its just nides fullupdate. works with 1.12

This commit is contained in:
jenz 2024-06-26 10:53:25 +02:00
parent 87bb74837f
commit 4167f74894
3 changed files with 407 additions and 0 deletions

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"Games"
{
"#default"
{
"#supported"
{
"engine" "orangebox_valve"
"engine" "css"
"engine" "csgo"
}
"Addresses"
{
"CBaseServer"
{
"windows"
{
"signature" "CVEngineServer::CreateFakeClient"
"read" "8"
}
"linux"
{
"signature" "sv"
}
"mac"
{
"signature" "sv"
}
}
}
"Signatures"
{
"CVEngineServer::CreateFakeClient"
{
"library" "engine"
"windows" "\x55\x8B\xEC\x56\xFF\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B"
}
"sv"
{
"library" "engine"
"linux" "@sv"
"mac" "@sv"
}
}
}
"#default"
{
"#supported"
{
"engine" "orangebox"
"engine" "left4dead"
"engine" "left4dead2"
}
"Addresses"
{
"CBaseServer"
{
"windows"
{
"signature" "CVEngineServer::CreateFakeClient"
"read" "6"
}
"linux"
{
"signature" "sv"
}
"mac"
{
"signature" "sv"
}
}
}
"Signatures"
{
"CVEngineServer::CreateFakeClient"
{
"library" "engine"
"windows" "\x8B\x44\x24\x04\x50\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0"
}
"sv"
{
"library" "engine"
"linux" "@sv"
"mac" "@sv"
}
}
}
"#default"
{
"#supported"
{
"engine" "orangebox"
"engine" "orangebox_valve"
"engine" "css"
}
"Offsets"
{
"CBaseServer::GetClient"
{
"windows" "6"
"linux" "7"
"mac" "7"
}
"CBaseClient::UpdateAcknowledgedFramecount"
{
"linux" "44"
}
}
}
"#default"
{
"#supported"
{
"engine" "left4dead"
"engine" "left4dead2"
"engine" "csgo"
}
"Offsets"
{
"CBaseServer::GetClient"
{
"windows" "6"
"linux" "7"
"mac" "7"
}
}
}
"csgo"
{
"Offsets"
{
// a1[134] * 4
"m_nDeltaTick"
{
"linux" "536"
}
// a1[206] * 4
"m_nForceWaitForTick"
{
"linux" "824"
}
}
"Signatures"
{
// Str: "Sending full update to Client %s (%s)\n" ^ CBaseClient::OnRequestFullUpdate
"CBaseClient::OnRequestFullUpdate"
{
"library" "engine"
"linux" "\x55\x89\xE5\x53\x83\xEC\x14\x8B\x5D\x08\xC7\x44\x24\x04\x00\x00\x00\x00\x8D\x83\x24\x02\x00\x00"
}
}
}
}

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#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
#include <FullUpdate>
Handle g_hCBaseClient_UpdateAcknowledgedFramecount;
Handle g_hCBaseClient_OnRequestFullUpdate;
Handle g_hGetClient;
Address m_nDeltaTick;
Address m_nForceWaitForTick;
Address g_pBaseServer;
int g_iLastFullUpdate[MAXPLAYERS + 1] = { 0, ... };
public Plugin myinfo =
{
name = "FullUpdate",
author = "BotoX, PŠΣ™ SHUFEN, maxime1907",
description = "Serverside cl_fullupdate",
version = "1.3.0"
}
public void OnPluginStart()
{
GameData hGameData = new GameData("FullUpdate.games");
if (hGameData == null) {
SetFailState("Couldn't load FullUpdate.games game config!");
return;
}
#if !defined GetClientIClient
g_pBaseServer = GameConfGetAddress(hGameData, "CBaseServer");
if(g_pBaseServer == Address_Null)
{
SetFailState("Couldn't get BaseServer address!");
return;
}
StartPrepSDKCall(SDKCall_Raw);
if (!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "CBaseServer::GetClient"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"CBaseServer::GetClient\" failed!");
return;
}
PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
g_hGetClient = EndPrepSDKCall();
#endif
if (GetEngineVersion() != Engine_CSGO)
{
// void CBaseClient::UpdateAcknowledgedFramecount()
StartPrepSDKCall(SDKCall_Raw);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "CBaseClient::UpdateAcknowledgedFramecount"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"CBaseClient::UpdateAcknowledgedFramecount\" failed!");
return;
}
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
g_hCBaseClient_UpdateAcknowledgedFramecount = EndPrepSDKCall();
}
else
{
// void CBaseClient::OnRequestFullUpdate(char const *pchReason)
StartPrepSDKCall(SDKCall_Raw);
if (!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "CBaseClient::OnRequestFullUpdate")) {
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"CBaseClient::OnRequestFullUpdate\") failed!");
return;
}
PrepSDKCall_AddParameter(SDKType_String, SDKPass_Pointer);
g_hCBaseClient_OnRequestFullUpdate = EndPrepSDKCall();
int offset = hGameData.GetOffset("m_nDeltaTick");
if (offset == -1) {
delete hGameData;
SetFailState("Cannot get offset CBaseClient->m_nDeltaTick");
return;
}
m_nDeltaTick = view_as<Address>(offset);
offset = hGameData.GetOffset("m_nForceWaitForTick");
if (offset == -1) {
delete hGameData;
SetFailState("Cannot get offset CBaseClient->m_nForceWaitForTick");
return;
}
m_nForceWaitForTick = view_as<Address>(offset);
}
delete hGameData;
RegConsoleCmd("sm_fullupdate", Command_FullUpdate);
AddCommandListener(Command_cl_fullupdate, "cl_fullupdate");
RegConsoleCmd("fullupdate", Command_FullUpdate);
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("ClientFullUpdate", Native_FullUpdate);
RegPluginLibrary("FullUpdate");
return APLRes_Success;
}
public void OnClientConnected(int client)
{
g_iLastFullUpdate[client] = 0;
}
bool FullUpdate(int client)
{
if(g_iLastFullUpdate[client] + 1 > GetTime())
return false;
if (IsFakeClient(client))
return false;
if (GetEngineVersion() != Engine_CSGO)
{
Address pIClient = GetBaseClient(client);
if (!pIClient)
return false;
SDKCall(g_hCBaseClient_UpdateAcknowledgedFramecount, pIClient, -1);
}
else
{
Address pIClient = GetBaseClient(client);
if (!pIClient)
return false;
int iDeltaTick = LoadFromAddress(pIClient + m_nDeltaTick, NumberType_Int32);
int iForceWaitForTick = LoadFromAddress(pIClient + m_nForceWaitForTick, NumberType_Int32);
if (iForceWaitForTick > 0) {
return false;
}
else {
if (iDeltaTick == -1)
return false;
char sReason[128];
FormatEx(sReason, sizeof(sReason), "%N called this function by 'sm_fullupdate' command", client);
SDKCall(g_hCBaseClient_OnRequestFullUpdate, pIClient, sReason);
}
// get acknowledged client frame
StoreToAddress(pIClient + m_nDeltaTick, -1, NumberType_Int32);
}
g_iLastFullUpdate[client] = GetTime();
return true;
}
public int Native_FullUpdate(Handle plugin, int numParams)
{
int client = GetNativeCell(1);
if(client > MaxClients || client <= 0)
{
ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
return 0;
}
if(!IsClientInGame(client))
{
ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
return 0;
}
if(IsFakeClient(client))
{
ThrowNativeError(SP_ERROR_NATIVE, "Client is fake-client.");
return 0;
}
return FullUpdate(client);
}
public Action Command_cl_fullupdate(int client, const char[] command, int args)
{
Command_FullUpdate(client, -1);
return Plugin_Handled;
}
public Action Command_FullUpdate(int client, int args)
{
FullUpdate(client);
return Plugin_Handled;
}
#if !defined GetClientIClient
stock Address GetClientIClient(int client)
{
return SDKCall(g_hGetClient, g_pBaseServer, client-1);
}
#endif
stock Address GetBaseClient(int client)
{
Address pIClientTmp = GetClientIClient(client);
if(!pIClientTmp)
return Address_Null;
// The IClient vtable is +4 from the IGameEventListener2 (CBaseClient) vtable due to multiple inheritance.
return pIClientTmp - view_as<Address>(4);
}

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#if defined _FullUpdate_Included
#endinput
#endif
#define _FullUpdate_Included
native bool ClientFullUpdate(int client);
public SharedPlugin __pl_FullUpdate =
{
name = "FullUpdate",
file = "FullUpdate.smx",
#if defined REQUIRE_PLUGIN
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_PLUGIN
public __pl_FullUpdate_SetNTVOptional()
{
MarkNativeAsOptional("ClientFullUpdate");
}
#endif