AntiNoob: damn fakes
and i was wondering why my calculation wasn't working
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@ -95,7 +95,7 @@ public void OnPluginStart()
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g_fNapalmMidRoundReduction = cvar.FloatValue;
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g_fNapalmMidRoundReduction = cvar.FloatValue;
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HookConVarChange((cvar = CreateConVar("sm_an_kb_midround", "5.0", "knockback boost in procent when mid round help is performed (stacking)")), g_cvKnockbackMidRoundBoost);
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HookConVarChange((cvar = CreateConVar("sm_an_kb_midround", "5.0", "knockback boost in procent when mid round help is performed (stacking)")), g_cvKnockbackMidRoundBoost);
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g_fKnockbackMidRoundBoost = cvar.FloatValue / 100.0;
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g_fKnockbackMidRoundBoost = cvar.FloatValue / 100.0;
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HookConVarChange((cvar = CreateConVar("sm_an_midroundratio", "1.0", "human:zombie amount ratio to perform mid round help, x = zombie")), g_cvMidRoundRatio);
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HookConVarChange((cvar = CreateConVar("sm_an_midroundratio", "1.01", "human:zombie amount ratio to perform mid round help, x = zombie")), g_cvMidRoundRatio);
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g_fMidRoundRatio = cvar.FloatValue;
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g_fMidRoundRatio = cvar.FloatValue;
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delete cvar;
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delete cvar;
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@ -255,7 +255,7 @@ public void CheckHumanZombieCount()
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for(int i = 1; i <= MaxClients; i++)
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for(int i = 1; i <= MaxClients; i++)
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{
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{
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if(!IsClientInGame(i) || IsFakeClient(i) || !IsPlayerAlive(i))
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if(!IsClientInGame(i) || !IsPlayerAlive(i))
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continue;
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continue;
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if(GetClientTeam(i) == CS_TEAM_CT)
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if(GetClientTeam(i) == CS_TEAM_CT)
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@ -265,8 +265,8 @@ public void CheckHumanZombieCount()
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iZombieCount++;
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iZombieCount++;
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}
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}
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if(iHumanCount == 0)
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if(iHumanCount == 0 || iZombieCount == 0)
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iHumanCount = 1;
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return;
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if(float(iZombieCount) / float(iHumanCount) >= g_fMidRoundRatio)
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if(float(iZombieCount) / float(iHumanCount) >= g_fMidRoundRatio)
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{
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{
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