Season Event: preparing halloween

This commit is contained in:
neon 2018-10-03 12:39:37 +02:00
parent f9b42c6002
commit 36fbf5e655
124 changed files with 912 additions and 10 deletions

View File

@ -0,0 +1,902 @@
#pragma semicolon 1
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#include <multicolors>
#include <zombiereloaded>
#pragma newdecls required
/* CONVARS */
ConVar g_hCVar_CollectablesEnabled;
ConVar g_hCVar_RandomIntervalMin;
ConVar g_hCVar_RandomIntervalMax;
ConVar g_hCVar_InfectionEffectEnabled;
ConVar g_hCVar_MilestoneInfection;
ConVar g_hCVar_MilestoneGrenade;
ConVar g_hCVar_MilestoneSkin;
ConVar g_hCVar_HighscoreDisplay;
ConVar g_hCVar_PlayerRequirement;
ConVar g_hCVar_EntityLimit;
/* DATABASE */
Database g_hDatabase;
/* BOOLS */
bool g_bEnabled = true;
bool g_bPreAdminChecked[MAXPLAYERS+1];
bool g_bResponseFailed[MAXPLAYERS+1];
bool g_bResponsePassed[MAXPLAYERS+1];
/* INTEGERS */
int g_iCollected[MAXPLAYERS+1];
int g_iCounter = 0;
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "UNLOZE Season Event (Halloween)",
author = "Neon",
description = "UNLOZE Season Event (Halloween)",
version = "2.0",
url = "https://steamcommunity.com/id/n3ontm"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
g_hCVar_CollectablesEnabled = CreateConVar("sm_unloze_season_collectables_enabled", "1", "Spawn Collectables.", 0, true, 0.0, true, 1.0);
g_hCVar_RandomIntervalMin = CreateConVar("sm_unloze_season_random_interval_min", "60", "Minimum Interval between spawning Collectables.", 0, true, 0.0);
g_hCVar_RandomIntervalMax = CreateConVar("sm_unloze_season_random_interval_max", "120", "Maximum Interval between spawning Collectables.", 0, true, 0.0);
g_hCVar_InfectionEffectEnabled = CreateConVar("sm_unloze_season_infection_effect_enabled", "1", "Spawn Props on Infection.", 0, true, 0.0, true, 1.0);
g_hCVar_MilestoneInfection = CreateConVar("sm_unloze_season_milestone_infection", "25", "Amount of Collectables you need to unlock the Infection Effect.", 0, true, 0.0);
g_hCVar_MilestoneGrenade = CreateConVar("sm_unloze_season_milestone_grenade", "75", "Amount of Collectables you need to unlock the Grenade Skin.", 0, true, 0.0);
g_hCVar_MilestoneSkin = CreateConVar("sm_unloze_season_milestone_skin", "150", "Amount of Collectables you need to unlock the Skin(s).", 0, true, 0.0);
g_hCVar_HighscoreDisplay = CreateConVar("sm_unloze_season_highscore_display", "5", "Amount of Players to display via sm_highscore", 0, true, 0.0);
g_hCVar_PlayerRequirement = CreateConVar("sm_unloze_season_player_requirement", "10", "Amount of Players needed to spawn Collectables.", 0, true, 0.0);
g_hCVar_EntityLimit = CreateConVar("sm_unloze_season_entity_limit", "2000", "Entity Safety Limit.", 0, true, 0.0);
HookEvent("round_start", OnRoundStart, EventHookMode_Post);
RegConsoleCmd("sm_pumpkins", Command_Collected, "Shows the total amount of Pumpkins you have collected so far");
RegConsoleCmd("sm_highscore", Command_HighScore, "Shows the Pumpkin HighScore");
AutoExecConfig();
char sError[256];
if (SQL_CheckConfig("season"))
g_hDatabase = SQL_Connect("season", true, sError, sizeof(sError));
if (g_hDatabase == null)
LogError("Could not connect to database: %s", sError);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnMapStart()
{
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.phy");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.sw.vtx");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.vvd");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.dx80.vtx");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.dx90.vtx");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.mdl");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body.vmt");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body.vtf");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body_n.vtf");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body_s.vtf");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/lights.vmt");
PrecacheModel("models/player/stenli/smite/fenrir.mdl");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.vvd");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.dx80.vtx");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.dx90.vtx");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.mdl");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.phy");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.sw.vtx");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_skin_d_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_skin_n_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/hat.vmt");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/hat.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/hat_n.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_cloth.vmt");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_cloth.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_cloth_n.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_hair_d_cos11.vmt");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_hair_d_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_hair_n_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_skin_d_cos11.vmt");
PrecacheModel("models/player/vad36lollipop/lolli_new.mdl");
AddFileToDownloadsTable("models/player/vad36santa/red.dx80.vtx");
AddFileToDownloadsTable("models/player/vad36santa/red.dx90.vtx");
AddFileToDownloadsTable("models/player/vad36santa/red.mdl");
AddFileToDownloadsTable("models/player/vad36santa/red.phy");
AddFileToDownloadsTable("models/player/vad36santa/red.sw.vtx");
AddFileToDownloadsTable("models/player/vad36santa/red.vvd");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_N.vtf");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D.vmt");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D.vtf");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D_B.vmt");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D_B.vtf");
PrecacheModel("models/player/vad36santa/red.mdl");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.dx80.vtx");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.dx90.vtx");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.mdl");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.phy");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.sw.vtx");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.vvd");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift.vmt");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift.vtf");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift_2.vmt");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift_2.vtf");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift_lightwarp.vtf");
PrecacheModel("models/zombieden/xmas/giftbox.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.dx80.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.dx90.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.phy");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.sw.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.vvd");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_spec.vtf");
PrecacheModel("models/models_kit/xmas/xmastree_mini.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.dx80.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.dx90.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.phy");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.sw.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.vvd");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_spec.vtf");
PrecacheModel("models/models_kit/xmas/xmas_teddybear.mdl");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.mdl");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.phy");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/xmas_candy/cane.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/xmas_candy/cane.vtf");
PrecacheModel("models/weapons/w_revenge_xmas_candy.mdl");
AddFileToDownloadsTable("models/johny-srka/snowman.dx80.vtx");
AddFileToDownloadsTable("models/johny-srka/snowman.dx90.vtx");
AddFileToDownloadsTable("models/johny-srka/snowman.mdl");
AddFileToDownloadsTable("models/johny-srka/snowman.phy");
AddFileToDownloadsTable("models/johny-srka/snowman.sw.vtx");
AddFileToDownloadsTable("models/johny-srka/snowman.vvd");
AddFileToDownloadsTable("materials/models/johny-srka/black_felt.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/black_felt.vtf");
AddFileToDownloadsTable("materials/models/johny-srka/fabricpatterns0017_m.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/fabricpatterns0017_m.vtf");
AddFileToDownloadsTable("materials/models/johny-srka/snowfloor002a.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/snowfloor002a.vtf");
AddFileToDownloadsTable("materials/models/johny-srka/wood_old.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/wood_old.vtf");
PrecacheModel("models/johny-srka/snowman.mdl");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.phy");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/snooball/s.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/snooball/s.vtf");
AddFileToDownloadsTable("materials/models/weapons/v_models/snooball/s_norm.vtf");
PrecacheModel("models/weapons/w_snowball_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.phy");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/ornament/ornament.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/ornament/ornament.vtf");
AddFileToDownloadsTable("materials/models/weapons/v_models/ornament/reflect.vtf");
PrecacheModel("models/weapons/w_ornament_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.phy");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/eq_fraggrenade/bonnet.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/eq_fraggrenade/bonnet.vtf");
PrecacheModel("models/weapons/w_santa_hat_thrown.mdl");
AddFileToDownloadsTable("sound/unl1/season/hohohoho.wav");
PrecacheSound("sound/unl1/season/hohohoho.wav");
float fRandomInterval = GetRandomFloat(GetConVarFloat(g_hCVar_RandomIntervalMin), GetConVarFloat(g_hCVar_RandomIntervalMax));
CreateTimer(fRandomInterval, SpawnCollectable, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnRebuildAdminCache(AdminCachePart part)
{
if (part != AdminCache_Admins)
return;
CreateTimer(1.0, OnRebuildAdminCachePost, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action OnRebuildAdminCachePost(Handle hTimer)
{
for (int client = 1; client <= MaxClients; client++)
{
if(g_bResponsePassed[client] && g_bPreAdminChecked[client])
CheckAndAddFlag(client);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientConnected(int client)
{
g_bPreAdminChecked[client] = false;
g_bResponseFailed[client] = false;
g_bResponsePassed[client] = false;
g_iCollected[client] = 0;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientDisconnect(int client)
{
g_bPreAdminChecked[client] = false;
g_bResponseFailed[client] = false;
g_bResponsePassed[client] = false;
g_iCollected[client] = 0;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientAuthorized(int client, const char[] sSteamID32)
{
if (IsFakeClient(client))
return;
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT collected FROM halloween_table WHERE steam_auth = '%s'", sSteamID);
SQL_TQuery(g_hDatabase, TQueryCBConnect, sQuery, GetClientUserId(client));
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void TQueryCBConnect(Handle owner, Handle rs, const char[] error, any data)
{
int client = 0;
if ((client = GetClientOfUserId(data)) == 0)
return;
if (SQL_GetRowCount(rs) > 0)
{
int iField;
SQL_FetchRow(rs);
SQL_FieldNameToNum(rs, "collected", iField);
g_iCollected[client] = SQL_FetchInt(rs, iField);
}
delete rs;
g_bResponsePassed[client] = true;
if (g_bPreAdminChecked[client])
NotifyPostAdminCheck(client);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action OnClientPreAdminCheck(int client)
{
g_bPreAdminChecked[client] = true;
if (g_bResponsePassed[client] || g_bResponseFailed[client])
return Plugin_Continue;
RunAdminCacheChecks(client);
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientPostAdminFilter(int client)
{
CheckAndAddFlag(client);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
g_iCounter = 0;
CreateTimer(10.0, CheckPlayerCount, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action CheckPlayerCount(Handle timer)
{
g_bEnabled = true;
if (GetClientCount(true) < g_hCVar_PlayerRequirement.IntValue)
{
g_bEnabled = false;
CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Minimum Player Requirement to spawn Pumpkins: {green}%d {white} - Currently online: {red}%d{white}.", g_hCVar_PlayerRequirement.IntValue, GetClientCount(true));
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_HighScore(int client, int args)
{
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT * from halloween_table order by collected desc limit %d", g_hCVar_HighscoreDisplay.IntValue);
SQL_TQuery(g_hDatabase, TQueryCBHighscore, sQuery, GetClientUserId(client));
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void TQueryCBHighscore(Handle owner, Handle rs, const char[] error, any data)
{
int client = 0;
if ((client = GetClientOfUserId(data)) == 0)
return;
char sName[MAX_NAME_LENGTH];
char sBuffer[2048] = "{darkorange}[UNLOZE HALLOWEEN] {white}TOP COLLECTORS:\n";
char sTempBuffer[1024] = "";
for(int i = 1; i <= g_hCVar_HighscoreDisplay.IntValue; i++)
{
int iField;
SQL_FetchRow(rs);
SQL_FieldNameToNum(rs, "name", iField);
SQL_FetchString(rs, iField, sName, sizeof(sName));
SQL_FieldNameToNum(rs, "collected", iField);
int iCollected = SQL_FetchInt(rs, iField);
Format(sTempBuffer, sizeof(sTempBuffer), "{green}%d: %s - {red}%d \n", i, sName, iCollected);
StrCat(sBuffer, sizeof(sBuffer), sTempBuffer);
}
delete rs;
CPrintToChat(client, sBuffer);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_Collected(int client, int args)
{
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT collected FROM halloween_table WHERE steam_auth = '%s'", sSteamID);
SQL_TQuery(g_hDatabase, TQueryCBCollected, sQuery, GetClientUserId(client));
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void TQueryCBCollected(Handle owner, Handle rs, const char[] error, any data)
{
int client = 0;
if ((client = GetClientOfUserId(data)) == 0)
return;
if (SQL_GetRowCount(rs) > 0)
{
int iField;
SQL_FetchRow(rs);
SQL_FieldNameToNum(rs, "collected", iField);
g_iCollected[client] = SQL_FetchInt(rs, iField);
}
else
g_iCollected[client] = 0;
delete rs;
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You have collected {green}%d {white}pumpkins so far.", g_iCollected[client]);
if ((g_iCollected[client] > g_hCVar_MilestoneInfection.IntValue) && (g_iCollected[client] > g_hCVar_MilestoneSkin.IntValue))
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You have unlocked {red}all rewards{white} already.");
if (g_iCollected[client] < g_hCVar_MilestoneInfection.IntValue)
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You need to collect {green}%d {white}more pumpkins to unlock {red}INFECTION EFFECTS{white}.", g_hCVar_MilestoneInfection.IntValue - g_iCollected[client]);
if (g_iCollected[client] < g_hCVar_MilestoneGrenade.IntValue)
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You need to collect {green}%d {white}more pumpkins to unlock {red}GRENADE SKINS{white}.", g_hCVar_MilestoneGrenade.IntValue - g_iCollected[client]);
if (g_iCollected[client] < g_hCVar_MilestoneSkin.IntValue)
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You need to collect {green}%d {white}more pumpkins to unlock {red}XMAS PLAYER SKINS{white}.", g_hCVar_MilestoneSkin.IntValue - g_iCollected[client]);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action SpawnCollectable(Handle timer)
{
float fRandomInterval = GetRandomFloat(g_hCVar_RandomIntervalMin.FloatValue, g_hCVar_RandomIntervalMax.FloatValue);
CreateTimer(fRandomInterval, SpawnCollectable, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
if (!(g_hCVar_CollectablesEnabled.BoolValue) || !(g_bEnabled))
return;
int iTarget = GetTargetClient();
float fOrigin[3];
GetClientAbsOrigin(iTarget, fOrigin);
// Rotating
int iRotating = CreateEntityAtOrigin("func_rotating", fOrigin);
DispatchKeyFormat(iRotating, "targetname", "season_rotating_%d", g_iCounter);
DispatchKeyFormat(iRotating, "maxspeed", "20");
DispatchKeyFormat(iRotating, "spawnflags", "65");
SpawnAndActivate(iRotating);
// make the trigger work.
SetEntityBBox(iRotating, view_as<float>({-10.0, -1.0, -1.0}), view_as<float>({1.0, 1.0, 1.0}));
SetEntityProps(iRotating);
// Model
int iModel = CreateEntityAtOrigin("prop_dynamic_override", fOrigin);
DispatchKeyFormat(iModel, "targetname", "season_prop_%d", g_iCounter);
DispatchKeyFormat(iModel, "model", "models/zombieden/xmas/giftbox.mdl");
DispatchKeyFormat(iModel, "modelscale", "0.8");
DispatchKeyFormat(iModel, "disablebonefollowers", "1");
SpawnAndActivate(iModel);
ParentToEntity(iModel, iRotating);
int iRandomSkin = GetRandomInt(0, 1);
if (iRandomSkin == 0)
SetVariantString("0");
else if (iRandomSkin == 1)
SetVariantString("1");
AcceptEntityInput(iModel, "Skin");
// Particle
int iParticle = CreateEntityAtOrigin("info_particle_system", fOrigin);
DispatchKeyFormat(iParticle, "targetname", "season_particle_%d", g_iCounter);
DispatchKeyFormat(iParticle, "effect_name", "achieved");
SpawnAndActivate(iParticle);
ParentToEntity(iParticle, iRotating);
// Trigger
int iTrigger = CreateEntityAtOrigin("trigger_multiple", fOrigin);
DispatchKeyFormat(iTrigger, "targetname", "season_trigger_%d", g_iCounter);
DispatchKeyFormat(iTrigger, "spawnflags", "1");
DispatchKeyFormat(iTrigger, "startdisabled", "1");
DispatchKeyFormat(iTrigger, "OnUser1", "season_hitbox_%d,FireUser2,,0,1", g_iCounter);
SpawnAndActivate(iTrigger);
ParentToEntity(iTrigger, iRotating);
// make the trigger work.
SetEntityBBox(iTrigger, view_as<float>({-16.0, -16.0, -1.0}), view_as<float>({16.0, 16.0, 32.0}));
SetEntityProps(iTrigger);
HookSingleEntityOutput(iTrigger, "OnStartTouch", HookCallbackTrigger, false);
// Ambient
int iSound = CreateEntityAtOrigin("ambient_generic", fOrigin);
DispatchKeyFormat(iSound, "targetname", "season_sound_%d", g_iCounter);
DispatchKeyFormat(iSound, "spawnflags", "49");
DispatchKeyFormat(iSound, "radius", "2000");
DispatchKeyFormat(iSound, "message", "unl1/season/hohohoho.wav");
DispatchKeyFormat(iSound, "volume", "10");
DispatchKeyFormat(iSound, "health", "10");
DispatchKeyFormat(iSound, "pitch", "100");
DispatchKeyFormat(iSound, "pitchstart", "100");
SpawnAndActivate(iSound);
ParentToEntity(iSound, iRotating);
// Hitbox
int iHitbox = CreateEntityAtOrigin("func_physbox_multiplayer", fOrigin);
DispatchKeyFormat(iHitbox, "targetname", "season_hitbox_%d", g_iCounter);
DispatchKeyFormat(iHitbox, "model", "models/zombieden/xmas/giftbox.mdl");
DispatchKeyFormat(iHitbox, "modelscale", "0.8");
DispatchKeyFormat(iHitbox, "disableshadows", "1");
DispatchKeyFormat(iHitbox, "disablereceiveshadows", "1");
DispatchKeyFormat(iHitbox, "DisableBoneFollowers", "1");
DispatchKeyFormat(iHitbox, "rendermode", "10");
DispatchKeyFormat(iHitbox, "PerformanceMode", "1");
DispatchKeyFormat(iHitbox, "material", "3");
DispatchKeyFormat(iHitbox, "health", "200");
DispatchKeyFormat(iHitbox, "physdamagescale", "1.0");
DispatchKeyFormat(iHitbox, "OnBreak", "season_rotating_%d,KillHierarchy,,2.5,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnBreak", "season_particle_%d,Start,,0,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnBreak", "season_sound_%d,Start,PlaySound,,0,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnBreak", "season_sound_%d,Start,Kill,,2.4,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnUser1", "season_rotating_%d,KillHierarchy,,59.0,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnUser1", "season_sound_%d,Start,Kill,,59.0,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnUser2", "season_rotating_%d,KillHierarchy,,0,1", g_iCounter);
DispatchKeyFormat(iHitbox, "OnUser2", "season_sound_%d,Start,Kill,,0,1", g_iCounter);
SpawnAndActivate(iHitbox);
ParentToEntity(iHitbox, iRotating);
HookSingleEntityOutput(iHitbox, "OnBreak", HookCallback, true);
AcceptEntityInput(iHitbox, "FireUser1");
AcceptEntityInput(iTrigger, "Enable");
int iEntityLimit = g_hCVar_EntityLimit.IntValue;
if ((iRotating > iEntityLimit) || (iParticle > iEntityLimit) || (iModel > iEntityLimit) || (iHitbox > iEntityLimit) || (iTrigger > iEntityLimit) || (iSound > iEntityLimit))
{
AcceptEntityInput(iHitbox, "FireUser2");
CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Pumpkin removed due to {red}critical amount of entities{white}!");
}
g_iCounter += 1;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public int GetTargetClient()
{
int iEligibleClients[MAXPLAYERS+1];
int iClientCount = 0;
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && IsPlayerAlive(i) && (ZR_IsClientHuman(i)))
{
iEligibleClients[iClientCount] = i;
iClientCount += 1;
}
}
if (iClientCount == 0)
return -1;
int randomIndex = GetRandomInt(0, iClientCount - 1);
return iEligibleClients[randomIndex];
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void HookCallbackTrigger(const char[] output, int caller, int activator, float delay)
{
if (ZR_IsClientZombie(activator))
{
UnhookSingleEntityOutput(caller, "OnStartTouch", HookCallbackTrigger);
AcceptEntityInput(caller, "FireUser1");
CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Zombies {red}destroyed{white} a pumpkin!");
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void HookCallback(const char[] output, int caller, int activator, float delay)
{
for (int client = 1; client <= MaxClients; client++)
{
if (IsValidClient(client) && !IsClientSourceTV(client) && IsPlayerAlive(client) && ZR_IsClientHuman(client))
{
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT collected FROM halloween_table WHERE steam_auth = '%s'", sSteamID);
SQL_TQuery(g_hDatabase, TQueryCBUpdate, sQuery, GetClientUserId(client));
}
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void TQueryCBUpdate(Handle owner, Handle rs, const char[] error, any data)
{
int client = 0;
if ((client = GetClientOfUserId(data)) == 0)
return;
char sQuery[255];
char sName[MAX_NAME_LENGTH];
GetClientName(client, sName, sizeof(sName));
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
if (SQL_GetRowCount(rs) > 0)
{
int iField;
SQL_FetchRow(rs);
SQL_FieldNameToNum(rs, "collected", iField);
g_iCollected[client] = SQL_FetchInt(rs, iField);
g_iCollected[client] += 1;
Format(sQuery, sizeof(sQuery), "UPDATE halloween_table SET name='%s', collected='%d' WHERE steam_auth='%s'", sName, g_iCollected[client], sSteamID);
SQL_FastQuery(g_hDatabase, sQuery);
}
else
{
Format(sQuery, sizeof(sQuery), "INSERT INTO halloween_table (steam_auth, name, collected) VALUES ('%s', '%s', '%d')", sSteamID, sName, 1);
SQL_FastQuery(g_hDatabase, sQuery);
g_iCollected[client] = 1;
}
delete rs;
CheckAndAddFlag(client);
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Your Team found a pumpkin! You have collected {green}%d {white}pumpkins so far.", g_iCollected[client]);
if (g_iCollected[client] == g_hCVar_MilestoneInfection.IntValue)
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Congratulations! You have unlocked {red}INFECTION EFFECTS{white}!");
if (g_iCollected[client] == g_hCVar_MilestoneGrenade.IntValue)
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Congratulations! You have unlocked {red}GRENADE SKINS{white}!");
if (g_iCollected[client] == g_hCVar_MilestoneSkin.IntValue)
CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Congratulations! You have unlocked {red}XMAS SKINS{white}!");
}
public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
{
if (g_hCVar_InfectionEffectEnabled.BoolValue && ((g_iCollected[client] >= g_hCVar_MilestoneInfection.IntValue) || g_iCollected[attacker] >= g_hCVar_MilestoneInfection.IntValue))
{
float fInfectionOrigin[3];
GetClientAbsOrigin(client, fInfectionOrigin);
// Rotating
int iRotating = CreateEntityAtOrigin("func_rotating", fInfectionOrigin);
DispatchKeyFormat(iRotating, "targetname", "season_infection_rotating_%d", g_iCounter);
DispatchKeyFormat(iRotating, "maxspeed", "13");
DispatchKeyFormat(iRotating, "spawnflags", "65");
DispatchKeyFormat(iRotating, "OnUser1", "!self,KillHierarchy,,45,1");
DispatchKeyFormat(iRotating, "OnUser2", "!self,KillHierarchy,,0,1");
SpawnAndActivate(iRotating);
// make the trigger work.
SetEntityBBox(iRotating, view_as<float>({-10.0, -1.0, -1.0}), view_as<float>({1.0, 1.0, 1.0}));
SetEntityProps(iRotating);
int iModel = CreateEntityAtOrigin("prop_dynamic_override", fInfectionOrigin);
DispatchKeyFormat(iModel, "targetname", "season_infection_prop_%d", g_iCounter);
int iRandomSkin = GetRandomInt(0, 4);
if (iRandomSkin == 0)
{
DispatchKeyFormat(iModel, "model", "models/models_kit/xmas/xmastree_mini.mdl");
DispatchKeyFormat(iModel, "modelscale", "0.35");
DispatchKeyFormat(iModel, "angles", "0 0 0");
}
else if (iRandomSkin == 1)
{
DispatchKeyFormat(iModel, "model", "models/weapons/w_revenge_xmas_candy.mdl");
DispatchKeyFormat(iModel, "modelscale", "1.2");
DispatchKeyFormat(iModel, "angles", "-27 0 0");
}
else if (iRandomSkin == 2)
{
DispatchKeyFormat(iModel, "model", "models/johny-srka/snowman.mdl");
DispatchKeyFormat(iModel, "modelscale", "0.45");
DispatchKeyFormat(iModel, "angles", "0 0 0");
}
else if (iRandomSkin == 3)
{
DispatchKeyFormat(iModel, "model", "models/weapons/w_santa_hat_thrown.mdl");
DispatchKeyFormat(iModel, "modelscale", "2.7");
DispatchKeyFormat(iModel, "angles", "0 0 -90");
fInfectionOrigin[2] += 7;
}
else if (iRandomSkin == 4)
{
DispatchKeyFormat(iModel, "model", "models/models_kit/xmas/xmas_teddybear.mdl");
DispatchKeyFormat(iModel, "modelscale", "0.7");
DispatchKeyFormat(iModel, "angles", "0 0 0");
}
DispatchKeyFormat(iModel, "disableshadows", "1");
DispatchKeyFormat(iModel, "disablereceiveshadows", "1");
DispatchKeyFormat(iModel, "DisableBoneFollowers", "1");
DispatchKeyValueVector(iModel, "origin", fInfectionOrigin);
SpawnAndActivate(iModel);
ParentToEntity(iModel, iRotating);
AcceptEntityInput(iRotating, "FireUser1");
int iEntityLimit = g_hCVar_EntityLimit.IntValue;
if ((iModel > iEntityLimit) || (iRotating > iEntityLimit))
{
AcceptEntityInput(iRotating, "FireUser2");
CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Infection Effect removed due to {red}critical amount of entities{white}!");
}
g_iCounter += 1;
}
}
public void OnEntityCreated(int entity, const char[] classname)
{
if (StrContains(classname, "_projectile", false) != -1)
SDKHook(entity, SDKHook_SpawnPost, ProjectileSpawned);
}
public void ProjectileSpawned(int Entity)
{
int iOwner = GetEntPropEnt(Entity, Prop_Data, "m_hOwnerEntity");
if(!IsValidClient(iOwner))
return;
if (g_iCollected[iOwner] >= g_hCVar_MilestoneGrenade.IntValue)
{
int iRandomSkin = GetRandomInt(0, 3);
if (iRandomSkin == 0)
{
SetEntityModel(Entity, "models/weapons/w_snowball_thrown.mdl");
SetVariantString("modelscale 3.0");
AcceptEntityInput(Entity, "AddOutput");
}
else if (iRandomSkin == 1)
{
SetEntityModel(Entity, "models/zombieden/xmas/giftbox.mdl");
SetVariantString("modelscale 0.6");
AcceptEntityInput(Entity, "AddOutput");
iRandomSkin = GetRandomInt(0, 1);
if (iRandomSkin == 0)
{
SetVariantString("0");
}
else if (iRandomSkin == 1)
{
SetVariantString("1");
}
AcceptEntityInput(Entity, "Skin");
}
else if (iRandomSkin == 2)
{
SetEntityModel(Entity, "models/weapons/w_ornament_thrown.mdl");
SetVariantString("modelscale 2.0");
AcceptEntityInput(Entity, "AddOutput");
}
else if (iRandomSkin == 3)
{
SetEntityModel(Entity, "models/weapons/w_santa_hat_thrown.mdl");
SetVariantString("modelscale 2.3");
AcceptEntityInput(Entity, "AddOutput");
}
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock int IsValidClient(int client, bool nobots = true)
{
if (client <= 0 || client > MaxClients || !IsClientConnected(client) || (nobots && IsFakeClient(client)))
return false;
return IsClientInGame(client);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void CheckAndAddFlag(int client)
{
if (g_iCollected[client] >= g_hCVar_MilestoneSkin.IntValue)
AddUserFlags(client, Admin_Custom4);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
{
int entity = CreateEntityByName(classname);
TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR);
return entity;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, any ...)
{
char buffer[1024];
VFormat(buffer, sizeof(buffer), value, 4);
DispatchKeyValue(entity, key, buffer);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock void SpawnAndActivate(int entity)
{
DispatchSpawn(entity);
ActivateEntity(entity);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock void ParentToEntity(int entity, int parent)
{
SetVariantString("!activator");
AcceptEntityInput(entity, "SetParent", parent, parent);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3])
{
SetEntPropVector(entity, Prop_Send, "m_vecMins", mins);
SetEntPropVector(entity, Prop_Send, "m_vecMaxs", maxs);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock void SetEntityProps(int entity)
{
SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
SetEntProp(entity, Prop_Send, "m_fEffects", 32);
}

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