PlayerRankings: Fix a whoopsie, and change some stuff.
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4b6b26dc8b
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@ -431,7 +431,6 @@ public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast
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{
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char sBuffer[512];
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Format(sBuffer, sizeof(sBuffer), "TOP DEFENDERS:");
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Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
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if (iSortedListDefenders[0][0])
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{
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@ -486,7 +485,6 @@ public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast
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{
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char sBuffer[512];
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Format(sBuffer, sizeof(sBuffer), "TOP INFECTORS:");
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Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
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if (iSortedListInfectors[0][0])
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{
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@ -522,11 +520,11 @@ public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast
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}
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}
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PrintToMessageHUD(0, 55, Float:{0.02, 0.63}, {255, 0, 0, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
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PrintToMessageHUD(0, 55, Float:{0.02, 0.6}, {255, 0, 0, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
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}
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else
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{
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PrintToMessageHUD(0, 55, Float:{0.02, 0.43}, {255, 0, 0, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
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PrintToMessageHUD(0, 55, Float:{0.02, 0.4}, {255, 0, 0, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
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PrintToChatAll(sBuffer);
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}
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}
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@ -798,10 +796,10 @@ void PrintToMessageHUD(int client, int channel, float position[2], int color1[4]
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BfWriteByte(hMessage, color2[3]);
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BfWriteByte(hMessage, effect);
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BfWriteFloat(hMessage, 0.1);
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BfWriteFloat(hMessage, 0.1);
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BfWriteFloat(hMessage, 5.0);
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BfWriteFloat(hMessage, 0.0);
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BfWriteFloat(hMessage, fadein);
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BfWriteFloat(hMessage, fadeout);
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BfWriteFloat(hMessage, hold);
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BfWriteFloat(hMessage, fx);
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BfWriteString(hMessage, buffer);
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EndMessage();
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