BossHP: improve last commits, untested

This commit is contained in:
BotoX 2019-11-05 12:36:50 +01:00
parent f0d4f65bf7
commit 2dc8121db4

View File

@ -398,6 +398,10 @@ public void OnEntitySpawned(int entity, const char[] classname)
char sTargetname[64];
GetEntPropString(entity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
int iTemplateLoc = FindCharInString(sTargetname, '&', true);
if(iTemplateLoc != -1)
return;
int iHammerID = GetEntProp(entity, Prop_Data, "m_iHammerID");
for(int i = 0; i < g_aConfig.Length; i++)
@ -428,6 +432,74 @@ public void OnEntitySpawned(int entity, const char[] classname)
LogDebugMessage("Hooked trigger %s:%s", sTrigger, sOutput);
}
char sKillTrigger[64];
Config.GetKillTrigger(sKillTrigger, sizeof(sKillTrigger));
int iKillTriggerHammerID = -1;
if(sKillTrigger[0] == '#')
iKillTriggerHammerID = StringToInt(sKillTrigger[1]);
if((iKillTriggerHammerID == -1 && sKillTrigger[0] && StrEqual(sTargetname, sKillTrigger)) || iKillTriggerHammerID == iHammerID)
{
char sKillOutput[64];
Config.GetKillOutput(sKillOutput, sizeof(sKillOutput));
if(StrEqual(sKillOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostKill);
}
else
{
bool Once = !Config.bMultiTrigger;
HookSingleEntityOutput(entity, sKillOutput, OnEntityOutputKill, Once);
}
LogDebugMessage("Hooked killtrigger %s:%s", sKillTrigger, sKillOutput);
}
char sHurtTrigger[64];
Config.GetHurtTrigger(sHurtTrigger, sizeof(sHurtTrigger));
int iHurtTriggerHammerID = -1;
if(sHurtTrigger[0] == '#')
iHurtTriggerHammerID = StringToInt(sHurtTrigger[1]);
if((iHurtTriggerHammerID == -1 && sHurtTrigger[0] && StrEqual(sTargetname, sHurtTrigger)) || iHurtTriggerHammerID == iHammerID)
{
char sHurtOutput[64];
Config.GetHurtOutput(sHurtOutput, sizeof(sHurtOutput));
for(int j = 0; j < g_aBoss.Length; j++)
{
CBoss Boss = g_aBoss.Get(j);
if(Boss.dConfig != Config)
continue;
g_aHurtEntityToBossIdx[entity] = j;
break;
}
if(g_aHurtEntityToBossIdx[entity] == 0xFF)
{
char sBoss[64];
Config.GetName(sBoss, sizeof(sBoss));
LogError("ERROR Hooking hurttrigger %s:%s!!! Boss = %s", sHurtTrigger, sHurtOutput, sBoss);
return;
}
if(StrEqual(sHurtOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostHurt);
}
else
{
HookSingleEntityOutput(entity, sHurtOutput, OnEntityOutputHurt);
}
LogDebugMessage("Hooked hurttrigger %s:%s (iBoss %d)", sHurtTrigger, sHurtOutput, g_aHurtEntityToBossIdx[entity]);
}
}
}
@ -1136,101 +1208,77 @@ bool BossInit(int iBoss, CBoss _Boss)
if(sShowTrigger[0])
{
Format(sShowTrigger, sizeof(sShowTrigger), "%s&%04d", sShowTrigger, iTemplateNum);
char sShowOutput[64];
_Config.GetShowOutput(sShowOutput, sizeof(sShowOutput));
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sShowTrigger)) != INVALID_ENT_REFERENCE)
{
if(StrEqual(sShowOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostShow);
}
else
{
bool Once = !_Config.bMultiTrigger;
HookSingleEntityOutput(entity, sShowOutput, OnEntityOutputShow, Once);
}
LogDebugMessage("Hooked showtrigger %s:%s", sShowTrigger, sShowOutput);
}
}
if(sKillTrigger[0])
{
Format(sKillTrigger, sizeof(sKillTrigger), "%s&%04d", sKillTrigger, iTemplateNum);
char sKillOutput[64];
_Config.GetKillOutput(sKillOutput, sizeof(sKillOutput));
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sKillTrigger)) != INVALID_ENT_REFERENCE)
{
if(StrEqual(sKillOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostKill);
}
else
{
bool Once = !_Config.bMultiTrigger;
HookSingleEntityOutput(entity, sKillOutput, OnEntityOutputKill, Once);
}
LogDebugMessage("Hooked killtrigger %s:%s", sKillTrigger, sKillOutput);
}
}
if(sHurtTrigger[0])
{
Format(sHurtTrigger, sizeof(sHurtTrigger), "%s&%04d", sHurtTrigger, iTemplateNum);
char sHurtOutput[64];
_Config.GetHurtOutput(sHurtOutput, sizeof(sHurtOutput));
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sHurtTrigger)) != INVALID_ENT_REFERENCE)
{
g_aHurtEntityToBossIdx[entity] = iBoss;
if(StrEqual(sHurtOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostHurt);
}
else
{
HookSingleEntityOutput(entity, sHurtOutput, OnEntityOutputHurt);
}
LogDebugMessage("Hooked hurttrigger %s:%s", sHurtTrigger, sHurtOutput);
}
}
}
if(sShowTrigger[0])
{
char sShowOutput[64];
_Config.GetShowOutput(sShowOutput, sizeof(sShowOutput));
bool bHooked = false;
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sShowTrigger)) != INVALID_ENT_REFERENCE)
{
if(StrEqual(sShowOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostShow);
}
else
{
bool Once = !_Config.bMultiTrigger;
HookSingleEntityOutput(entity, sShowOutput, OnEntityOutputShow, Once);
}
bHooked = true;
LogDebugMessage("Hooked showtrigger %s:%s", sShowTrigger, sShowOutput);
}
if(!bHooked)
return false;
}
if(sKillTrigger[0])
{
char sKillOutput[64];
_Config.GetKillOutput(sKillOutput, sizeof(sKillOutput));
bool bHooked = false;
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sKillTrigger)) != INVALID_ENT_REFERENCE)
{
if(StrEqual(sKillOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostKill);
}
else
{
bool Once = !_Config.bMultiTrigger;
HookSingleEntityOutput(entity, sKillOutput, OnEntityOutputKill, Once);
}
bHooked = true;
LogDebugMessage("Hooked killtrigger %s:%s", sKillTrigger, sKillOutput);
}
if(!bHooked)
return false;
}
if(sHurtTrigger[0])
{
char sHurtOutput[64];
_Config.GetHurtOutput(sHurtOutput, sizeof(sHurtOutput));
bool bHooked = false;
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByTargetname(entity, sHurtTrigger)) != INVALID_ENT_REFERENCE)
{
g_aHurtEntityToBossIdx[entity] = iBoss;
if(StrEqual(sHurtOutput, "OnTakeDamage"))
{
SDKHook(entity, SDKHook_OnTakeDamagePost, OnTakeDamagePostHurt);
}
else
{
HookSingleEntityOutput(entity, sHurtOutput, OnEntityOutputHurt);
}
bHooked = true;
LogDebugMessage("Hooked hurttrigger %s:%s", sHurtTrigger, sHurtOutput);
}
if(!bHooked)
return false;
}
_Boss.bActive = true;
char sBoss[64];