG_GENERIC, "sm_health <#userid|name> <value>");
RegAdminCmd("sm_armor", Command_Armor, ADMFLAG_GENERIC, "sm_armor <#userid|name> <value>");
RegAdminCmd("sm_weapon", Command_Weapon, ADMFLAG_GENERIC, "sm_weapon <#userid|name> <name> [clip] [ammo]");
RegAdminCmd("sm_give", Command_Weapon, ADMFLAG_GENERIC, "sm_give <#userid|name> <name> [clip] [ammo]");
@ -47,6 +54,8 @@ public void OnPluginStart()
RegAdminCmd("sm_getinfo", Command_WAILA, ADMFLAG_GENERIC);
RegAdminCmd("sm_getmodel", Command_WAILA, ADMFLAG_GENERIC);
RegAdminCmd("sm_fcvar", Command_ForceCVar, ADMFLAG_CHEATS, "sm_fcvar <#userid|name> <cvar> <value>");
RegAdminCmd("sm_setclantag", Command_SetClanTag, ADMFLAG_CHEATS, "sm_setclantag <#userid|name> [text]");
RegAdminCmd("sm_fakecommand", Command_FakeCommand, ADMFLAG_CHEATS, "sm_fakecommand <#userid|name> [command] [args]");
HookEvent("bomb_planted", Event_BombPlanted, EventHookMode_Pre);
HookEvent("bomb_defused", Event_BombDefused, EventHookMode_Pre);
@ -86,6 +95,8 @@ public void OnMapStart()
public Action Listener_Pause(int client, const char[] command, int argc)
{
static bool bPaused;
if(!g_CVar_sv_pausable.BoolValue)
{
ReplyToCommand(client, "sv_pausable is set to 0!");
@ -104,9 +115,10 @@ public Action Listener_Pause(int client, const char[] command, int argc)
return Plugin_Handled;
}
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 the game.", g_bPaused ? "Unpaused" : "Paused");
LogAction(client, -1, "%s the game.", g_bPaused ? "Unpaused" : "Paused");
g_bPaused = !g_bPaused;
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 the game.", bPaused ? "Unpaused" : "Paused");
LogAction(client, -1, "\"%L\" %s the game.", client, bPaused ? "unpaused" : "paused");
bPaused = !bPaused;
return Plugin_Continue;
}
@ -198,6 +210,7 @@ public void Event_WeaponFire(Handle hEvent, char[] name, bool dontBroadcast)
}
}
}
SetEntProp(weapon, Prop_Send, "m_iClip1", GetEntProp(weapon, Prop_Send, "m_iClip1", 4, 0) + toAdd, 4, 0);
}
}
@ -215,23 +228,17 @@ public Action Command_Health(int client, int argc)
}
char arg[65];
GetCmdArg(1, arg, sizeof(arg));
int amount = 0;
char arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if(StringToIntEx(arg2, amount) == 0 || amount <= 0)
{
ReplyToCommand(client, "[SM] Invalid Value");
return Plugin_Handled;
}
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS];
int target_count;
bool tn_is_ml;
GetCmdArg(1, arg, sizeof(arg));
GetCmdArg(2, arg2, sizeof(arg2));
int amount = clamp(StringToInt(arg2), 1, 0x7FFFFFFF);
if((target_count = ProcessTargetString(arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
@ -244,6 +251,7 @@ public Action Command_Health(int client, int argc)
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set health to \x04%d\x01 on target \x04%s", amount, target_name);
LogAction(client, -1, "\"%L\" set health to \"%d\" on target \"%s\"", client, amount, target_name);
return Plugin_Handled;
}
@ -257,23 +265,17 @@ public Action Command_Armor(int client, int argc)
}
char arg[65];
GetCmdArg(1, arg, sizeof(arg));
int amount = 0;
char arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if(StringToIntEx(arg2, amount) == 0 || amount < 0)
{
ReplyToCommand(client, "[SM] Invalid Value");
return Plugin_Handled;
}
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS];
int target_count;
bool tn_is_ml;
GetCmdArg(1, arg, sizeof(arg));
GetCmdArg(2, arg2, sizeof(arg2));
int amount = clamp(StringToInt(arg2), 0, 0xFF);
if((target_count = ProcessTargetString(arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
@ -286,7 +288,7 @@ public Action Command_Armor(int client, int argc)
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set kevlar to \x04%d\x01 on target \x04%s", amount, target_name);
LogAction(client, -1, "Set kevlar to %d on target %s", amount, target_name);
LogAction(client, -1, "\"%L\" set kevlar to \"%d\" on target \"%s\"", client, amount, target_name);
return Plugin_Handled;
}
@ -318,15 +320,18 @@ public Action Command_Weapon(int client, int argc)
if(StrContains(weapon, "grenade", false) != -1 || StrContains(weapon, "flashbang", false) != -1 || strncmp(arg2, "item_", 5) == 0)
ammo = -1;
AdminId id = GetUserAdmin(client);
int superadmin = GetAdminFlag(id, Admin_Custom3);
if(!superadmin)
if(client >= 1)
{
if(StrEqual(weapon, "weapon_c4", false) || StrEqual(weapon, "weapon_smokegrenade", false) || StrEqual(weapon, "item_defuser", false))
AdminId id = GetUserAdmin(client);
int superadmin = GetAdminFlag(id, Admin_Custom3);
if(!superadmin)
{
ReplyToCommand(client, "[SM] This weapon is restricted!");
return Plugin_Handled;
if(StrEqual(weapon, "weapon_c4", false) || StrEqual(weapon, "weapon_smokegrenade", false) || StrEqual(weapon, "item_defuser", false))
{
ReplyToCommand(client, "[SM] This weapon is restricted!");
return Plugin_Handled;
}
}
}
@ -418,7 +423,7 @@ public Action Command_Weapon(int client, int argc)
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Gave \x04%s\x01 to target \x04%s", weapon, target_name);
LogAction(client, -1, "Gave %s to target %s", weapon, target_name);
LogAction(client, -1, "\"%L\" gave \"%s\" to target \"%s\"", client, weapon, target_name);
return Plugin_Handled;
}
@ -459,8 +464,8 @@ public Action Command_Strip(int client, int argc)
}
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Stripped all weapons on target \x04%s", target_name);
LogAction(client, -1, "Stripped all weapons on target %s", target_name);
ShowActivity2(client, "\x01[SM] \x04", "\x01Stripped all weapons from target \x04%s", target_name);
LogAction(client, -1, "\"%L\" stripped all weapons from target \"%s\"", client, target_name);
return Plugin_Handled;
}
@ -512,7 +517,7 @@ public Action Command_BuyZone(int client, int argc)
}
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 permanent buyzone on target \x04%s", (value ? "Enabled" : "Disabled"), target_name);
LogAction(client, -1, "%s permanent buyzone on target %s", (value ? "Enabled" : "Disabled"), target_name);
LogAction(client, -1, "\"%L\" %s permanent buyzone on target \"%s\"", client, (value ? "enabled" : "disabled"), target_name);
return Plugin_Handled;
}
@ -570,7 +575,7 @@ public Action Command_InfAmmo(int client, int argc)
}
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 infinite ammo on target \x04%s", (value ? "Enabled" : "Disabled"), target_name);
LogAction(client, -1, "%s infinite ammo on target %s", (value ? "Enabled" : "Disabled"), target_name);
LogAction(client, -1, "\"%L\" %s infinite ammo on target \"%s\"", client, (value ? "enabled" : "disabled"), target_name);
if(g_bInfAmmoAll)
{
@ -615,23 +620,17 @@ public Action Command_Speed(int client, int argc)
}
char arg[65];
GetCmdArg(1, arg, sizeof(arg));
float speed = 0.0;
char arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if(StringToFloatEx(arg2, speed) == 0 || speed <= 0.0)
{
ReplyToCommand(client, "[SM] Invalid Value");
return Plugin_Handled;
}
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS];
int target_count;
bool tn_is_ml;
GetCmdArg(1, arg, sizeof(arg));
GetCmdArg(2, arg2, sizeof(arg2));
float speed = clamp(StringToFloat(arg2), 0.0, 100.0);
if((target_count = ProcessTargetString(arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
@ -644,7 +643,7 @@ public Action Command_Speed(int client, int argc)
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set speed to \x04%.2f\x01 on target \x04%s", speed, target_name);
LogAction(client, -1, "Set speed to %.2f on target %s", speed, target_name);
LogAction(client, -1, "\"%L\" set speed to \"%.2f\" on target \"%s\"", client, speed, target_name);
return Plugin_Handled;
}
@ -684,7 +683,7 @@ public Action Command_Respawn(int client, int argc)
if(bDidRespawn)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Respawned \x04%s", sTargetName);
LogAction(client, -1, "Respawned %s", sTargetName);
LogAction(client, -1, "\"%L\" respawned \"%s\"", client, sTargetName);
}
return Plugin_Handled;
@ -698,7 +697,6 @@ public Action Command_Cash(int client, int argc)
return Plugin_Handled;
}
int iCash;
char sArgs[64];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
@ -709,7 +707,7 @@ public Action Command_Cash(int client, int argc)
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
iCash = StringToInt(sArgs2);
int iCash = clamp(StringToInt(sArgs2), 0, 0xFFFF);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
@ -722,8 +720,8 @@ public Action Command_Cash(int client, int argc)
SetEntProp(iTargets[i], Prop_Send, "m_iAccount", iCash);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set \x04%s\x01's cash to \x04%i", sTargetName, StringToInt(sArgs2));
LogAction(client, -1, "Set %s's cash to %i", sTargetName, StringToInt(sArgs2));
ShowActivity2(client, "\x01[SM] \x04", "\x01Set cash to \x04%d\x01 on target \x04%s", iCash, sTargetName);
LogAction(client, -1, "\"%L\" set cash to \"%d\" on target \"%s\"", client, iCash, sTargetName);
return Plugin_Handled;
}
@ -736,7 +734,6 @@ public Action Command_ModelScale(int client, int argc)
return Plugin_Handled;
}
float fScale;
char sArgs[64];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
@ -747,7 +744,7 @@ public Action Command_ModelScale(int client, int argc)
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
fScale = StringToFloat(sArgs2);
float fScale = clamp(StringToFloat(sArgs2), 0.0, 100.0);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
@ -760,8 +757,8 @@ public Action Command_ModelScale(int client, int argc)
SetEntPropFloat(iTargets[i], Prop_Send, "m_flModelScale", fScale);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set \x04%s\x01's model scale to \x04%.2f", sTargetName, fScale);
LogAction(client, -1, "Set %s's model scale to %.2f", sTargetName, fScale);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model scale to \x04%.2f\x01 on target \x04%s", fScale, sTargetName);
LogAction(client, -1, "\"%L\" set model scale to \"%.2f\" on target \"%s\"", client, fScale, sTargetName);
return Plugin_Handled;
}
@ -808,8 +805,8 @@ public Action Command_SetModel(int client, int argc)
SetEntityModel(iTargets[i], sArgs2);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set \x04%s\x01's model to \x04%s", sTargetName, sArgs2);
LogAction(client, -1, "Set %s's model to %s", sTargetName, sArgs2);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model to \x04%s\x01 on target \x04%s", sArgs2, sTargetName);
LogAction(client, -1, "\"%L\" set model to \"%s\" on target \"%s\"", client, sArgs2, sTargetName);
return Plugin_Handled;
}
@ -916,3 +913,93 @@ public Action Command_ForceCVar(int client, int argc)
return Plugin_Handled;
}
public Action Command_SetClanTag(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setclantag <#userid|name> [text]");
return Plugin_Handled;
}
char sArg[64];
char sArg2[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArg, sizeof(sArg));
GetCmdArg(2, sArg2, sizeof(sArg2));
if((iTargetCount = ProcessTargetString(sArg, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
if(!IsClientInGame(iTargets[i]))
continue;
CS_SetClientClanTag(iTargets[i], sArg2);
}
return Plugin_Handled;
}
public Action Command_FakeCommand(int client, int argc)
{
if (argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_fakecommand <#userid|name> [command] [args]");
return Plugin_Handled;
}
char sArg[64];
char sArg2[64];
char sArg3[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArg, sizeof(sArg));
GetCmdArg(2, sArg2, sizeof(sArg2));
GetCmdArg(3, sArg3, sizeof(sArg3));
if((iTargetCount = ProcessTargetString(sArg, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
bool bCanServerExecute = false;
for(int i = 0; i < sizeof(g_sServerCanExecuteCmds); i++)
{
if(strcmp(g_sServerCanExecuteCmds[i], sArg2) == 0)
{
bCanServerExecute = true;
break;
}
}
for(int i = 0; i < iTargetCount; i++)
{
if(bCanServerExecute)
ClientCommand(iTargets[i], "%s %s", sArg2, sArg3);
else
FakeClientCommand(iTargets[i], "%s %s", sArg2, sArg3);
}
return Plugin_Handled;
}
stock any clamp(any input, any min, any max)
{
any retval = input < min ? min : input;
return retval > max ? max : retval;
}

View File

@ -0,0 +1,165 @@
#pragma semicolon 1
#include <sourcemod>
#pragma newdecls required
bool g_bProtoBuf;
bool g_bBlocked[MAXPLAYERS + 1];
int g_iMessageClient = -1;
public Plugin myinfo =
{
name = "RadioMute",
description = "Very simple plugin to block players from using the in-game radio in supported games.",
author = "Obus",
version = "1.0.1",
url = ""
}
public void OnPluginStart()
{
LoadTranslations("common.phrases");
if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf)
g_bProtoBuf = true;
UserMsg RadioText = GetUserMessageId("RadioText");
if (RadioText == INVALID_MESSAGE_ID)
SetFailState("This game does not support the \"RadioText\" UserMessage.");
UserMsg SendAudio = GetUserMessageId("SendAudio");
if (SendAudio == INVALID_MESSAGE_ID)
SetFailState("This game does not support the \"SendAudio\" UserMessage.");
RegAdminCmd("sm_radiomute", Command_RadioMute, ADMFLAG_BAN, "Block a client from using the in-game radio.");
RegAdminCmd("sm_radiounmute", Command_RadioUnmute, ADMFLAG_BAN, "Unblock a client from using the in-game radio.");
HookUserMessage(RadioText, _hkRadioText, true);
HookUserMessage(SendAudio, _hkSendAudio, true);
}
public void OnClientDisconnect(int client)
{
g_bBlocked[client] = false;
}
public Action Command_RadioMute(int client, int argc)
{
if (argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_radiomute <target>");
return Plugin_Handled;
}
char sArgs[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for (int i = 0; i < iTargetCount; i++)
{
g_bBlocked[iTargets[i]] = true;
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Radio muted \x04%s\x01", sTargetName);
LogAction(client, -1, "\"%L\" radio muted \"%s\"", client, sTargetName);
return Plugin_Handled;
}
public Action Command_RadioUnmute(int client, int argc)
{
if (argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_radiounmute <target>");
return Plugin_Handled;
}
char sArgs[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for (int i = 0; i < iTargetCount; i++)
{
g_bBlocked[iTargets[i]] = false;
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Radio unmuted \x04%s\x01", sTargetName);
LogAction(client, -1, "\"%L\" radio unmuted \"%s\"", client, sTargetName);
return Plugin_Handled;
}
public Action _hkRadioText(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
{
if (g_bProtoBuf)
{
g_iMessageClient = PbReadInt(bf, "client");
}
else
{
BfReadByte(bf);
g_iMessageClient = BfReadByte(bf);
}
if (g_bBlocked[g_iMessageClient])
{
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action _hkSendAudio(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
{
if (g_iMessageClient == -1)
return Plugin_Continue;
char sSound[128];
if(g_bProtoBuf)
PbReadString(bf, "radio_sound", sSound, sizeof(sSound));
else
BfReadString(bf, sSound, sizeof(sSound), false);
if (strncmp(sSound[6], "lock", 4, false) == 0)
return Plugin_Continue;
if (g_bBlocked[g_iMessageClient])
{
g_iMessageClient = -1;
return Plugin_Handled;
}
g_iMessageClient = -1;
return Plugin_Continue;
}

View File

@ -1,11 +1,5 @@
#pragma semicolon 1
//====================================================================================================
//
// Name: Status Fixer.
// Author: zaCade + BotoX
// Description: Fixes the 'status' command.
//
//====================================================================================================
#include <sourcemod>
#include <sdktools>
@ -19,21 +13,15 @@ ConVar g_Cvar_HostTags;
Handle g_hPlayerList[MAXPLAYERS + 1] = {INVALID_HANDLE, ...};
bool g_bDataAvailable = false;
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "Status Fixer",
author = "zaCade + BotoX",
author = "zaCade + BotoX + Obus",
description = "Fixes the 'status' command",
version = "1.2",
url = ""
version = "1.3",
url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/Status/"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
g_Cvar_HostIP = FindConVar("hostip");
@ -44,9 +32,6 @@ public void OnPluginStart()
AddCommandListener(Command_Status, "status");
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_Status(int client, const char[] command, int args)
{
if(client)
@ -89,7 +74,7 @@ public Action Command_Status(int client, const char[] command, int args)
}
}
static char sSendBuffer[1000];
static char sSendBuffer[989];
int iBufLength = 0;
Format(sSendBuffer, sizeof(sSendBuffer), "hostname: %s\n", sServerName);
Format(sSendBuffer, sizeof(sSendBuffer), "%stickrate: %d\n", sSendBuffer, RoundToZero(1.0 / GetTickInterval()));
@ -97,10 +82,10 @@ public Action Command_Status(int client, const char[] command, int args)
Format(sSendBuffer, sizeof(sSendBuffer), "%smap : %s at: %.0f x, %.0f y, %.0f z\n", sSendBuffer, sMapName, fPosition[0], fPosition[1], fPosition[2]);
Format(sSendBuffer, sizeof(sSendBuffer), "%stags : %s\n", sSendBuffer, sServerTags);
Format(sSendBuffer, sizeof(sSendBuffer), "%s%edicts : %d/%d/%d (used/max/free)\n", sSendBuffer, GetEntityCount(), GetMaxEntities(), GetMaxEntities() - GetEntityCount());
Format(sSendBuffer, sizeof(sSendBuffer), "%splayers : %d humans | %d bots (%d/%d)\n", sSendBuffer, iRealClients, iFakeClients, iTotalClients, MaxClients);
Format(sSendBuffer, sizeof(sSendBuffer), "%splayers : %d %s | %d %s (%d/%d)\n", sSendBuffer, iRealClients, Multiple(iRealClients) ? "humans" : "human", iFakeClients, Multiple(iFakeClients) ? "bots" : "bot", iTotalClients, MaxClients);
Format(sSendBuffer, sizeof(sSendBuffer), "%s# %8s %40s %24s %12s %4s %4s %s %s", sSendBuffer, "userid", "name", "uniqueid", "connected", "ping", "loss", "state", "addr");
g_hPlayerList[client] = CreateArray(ByteCountToCells(1000));
g_hPlayerList[client] = CreateArray(ByteCountToCells(989));
PushArrayString(g_hPlayerList[client], sSendBuffer);
g_bDataAvailable = true;
@ -152,12 +137,15 @@ public Action Command_Status(int client, const char[] command, int args)
Format(sFormatted, sizeof(sFormatted), "# %8s %40s %24s %12s %4s %4s %s %s\n", sPlayerID, sPlayerName, sPlayerAuth, sPlayerTime, sPlayerPing, sPlayerLoss, sPlayerState, sPlayerAddr);
int iFormattedLength = strlen(sFormatted);
if(iBufLength + iFormattedLength >= 1000)
if(iBufLength + iFormattedLength >= 989)
{
sSendBuffer[iBufLength - 1] = 0;
PushArrayString(g_hPlayerList[client], sSendBuffer);
sSendBuffer[0] = 0;
iBufLength = 0;
StrCat(sSendBuffer, sizeof(sSendBuffer), sFormatted);
iBufLength += iFormattedLength;
}
else
{
@ -178,9 +166,6 @@ public Action Command_Status(int client, const char[] command, int args)
return Plugin_Continue;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnGameFrame()
{
if(!g_bDataAvailable)
@ -199,7 +184,7 @@ public void OnGameFrame()
continue;
}
static char sBuffer[1000];
static char sBuffer[989];
GetArrayString(g_hPlayerList[client], 0, sBuffer, sizeof(sBuffer));
RemoveFromArray(g_hPlayerList[client], 0);
@ -210,3 +195,8 @@ public void OnGameFrame()
if(!bGotData)
g_bDataAvailable = false;
}
stock bool Multiple(int num)
{
return (!num || num > 1);
}