Lots of small fixes/improvements
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@@ -309,7 +309,7 @@ public Action Timer_CheckPlayer(Handle Timer, any Data)
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for(client = 1; client <= MaxClients; client++)
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{
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if(!g_Players_bEnabled[client])
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if(!g_Players_bEnabled[client] || !IsClientInGame(client))
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continue;
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int iTeamNum = GetClientTeam(client);
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