removing give as cheat command so it cant be abused further unnoticed
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ca633f77b7
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4149771beb
@ -23,8 +23,6 @@ public void OnPluginStart()
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g_CVar_sv_cheats.AddChangeHook(OnConVarChanged);
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g_CVar_sv_cheats.AddChangeHook(OnConVarChanged);
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g_CVar_sv_cheats.SetInt(1);
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g_CVar_sv_cheats.SetInt(1);
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MakeCheatCommand("give");
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int NumHooks = 0;
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int NumHooks = 0;
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char sConCommand[128];
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char sConCommand[128];
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bool IsCommand;
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bool IsCommand;
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@ -110,10 +108,7 @@ public Action OnCheatCommand(int client, const char[] command, int argc)
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if(StrEqual(command, "noclip") && IsPlayerAlive(client))
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if(StrEqual(command, "noclip") && IsPlayerAlive(client))
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ShowActivity2(client, "[SM] ", "toggled noclip on himself.");
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ShowActivity2(client, "[SM] ", "toggled noclip on himself.");
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LogAction(client, -1, "\"%L\" used cheat command: \"%s\"", client, command);
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if(!StrEqual(command, "give"))
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LogAction(client, -1, "\"%L\" used cheat command: \"%s\"", client, command);
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return Plugin_Continue;
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return Plugin_Continue;
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}
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}
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@ -133,10 +128,3 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
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return Plugin_Continue;
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return Plugin_Continue;
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}
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}
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stock void MakeCheatCommand(const char[] name)
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{
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int Flags = GetCommandFlags(name);
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if(Flags != INVALID_FCVAR_FLAGS)
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SetCommandFlags(name, FCVAR_CHEAT | Flags);
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}
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