Add RadioMute
This commit is contained in:
parent
b802a9b650
commit
2ffcf0caba
165
RadioMute/scripting/RadioMute.sp
Normal file
165
RadioMute/scripting/RadioMute.sp
Normal file
@ -0,0 +1,165 @@
|
||||
#pragma semicolon 1
|
||||
|
||||
#include <sourcemod>
|
||||
|
||||
#pragma newdecls required
|
||||
|
||||
bool g_bProtoBuf;
|
||||
bool g_bBlocked[MAXPLAYERS + 1];
|
||||
|
||||
int g_iMessageClient = -1;
|
||||
|
||||
public Plugin myinfo =
|
||||
{
|
||||
name = "RadioMute",
|
||||
description = "Very simple plugin to block players from using the in-game radio in supported games.",
|
||||
author = "Obus",
|
||||
version = "1.0.1",
|
||||
url = ""
|
||||
}
|
||||
|
||||
public void OnPluginStart()
|
||||
{
|
||||
LoadTranslations("common.phrases");
|
||||
|
||||
if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf)
|
||||
g_bProtoBuf = true;
|
||||
|
||||
UserMsg RadioText = GetUserMessageId("RadioText");
|
||||
|
||||
if (RadioText == INVALID_MESSAGE_ID)
|
||||
SetFailState("This game does not support the \"RadioText\" UserMessage.");
|
||||
|
||||
UserMsg SendAudio = GetUserMessageId("SendAudio");
|
||||
|
||||
if (SendAudio == INVALID_MESSAGE_ID)
|
||||
SetFailState("This game does not support the \"SendAudio\" UserMessage.");
|
||||
|
||||
RegAdminCmd("sm_radiomute", Command_RadioMute, ADMFLAG_BAN, "Block a client from using the in-game radio.");
|
||||
RegAdminCmd("sm_radiounmute", Command_RadioUnmute, ADMFLAG_BAN, "Unblock a client from using the in-game radio.");
|
||||
|
||||
HookUserMessage(RadioText, _hkRadioText, true);
|
||||
HookUserMessage(SendAudio, _hkSendAudio, true);
|
||||
}
|
||||
|
||||
public void OnClientDisconnect(int client)
|
||||
{
|
||||
g_bBlocked[client] = false;
|
||||
}
|
||||
|
||||
public Action Command_RadioMute(int client, int argc)
|
||||
{
|
||||
if (argc < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_radiomute <target>");
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char sArgs[64];
|
||||
char sTargetName[MAX_TARGET_LENGTH];
|
||||
int iTargets[MAXPLAYERS];
|
||||
int iTargetCount;
|
||||
bool bIsML;
|
||||
|
||||
GetCmdArg(1, sArgs, sizeof(sArgs));
|
||||
|
||||
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, iTargetCount);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < iTargetCount; i++)
|
||||
{
|
||||
g_bBlocked[iTargets[i]] = true;
|
||||
}
|
||||
|
||||
ShowActivity2(client, "\x01[SM] \x04", "\x01Radio muted \x04%s\x01", sTargetName);
|
||||
LogAction(client, -1, "\"%L\" radio muted \"%s\"", client, sTargetName);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_RadioUnmute(int client, int argc)
|
||||
{
|
||||
if (argc < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_radiounmute <target>");
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char sArgs[64];
|
||||
char sTargetName[MAX_TARGET_LENGTH];
|
||||
int iTargets[MAXPLAYERS];
|
||||
int iTargetCount;
|
||||
bool bIsML;
|
||||
|
||||
GetCmdArg(1, sArgs, sizeof(sArgs));
|
||||
|
||||
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, iTargetCount);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < iTargetCount; i++)
|
||||
{
|
||||
g_bBlocked[iTargets[i]] = false;
|
||||
}
|
||||
|
||||
ShowActivity2(client, "\x01[SM] \x04", "\x01Radio unmuted \x04%s\x01", sTargetName);
|
||||
LogAction(client, -1, "\"%L\" radio unmuted \"%s\"", client, sTargetName);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action _hkRadioText(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
|
||||
{
|
||||
if (g_bProtoBuf)
|
||||
{
|
||||
g_iMessageClient = PbReadInt(bf, "client");
|
||||
}
|
||||
else
|
||||
{
|
||||
BfReadByte(bf);
|
||||
g_iMessageClient = BfReadByte(bf);
|
||||
}
|
||||
|
||||
if (g_bBlocked[g_iMessageClient])
|
||||
{
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
public Action _hkSendAudio(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
|
||||
{
|
||||
if (g_iMessageClient == -1)
|
||||
return Plugin_Continue;
|
||||
|
||||
char sSound[128];
|
||||
|
||||
if(g_bProtoBuf)
|
||||
PbReadString(bf, "radio_sound", sSound, sizeof(sSound));
|
||||
else
|
||||
BfReadString(bf, sSound, sizeof(sSound), false);
|
||||
|
||||
if (strncmp(sSound[6], "lock", 4, false) == 0)
|
||||
return Plugin_Continue;
|
||||
|
||||
if (g_bBlocked[g_iMessageClient])
|
||||
{
|
||||
g_iMessageClient = -1;
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
g_iMessageClient = -1;
|
||||
|
||||
return Plugin_Continue;
|
||||
}
|
Loading…
Reference in New Issue
Block a user