Add RadioMute
This commit is contained in:
		
							parent
							
								
									b802a9b650
								
							
						
					
					
						commit
						2ffcf0caba
					
				
							
								
								
									
										165
									
								
								RadioMute/scripting/RadioMute.sp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										165
									
								
								RadioMute/scripting/RadioMute.sp
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,165 @@ | ||||
| #pragma semicolon 1 | ||||
| 
 | ||||
| #include <sourcemod> | ||||
| 
 | ||||
| #pragma newdecls required | ||||
| 
 | ||||
| bool g_bProtoBuf; | ||||
| bool g_bBlocked[MAXPLAYERS + 1]; | ||||
| 
 | ||||
| int g_iMessageClient = -1; | ||||
| 
 | ||||
| public Plugin myinfo = | ||||
| { | ||||
| 	name		= "RadioMute", | ||||
| 	description	= "Very simple plugin to block players from using the in-game radio in supported games.", | ||||
| 	author		= "Obus", | ||||
| 	version		= "1.0.1", | ||||
| 	url			= "" | ||||
| } | ||||
| 
 | ||||
| public void OnPluginStart() | ||||
| { | ||||
| 	LoadTranslations("common.phrases"); | ||||
| 
 | ||||
| 	if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf) | ||||
| 		g_bProtoBuf = true; | ||||
| 
 | ||||
| 	UserMsg RadioText = GetUserMessageId("RadioText"); | ||||
| 
 | ||||
| 	if (RadioText == INVALID_MESSAGE_ID) | ||||
| 		SetFailState("This game does not support the \"RadioText\" UserMessage."); | ||||
| 
 | ||||
| 	UserMsg SendAudio = GetUserMessageId("SendAudio"); | ||||
| 
 | ||||
| 	if (SendAudio == INVALID_MESSAGE_ID) | ||||
| 		SetFailState("This game does not support the \"SendAudio\" UserMessage."); | ||||
| 
 | ||||
| 	RegAdminCmd("sm_radiomute", Command_RadioMute, ADMFLAG_BAN, "Block a client from using the in-game radio."); | ||||
| 	RegAdminCmd("sm_radiounmute", Command_RadioUnmute, ADMFLAG_BAN, "Unblock a client from using the in-game radio."); | ||||
| 
 | ||||
| 	HookUserMessage(RadioText, _hkRadioText, true); | ||||
| 	HookUserMessage(SendAudio, _hkSendAudio, true); | ||||
| } | ||||
| 
 | ||||
| public void OnClientDisconnect(int client) | ||||
| { | ||||
| 	g_bBlocked[client] = false; | ||||
| } | ||||
| 
 | ||||
| public Action Command_RadioMute(int client, int argc) | ||||
| { | ||||
| 	if (argc < 1) | ||||
| 	{ | ||||
| 		ReplyToCommand(client, "[SM] Usage: sm_radiomute <target>"); | ||||
| 
 | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 
 | ||||
| 	char sArgs[64]; | ||||
| 	char sTargetName[MAX_TARGET_LENGTH]; | ||||
| 	int iTargets[MAXPLAYERS]; | ||||
| 	int iTargetCount; | ||||
| 	bool bIsML; | ||||
| 
 | ||||
| 	GetCmdArg(1, sArgs, sizeof(sArgs)); | ||||
| 
 | ||||
| 	if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0) | ||||
| 	{ | ||||
| 		ReplyToTargetError(client, iTargetCount); | ||||
| 
 | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 
 | ||||
| 	for (int i = 0; i < iTargetCount; i++) | ||||
| 	{ | ||||
| 		g_bBlocked[iTargets[i]] = true; | ||||
| 	} | ||||
| 
 | ||||
| 	ShowActivity2(client, "\x01[SM] \x04", "\x01Radio muted \x04%s\x01", sTargetName); | ||||
| 	LogAction(client, -1, "\"%L\" radio muted \"%s\"", client, sTargetName); | ||||
| 
 | ||||
| 	return Plugin_Handled; | ||||
| } | ||||
| 
 | ||||
| public Action Command_RadioUnmute(int client, int argc) | ||||
| { | ||||
| 	if (argc < 1) | ||||
| 	{ | ||||
| 		ReplyToCommand(client, "[SM] Usage: sm_radiounmute <target>"); | ||||
| 
 | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 
 | ||||
| 	char sArgs[64]; | ||||
| 	char sTargetName[MAX_TARGET_LENGTH]; | ||||
| 	int iTargets[MAXPLAYERS]; | ||||
| 	int iTargetCount; | ||||
| 	bool bIsML; | ||||
| 
 | ||||
| 	GetCmdArg(1, sArgs, sizeof(sArgs)); | ||||
| 
 | ||||
| 	if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0) | ||||
| 	{ | ||||
| 		ReplyToTargetError(client, iTargetCount); | ||||
| 
 | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 
 | ||||
| 	for (int i = 0; i < iTargetCount; i++) | ||||
| 	{ | ||||
| 		g_bBlocked[iTargets[i]] = false; | ||||
| 	} | ||||
| 
 | ||||
| 	ShowActivity2(client, "\x01[SM] \x04", "\x01Radio unmuted \x04%s\x01", sTargetName); | ||||
| 	LogAction(client, -1, "\"%L\" radio unmuted \"%s\"", client, sTargetName); | ||||
| 
 | ||||
| 	return Plugin_Handled; | ||||
| } | ||||
| 
 | ||||
| public Action _hkRadioText(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init) | ||||
| { | ||||
| 	if (g_bProtoBuf) | ||||
| 	{ | ||||
| 		g_iMessageClient = PbReadInt(bf, "client"); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		BfReadByte(bf); | ||||
| 		g_iMessageClient = BfReadByte(bf); | ||||
| 	} | ||||
| 
 | ||||
| 	if (g_bBlocked[g_iMessageClient]) | ||||
| 	{ | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 
 | ||||
| 	return Plugin_Continue; | ||||
| } | ||||
| 
 | ||||
| public Action _hkSendAudio(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init) | ||||
| { | ||||
| 	if (g_iMessageClient == -1) | ||||
| 		return Plugin_Continue; | ||||
| 
 | ||||
| 	char sSound[128]; | ||||
| 
 | ||||
| 	if(g_bProtoBuf) | ||||
| 		PbReadString(bf, "radio_sound", sSound, sizeof(sSound)); | ||||
| 	else | ||||
| 		BfReadString(bf, sSound, sizeof(sSound), false); | ||||
| 
 | ||||
| 	if (strncmp(sSound[6], "lock", 4, false) == 0) | ||||
| 		return Plugin_Continue; | ||||
| 
 | ||||
| 	if (g_bBlocked[g_iMessageClient]) | ||||
| 	{ | ||||
| 		g_iMessageClient = -1; | ||||
| 
 | ||||
| 		return Plugin_Handled; | ||||
| 	} | ||||
| 
 | ||||
| 	g_iMessageClient = -1; | ||||
| 
 | ||||
| 	return Plugin_Continue; | ||||
| } | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user